00:00SPEAKERI was at Gary's the other day, speaking of Luigi's Mansion, he has a piece of video game
00:03SPEAKERchach that is, I think, the best piece of video game chach I've ever seen, which is
00:08SPEAKERa Luigi's Mansion desk light that has Luigi and the ghost dog and the goo pack, and there's
00:14SPEAKERlike three different kinds of lights on it, and it actually looks sculpted and really
00:17SPEAKERgood, and it captures the S.
00:19SPEAKERIt's not just some cheesy, like it doesn't have the logo of the game silkscreened on
00:23SPEAKERthe lampshade.
00:24SPEAKERIt is not.
00:25SPEAKERThere's no lampshade.
00:26SPEAKERIt's just a statue that lights up, and then the ghost lights up enough to be like, kind
00:29SPEAKERof, it would be a bad desk light, but it's like an ambient light.
00:33SPEAKERWhen you say chach, does it have to have been a freebie for promotional purposes, or could
00:36SPEAKERit be bought?
00:37SPEAKERCould it be a store-bought thing?
00:38SPEAKERBecause I don't know if that qualifies as chach.
00:40SPEAKERAlso, I've never heard the term chach before.
00:43SPEAKERIt's short.
00:44SPEAKERI know what it's short for.
00:45SPEAKERI've never heard anybody truncate it.
00:46SPEAKERThat's how I always try.
00:47SPEAKERThis might be a me thing.
00:48SPEAKERIt sounds gross when you say it.
00:49SPEAKERIt is gross.
00:50SPEAKERIt's a gross guy.
00:51SPEAKERSo I asked Gary where he got it.
00:53SPEAKERHe said he got it from Greg Miller, and I don't know whether it's like the premium pack-in.
00:57SPEAKEROkay.
00:58SPEAKERIt could be.
00:59SPEAKERLike if you bought the Super Edition, you got that, or if it was something they sent
01:02SPEAKERout to press.
01:03SPEAKEROkay.
01:04SPEAKERBut it sounds pretty awesome.
01:05SPEAKERYeah.
01:06SPEAKERIt's really good.
01:07SPEAKERI'm going to have to Google Luigi lamp after this.
01:08SPEAKERYeah.
01:09SPEAKERI don't know if that can compete with the Grand Theft Auto Vice City coke mirror.
01:12SPEAKERWait.
01:13SPEAKERWhat?
01:14SPEAKERThat I saw at Ryan's house one time.
01:15SPEAKERThey sent a coke mirror?
01:16SPEAKERYes.
01:17SPEAKERIt's literally a coke mirror with a Vice City logo in the corner that they sent out.
01:21SPEAKERWas it Saints Row 3 that sent the dildo bat?
01:23SPEAKERProbably, yes.
01:24SPEAKEROr was it 4?
01:25SPEAKERI believe that was 3.
01:26SPEAKERYeah.
01:27SPEAKERThe more you get upset about that, the better.
01:29SPEAKERThat was...
01:30SPEAKERYeah, you're right.
01:31SPEAKERI don't know.
01:32SPEAKERThe coke mirror, I think, is worse than the dildo bat.
01:34SPEAKERIt's an inspired piece of promotion.
01:57SPEAKERWelcome!
01:58SPEAKERHi!
01:59SPEAKERTo another episode of Brad Will Made a Tech Pod.
02:05SPEAKERHello!
02:06SPEAKERIt's so kind of you to invite me to this podcast.
02:07SPEAKERI'm not having you...
02:08SPEAKERI'm in your house.
02:09SPEAKERThat's true.
02:10SPEAKERWe closed the curtains.
02:11SPEAKERI guess that's sort of less echoey.
02:12SPEAKERDo we co-own this?
02:13SPEAKERDo we both have equal claim to this podcast?
02:16SPEAKERI think, I think, I mean, Brad and Will Made a Tech Pod.
02:19SPEAKERThere's no...
02:20SPEAKEROur names are both in the title.
02:21SPEAKERRight.
02:22SPEAKERI mean, we could replace you with another Brad.
02:23SPEAKERThat's true.
02:24SPEAKEROr you could replace me with another Will.
02:25SPEAKERYeah.
02:26SPEAKERI think the...
02:27SPEAKERThat's a fact.
02:28SPEAKERLook, there's plenty.
02:30SPEAKERI think that...
02:31SPEAKERWhat do you think Will Smith's NAS is running the other Will Smith?
02:34SPEAKEROh, he's probably got some...
02:36SPEAKERYou think he's got...
02:37SPEAKERHe's probably running RAID-Z2.
02:38SPEAKERI bet he's big on redundancy, right?
02:40SPEAKEROh, man.
02:41SPEAKERLook, he's got a home installer business.
02:44SPEAKERHe spent $100,000 in the Malibu mansion, outfitted with...
02:48SPEAKERIt's probably just such a shitload of TiVo's, though, at this point.
02:51SPEAKERHe insisted on Cat6 to every room.
02:53SPEAKERCat6.
02:54SPEAKERFor sure.
02:55SPEAKERYeah, nothing.
02:56SPEAKERNo plenum.
02:57SPEAKERNo plenum.
02:58SPEAKERBrad?
02:59SPEAKERYes?
03:00SPEAKERIt's that most special time of month.
03:01SPEAKERIt's the time of month when we take questions...
03:03SPEAKERThat's right.
03:04SPEAKERIn the form of emails.
03:05SPEAKERThat are sent to techpod@content.town, the Internet's number one technology podcast resource
03:11SPEAKERdestination.
03:12SPEAKERThe most informed, authoritative...
03:15SPEAKERWe've read most of these.
03:16SPEAKER...pair of tech talkers on the Internet.
03:18SPEAKERYeah.
03:19SPEAKERWe've been doing this for two times 10 to the negative two years at this point, I think.
03:23SPEAKERThat's right.
03:24SPEAKERUh-huh.
03:25SPEAKERYeah.
03:26SPEAKERGot these emails in front of me.
03:27SPEAKERThe filtering process was basically scroll through the emails and figure out if we had
03:31SPEAKERsomething to say about each one of them.
03:33SPEAKERLook, that is as good a place as any to start.
03:36SPEAKERWhether it's a definitive answer or not is up to the listener.
03:39SPEAKERLook, sometimes we have thoughts, sometimes we have questions.
03:41SPEAKERThat's right.
03:42SPEAKERYeah.
03:43SPEAKERAll right.
03:44SPEAKERFirst email came from Joe in New York.
03:45SPEAKERHi, Joe.
03:46SPEAKER"I was thinking of replacing my Vive with an Index, but I'm not sure if it's worth the
03:50SPEAKER$1,000 plus tax and shipping.
03:54SPEAKERI read that the Index headset and controllers work with the original Vive base stations.
03:59SPEAKERIn that case, is it even worth getting the entire Index set?
04:03SPEAKERIs the jump in resolution from the Vive to the Index worth the money, besides the reduction
04:09SPEAKERin screen door effect?
04:10SPEAKERIs there any other benefit to the Index headset?
04:13SPEAKERUltimately, I do want the controllers.
04:15SPEAKERThey seem really cool and come with Half-Life Alyx.
04:18SPEAKERShould I save myself some money and just get the headset and controllers, or should I just
04:22SPEAKERget the controllers?"
04:24SPEAKERSo there's a lot of questions.
04:26SPEAKERThere's a lot going on here.
04:29SPEAKERFirst off, I recently went with Norm at Tested to Valve to play Half-Life Alyx on a whole
04:35SPEAKERshitload of different VR headsets.
04:37SPEAKERSo the reason they asked us to come up and try the game on Index and then also everything
04:42SPEAKERelse that they're supporting, which is basically like Windows MR, original Oculus Rift, new
04:51SPEAKEROculus Rift S, Oculus Quest with the link cable.
04:54SPEAKERDo you think that game will run on the, what was the dev?
04:57SPEAKERThe CV?
04:58SPEAKERNo.
04:59SPEAKERIt will not run on the CV1, I don't think.
05:00SPEAKERCV1?
05:01SPEAKERWas that the original, that was the prototype?
05:02SPEAKERYeah, I don't think Oculus supports CV1 anymore.
05:06SPEAKERValve's really falling down on the job.
05:08SPEAKERNo, no.
05:09SPEAKERCV1 is the release.
05:10SPEAKERRCDK?
05:11SPEAKERDK2.
05:12SPEAKERDK2?
05:13SPEAKERThat was the first one with the camera.
05:15SPEAKERThat would probably stand for dev game.
05:16SPEAKERYeah.
05:17SPEAKERValve, I thought they were supporting every headset, but...
05:20SPEAKERLook, man, they're just trying to keep Facebook down.
05:23SPEAKERShame.
05:24SPEAKERYeah.
05:25SPEAKERWhat do you want to, do you want to discuss the, so this is his first big question.
05:27SPEAKERHis actionable item here is, is it really worth getting an Index or if you already have
05:31SPEAKERa Vive?
05:32SPEAKERSo the answer to that is it depends.
05:36SPEAKERIf you don't have the, if you didn't get the pro audio strap for the Vive, the original
05:40SPEAKERVive with the rubber band head gasket and like your own headphones is pretty uncomfortable
05:46SPEAKERfor long-term play.
05:48SPEAKERAnd the other thing is they're not making those pro audio head straps anymore.
05:52SPEAKERSo, and the market for them has gone up dramatically because people are Frankenstein-ing them onto
05:56SPEAKERquests to make the quest more comfortable.
05:59SPEAKERSo if you don't already have the pro audio strap, it may be worth upgrading just for
06:07SPEAKERcomfort.
06:09SPEAKERThe other option is the Vive Pro, which is a lot more expensive than the same price as
06:13SPEAKERthe Index basically, and doesn't have the higher.
06:16SPEAKERSo when you upgrade from the Vive to the Index, you get the higher, slightly higher refresh
06:20SPEAKERresolution, which means that you have less screen door and you can actually read text
06:24SPEAKERin the headset.
06:25SPEAKERSo if you want to do stuff like run a virtual desktop on your, in your VR and have windows
06:29SPEAKERall over the place and get crazy, you can totally do that with the Index or the Vive
06:33SPEAKERPro.
06:34SPEAKERThe big thing that the Index offers, the headset offers in addition to comfort, which the headset's
06:40SPEAKERreally comfortable.
06:41SPEAKERThe speakers that are on the side that mount, they don't, they're not like on-ear speakers,
06:46SPEAKERthey're kind of off-ear, but they focus the sound into your ears in a really, really good
06:50SPEAKERway, is, are, are the best that I've used.
06:55SPEAKERAfter using a bunch of stuff side by side, they're very clearly better than everybody
06:59SPEAKERelse.
07:00SPEAKERHuh.
07:01SPEAKEROkay.
07:02SPEAKERThe refresh rate is a big deal.
07:07SPEAKERSo higher refresh rate, if you have a PC that can drive 144 Hertz in the headset or 120
07:11SPEAKERHertz in the headset versus 90, if you're susceptible to motion sickness, it's, it's
07:16SPEAKERmuch less effective.
07:17SPEAKERDoes that really help?
07:18SPEAKERIt helps.
07:19SPEAKEROkay.
07:20SPEAKERNow the controllers, if you have a Vive with the pro audio strap, I would just buy the
07:23SPEAKERcontrollers and be done.
07:24SPEAKERSo they do sell the controllers by themselves?
07:26SPEAKERThey sell the controllers by themselves, they sell the headset by itself, they sell the
07:29SPEAKERlighthouses by themselves.
07:30SPEAKEROh wow.
07:31SPEAKERThat's nice of them.
07:32SPEAKERThe utility matrix for that stuff is that the original Vive will work with lighthouse
07:39SPEAKERone.
07:40SPEAKERThe index will work with the launch Vive lighthouses.
07:43SPEAKERThe Vive pro will work with the launch Vive lighthouses.
07:47SPEAKERThe original Vive does not work with the lighthouse 2.0's that come with index.
07:53SPEAKEROkay.
07:54SPEAKERSo you have to have a Vive pro knuckles controllers or Vive pro controllers and, or an index to
08:00SPEAKERwork with the lighthouse 2.0.
08:02SPEAKERThe upshot sounds like to go out there and do your research and make sure you know what
08:06SPEAKERyou have and what works with what.
08:08SPEAKERYeah.
08:09SPEAKERBut also you can just buy the index headset and the controllers and use those with the
08:13SPEAKERold lighthouses and they're fine.
08:15SPEAKERThe benefit of the new lighthouses is mostly for people like what I do at foo or like installers
08:20SPEAKERand stuff like that, because you can put more than two lighthouses in a space, which normal
08:24SPEAKERpeople aren't going to do.
08:25SPEAKERRight.
08:26SPEAKERSo, so yeah, I, I think the big takeaway from,
08:30SPEAKERwe spent like four hours playing the game, three or four hours playing the game and then
08:34SPEAKERa whole day testing a bunch of different headsets.
08:37SPEAKERAnd the takeaway is that the Vive wands, the ones that shipped with the original Vive are,
08:40SPEAKERI think the worst controls for playing the game.
08:43SPEAKERLike it works and you can play it and it's fun, but not having kind of the grip is fiddly.
08:49SPEAKERLike those grip buttons are bad on those initial Vive wands.
08:52SPEAKERSo having either a physical button that you press on the Oculus controllers, the windows
08:56SPEAKERMR controllers, or having the analog touch controls with the knuckles, sorry, the Vive,
09:02SPEAKERthe index controllers makes a big difference in the, in the game, I think makes it a lot
09:07SPEAKERmore fun.
09:08SPEAKERSo a fair number of substantial upgrades, it sounds like, but also it's not a cheap
09:12SPEAKERupgrade.
09:13SPEAKERIt is not a cheap, like, yeah, like it's the difference between 300 bucks for the controllers
09:17SPEAKERalone, maybe a hundred bucks.
09:20SPEAKERIf you have to pay more than a hundred bucks to get a pro audio strap, don't, don't do
09:23SPEAKERthat.
09:24SPEAKEROn the other hand, how often does a new half-life game come out in VR?
09:27SPEAKERSo if you really want the optimal experience for that, it sounds like there are, there
09:31SPEAKERare advantages to, to trading up.
09:33SPEAKERI mean, we, we, we played on a Samsung windows, MR headset that used the, like the, the normal
09:39SPEAKERtouch pad and sticks, like the, the big things that were important from a control standpoint,
09:44SPEAKERwere being able to separate.
09:45SPEAKERAnd, and of course it's all uses steam's controller stuff.
09:48SPEAKERSo you can bind whatever you want, whatever verbs you want in the game to whatever buttons
09:51SPEAKERyou want on the controllers, using their default configurations as they were, when we tested
09:56SPEAKERa couple of weeks ago, the having the weapon select and the quick turns on different controls.
10:04SPEAKERSo, so, you know, with VR, especially if you're using one of the headsets, like the original
10:07SPEAKERrift that has to face forward, you have quick turns on one stick.
10:11SPEAKERUsually that'll flip you 30 or 45 or 90 degrees one way or the other.
10:16SPEAKERAnd on the rift, you had to click down on the stick to, to select weapons, select also
10:22SPEAKERthe Twitch and the flipping to the side, did the turn that sounds awkward.
10:26SPEAKERSo you would often flip the, hit the button and, and turn and get disoriented, which wasn't
10:32SPEAKERideal.
10:33SPEAKERHaving like on the windows, MR things that had the touch pad on the knuckles, which have
10:36SPEAKERthe touch pad on something else, had a touch pad, but it was Oculus controllers, Oculus
10:44SPEAKERcontrollers, always just even the newest ones.
10:46SPEAKERYeah.
10:47SPEAKEROkay.
10:48SPEAKERBut the point is you want to, you're going to want to bind that those two things to something
10:50SPEAKERelse.
10:51SPEAKEROkay.
10:52SPEAKERYo, what's up with that game?
10:53SPEAKERIt's dope.
10:54SPEAKERIt's really good.
10:55SPEAKERCool.
10:56SPEAKERYou, the gravity gloves mean you don't end up stooping and stuff as much.
10:58SPEAKERSo like you can look at something and kind of like force, pull them over to you and then
11:02SPEAKERcatch it.
11:03SPEAKERThat's great.
11:04SPEAKERUm, it's, it is very satisfying to throw stuff at things.
11:08SPEAKERI hope the part of the game that we saw at the very beginning, like you don't offensively
11:13SPEAKERthrow things at people.
11:15SPEAKERI hope that that stuff comes in later in the game so that, cause like it was so fucking
11:19SPEAKERfun to just grab a brick and huck it at somebody can become the gloves launch objects or just
11:24SPEAKERpull them to you.
11:25SPEAKERSo when you launch, you launched by throwing.
11:28SPEAKEROkay.
11:29SPEAKERSo is there any added force beyond your throw?
11:31SPEAKERLike do they add extra push to it?
11:33SPEAKERThe point that we had seen, maybe more of like a late game upgrade.
11:37SPEAKERI mean, look, there's a history of late game upgrades that make the gravity weapons into
11:42SPEAKERunstoppable killing machines.
11:43SPEAKERYeah.
11:44SPEAKERUm, it was, it was the thing that was neat playing it more than anything else was playing
11:49SPEAKERa game that had like triple a art into VR.
11:53SPEAKERThat's kind of, I've come to realize that's really all I care about with this thing, even
11:57SPEAKERif it doesn't really innovate in terms of VR mechanics too much, it's like, there just
12:01SPEAKERhaven't been that many games out there with that level of production value thrown at them
12:04SPEAKERin VR.
12:05SPEAKERWell, and, and there's a lot of, there's a lot of stuff that, that comes with that.
12:09SPEAKERIt's like them clearly trying to make something that's a showcase.
12:13SPEAKERSo there's a lot of like little side paths to kind of explore.
12:16SPEAKERIt's a pretty, the part that we saw was pretty linear.
12:18SPEAKERLike the combat arenas open up a little bit, but the exploration parts are basically like
12:22SPEAKERyou finding your way through a maze, just like half life has always been, um, the, they
12:27SPEAKERdid multiple forms of, of locomotion.
12:30SPEAKERSo like you could do tell the normal valve teleport where you push forward and, and like
12:34SPEAKERrotate the stick to, to, you know, have the determinable orientation you face when you
12:39SPEAKERland.
12:40SPEAKERUm, they also had smooth locomotion.
12:43SPEAKERThe internet nerds got really upset about not having like ladder climbing, like in Boneworks
12:47SPEAKERwhere you physically use your hand and climb up the ladder, grab the rungs makes almost
12:51SPEAKEReverybody I've seen do that sick.
12:54SPEAKEROkay.
12:55SPEAKERUm, so yeah, like, like the things that they did do really well, like there was no, they
13:01SPEAKERdidn't take control of the camera from the player.
13:03SPEAKERSo there was no, at no point did the camera move without my head moving, which is key
13:09SPEAKERto not making people throw.
13:10SPEAKERLike they made this game to be accessible to a, to people who have never played VR before.
13:15SPEAKEROkay.
13:16SPEAKERUm, the other thing was the gun reload stuff was, it's so satisfying.
13:19SPEAKEROkay.
13:20SPEAKERYeah.
13:21SPEAKERI know it was the last thing I was going to ask is I feel like the one moment that most
13:24SPEAKERpeople I know picked up on or really were impressed by in that trailer is like digging
13:27SPEAKERaround on the shelf to find ammo.
13:29SPEAKERLike it doesn't seem like that is a mechanic that's represented a lot or I mean, are you
13:33SPEAKERinteracting with the environment a lot in ways like that?
13:35SPEAKERI opened a lot of drawers and I there, um, there's ammo on top of things on, on the reg.
13:42SPEAKERLike when you smash crates, there's ammo and stuff inside the crates.
13:46SPEAKERThey have the old half-life boxes with the yellow label on top.
13:48SPEAKERIt's a little grungier now there's peanuts inside the box.
13:52SPEAKERSo when you smash up the box, it's just like a little bit of ammo and a whole shit load
13:55SPEAKERof packing peanuts.
13:56SPEAKERThat sounds fun.
13:58SPEAKERIt's opening drawers.
14:00SPEAKERI haven't had as much fun opening drawers as I did like when the last time I played
14:03SPEAKERSkyrim.
14:04SPEAKERStrong endorsement.
14:05SPEAKERYeah.
14:06SPEAKERBest drawer opening.
14:07SPEAKERBest the drawer.
14:08SPEAKERWell, it's all one to one.
14:09SPEAKERYou just pull your arm back and you open those drawers best in class drawers.
14:13SPEAKERUm, that's great.
14:15SPEAKERI'm excited about playing.
14:16SPEAKERI like, I left and I was ready to play more.
14:18SPEAKERThat's cool.
14:19SPEAKERPlaying it for 10 hours over two days.
14:20SPEAKERThat's good to hear.
14:21SPEAKERThat's cool.
14:22SPEAKERUh, all right.
14:23SPEAKERUm, next email is from Brian and Culver city.
14:25SPEAKERWhy is there never a queue to watch the new season of stranger things or the Mandalorian?
14:29SPEAKERLike there are when a new call of duty launches, is it simply less concurrent users?
14:34SPEAKERUh, no, it's way more concurrent users probably.
14:37SPEAKERYeah.
14:38SPEAKERI was, that's what I, when I first read this email, I was like, God, there must be, well,
14:42SPEAKERcall of duty might be an outlier because it's so popular, but even then, but even then like
14:46SPEAKERstreaming video is so ubiquitous at this point, it has to be like almost an order of magnitude
14:49SPEAKERin some cases.
14:50SPEAKERLike if you think about a big live stream event, like the state of the union, or I don't
14:56SPEAKERknow, what's something that's huge on YouTube that people, that millions of people stream.
15:00SPEAKERUm, I mean, I know I'm, I'm completely blanking inauguration, stuff like that maybe.
15:06SPEAKERI don't know.
15:07SPEAKERUh, so, or even, even like with something like a Netflix, it doesn't have to be everybody
15:11SPEAKERwatching the same show all at one time.
15:13SPEAKERIt's just the number of people using the service.
15:14SPEAKERRight.
15:15SPEAKERWell, so, okay.
15:16SPEAKERSo the TLDR is we're really good at delivering files over the internet now because at the
15:21SPEAKERend of the day, all a streamed video on Netflix is, is an H two six four video file that like
15:27SPEAKERis just, you know, linked to a webpage.
15:30SPEAKERYou're really just downloading the video, right?
15:32SPEAKERIt's just that it displays and then disappears into the ether when it's done instead of being
15:37SPEAKERsaved somewhere.
15:38SPEAKERWell in streaming, but like streaming a live event is a little bit different because that's,
15:43SPEAKERthat's more like streaming game seven of the world series is difficult because like latency
15:47SPEAKERmatters and like they can't slip frames and fall back in time or else you'll get out of
15:51SPEAKERsync with everybody else that's watching and bitching about the game on Twitter.
15:55SPEAKERSo that becomes obvious pretty quickly.
15:57SPEAKERYeah.
15:58SPEAKEROr like in my neighborhood, you like when there's warriors games on, we know if Hulu
16:01SPEAKERis behind because the fireworks go off in the neighborhood before the, before the game
16:05SPEAKERis over.
16:06SPEAKERYeah.
16:07SPEAKERUm, so, so yeah, like it's just a video file.
16:12SPEAKERWhereas with call of duty, they have, if, if they assume that there's going to be 50,000
16:17SPEAKERpeople playing or a hundred thousand people or a million people playing at any moment,
16:20SPEAKERthen they have to have that many virtual servers.
16:23SPEAKERAnd it's easy.
16:25SPEAKERLike if you think about like while launch timeframe when the cues were 3000 people deep
16:29SPEAKERand like they didn't have enough physical servers for all the people that bought the
16:33SPEAKERgame that, that was, that's a, it's a little bit different now cause there's cloud infrastructure
16:38SPEAKERfor spinning up servers, but there's still, it still takes time.
16:42SPEAKERAnd it's a different kind of network interaction.
16:44SPEAKERIt's not, it's not even, it's not a one way stream of data to your house.
16:47SPEAKERIt's a back and forth.
16:48SPEAKERLike you're constantly having to communicate with the server in both directions.
16:51SPEAKERWell then the server has to have like CPU and memory allocated per user or, or, or probably
16:57SPEAKERper server.
16:58SPEAKERLike, like if you think about something called duty, they probably running multiple game
17:01SPEAKERservers on each virtual server in a cloud, but still it's like, like there's costs and
17:08SPEAKERstuff associated with that.
17:09SPEAKERThere's amount of CPU allocated per user and, and it's, I mean basically there's whole teams
17:16SPEAKERthat work on those big live multiplayer games that do nothing but figure out how to make
17:21SPEAKERthe server infrastructure dynamic.
17:23SPEAKERAnd then when on launch day it rolls out and there's a queue, it means that having a million
17:29SPEAKERpeople hit it at once has found some bottleneck that they didn't anticipate or weren't able
17:33SPEAKERto test for.
17:34SPEAKERSo then like, like the good examples of the login server, right?
17:40SPEAKERLike if the, if the game servers are set up to accommodate a million people at a time,
17:44SPEAKERbut the login servers can't, can't handle a hundred thousand people hitting them at
17:48SPEAKERany given moment, then the moment those servers go online, there's going to be a queue until
17:52SPEAKERthe login server catches up.
17:53SPEAKERRight.
17:54SPEAKERIs all there is to it.
17:55SPEAKERAnd like on web servers, we've built a lot of infrastructure for delivering big files
18:01SPEAKERto the point that that like your Netflix, your big files that are the Netflix videos
18:05SPEAKERdon't live on Netflix's server in Hoboken, New Jersey, wherever the fuck Netflix is,
18:11SPEAKERthey live.
18:12SPEAKERI thought they were here.
18:13SPEAKERAren't behind me probably.
18:14SPEAKERIt doesn't matter is the point.
18:16SPEAKERThey have an office here.
18:17SPEAKERYeah.
18:18SPEAKERThey live on a content distribution network that's located networkally close to your ISP.
18:24SPEAKERSo that I just made up a word.
18:26SPEAKERNetworkical location.
18:27SPEAKERBut it's, it's, it's close to where your ISP is so that they can deliver those files
18:34SPEAKERwithout having to do a bunch of ops over the internet.
18:36SPEAKERYes, that's it.
18:37SPEAKERYes.
18:38SPEAKERLet's see.
18:39SPEAKERKyle from Portland has an email.
18:42SPEAKERBrad has mentioned to the 30 foot HDMI cable that he rolls out when he wants to run his
18:46SPEAKERPC out to his TV.
18:47SPEAKERAnd I'm trying to get the same kind of setup in my place.
18:50SPEAKERI have a powered USB cable that works well, but having some issues with the HDMI cable
18:55SPEAKERand the video signal right now, the video signal is dropping.
18:58SPEAKERThe screen just goes black for a few seconds and then comes back on.
19:02SPEAKERThis happens repeatedly.
19:04SPEAKERDid you run into any issues putting together a, your office to live in room setup and what
19:08SPEAKERare you currently using to make the setup work?
19:10SPEAKERDoes that sound like a handshaking issue to you?
19:13SPEAKERIt sounds like power signal is just signaled.
19:16SPEAKERUsually HDMI is five meters or three meters, right?
19:18SPEAKERThink so.
19:19SPEAKERMine is 30 feet, which would be six meters.
19:23SPEAKERYes.
19:24SPEAKERSo did you buy a powered one?
19:26SPEAKERIs that right?
19:27SPEAKERYeah.
19:28SPEAKER30 feet divided by three.
19:29SPEAKEROh, 10 meters.
19:30SPEAKERSorry.
19:31SPEAKERI thought it was 10.
19:32SPEAKERIt's like nine point something.
19:33SPEAKERRoughly three feet to a meter.
19:34SPEAKERRight.
19:35SPEAKERIt's not powered, but I did.
19:36SPEAKERThat was a consideration.
19:37SPEAKERWhen I bought this cable, God saints were the third was the first PC game I played on
19:41SPEAKERit.
19:42SPEAKERIf that tells you anything.
19:43SPEAKERSo nine, nine years ago, it's like HP, HDMI two or something years ago.
19:46SPEAKERIt's an old cable.
19:47SPEAKERI got it from honor price, but I knew that a signal strength was an issue over distance.
19:53SPEAKERSo I took a gamble and just bought a very heavy gauge cable.
19:56SPEAKERI checked.
19:57SPEAKERCause I, you know, I read this email before we came in here.
19:59SPEAKERI checked.
20:00SPEAKERIt's a 22 gauge HDMI cable.
20:01SPEAKERWow.
20:02SPEAKERThat's a chalker.
20:03SPEAKERThick ass cable.
20:04SPEAKERYeah.
20:05SPEAKERYou're not hiding that thing.
20:06SPEAKERAnd it worked like it's totally fine over 30 feet.
20:08SPEAKERI get zero signal problems from, from end to end.
20:12SPEAKERI even read it.
20:13SPEAKERYou're also only doing 1080p, not 4K.
20:14SPEAKERYes.
20:15SPEAKERYes.
20:16SPEAKERI'm only pushing 1080, 60 over that.
20:18SPEAKERSo that's maybe a factor.
20:20SPEAKERI don't know.
20:21SPEAKERI'm even running it.
20:22SPEAKERIt's going through one, two.
20:25SPEAKERI bet it's going through four other HTM or maybe five other HTMI junction points from
20:32SPEAKERPC to TV.
20:33SPEAKEROh, you have like splitters.
20:35SPEAKERSo I bought a price.
20:36SPEAKERIf you ever looked, has got a ton of interesting little like hinged and swiveling HTMI extenders.
20:42SPEAKEROh my.
20:43SPEAKERI'm not powered just for just physical adapters.
20:46SPEAKERYeah.
20:47SPEAKERYeah.
20:48SPEAKERJust, just tiny little God.
20:49SPEAKERAnd I got them specifically cause I cable.
20:50SPEAKERSo it's such a, it's such a heavy ass cable.
20:51SPEAKERYeah.
20:52SPEAKERHaving that cable hanging out of the back of the GP or out of the video card seemed
20:55SPEAKERlike a pretty bad idea for the integrity of that port.
20:58SPEAKERYeah.
20:59SPEAKERNot to mention you might trip over it, but it's going down the whole yank it out.
21:02SPEAKERSo it's on a, I've got one coming out that is both tinged and swivel that comes out of
21:06SPEAKERthe video card, which gives it both gives it flex and turn.
21:10SPEAKERI'm amazed this works.
21:12SPEAKERThat is going to a very light gauge, like six inch extender down to the, then the big
21:19SPEAKERboy goes all the way down the hall and then I've got like a six foot one coming out of
21:22SPEAKERthe back of the receiver around to meet it with another one of those little points being
21:28SPEAKERlike the signal, even with all that, the signal is, again, it's only a 10 80 60, but it comes
21:33SPEAKERin nice and clean.
21:34SPEAKERSo I was going to say, if you have trouble with not making the distance, like you need
21:37SPEAKERto go further than you can with the length cable that you can do.
21:41SPEAKERYou can always get like an HTMI splitter.
21:44SPEAKERThat is a powered one that lives in between like, like some, not something designed to
21:49SPEAKERswitch back and forth between two inputs, which doesn't have to have any logic at all,
21:53SPEAKERbut something that physically takes one signal, an HTMI signal makes it two.
21:57SPEAKERAnd you can plug those in midway down the course and you can do two 15 foot runs and
22:00SPEAKERhave no problems.
22:01SPEAKERAnd that shouldn't introduce any extra latency or anything like that.
22:03SPEAKERIt might add a little bit, but yeah, like, you know, realistically, I'm not playing fighting
22:07SPEAKERgames in my living room or if I am, I'm playing on a console, like single digit milliseconds.
22:11SPEAKERIf I had to guess.
22:12SPEAKERYeah.
22:13SPEAKERSo you can do that in Stadia.
22:14SPEAKERAnd I've also got a, I've got two 15 foot USB extenders coming out of the PC as well.
22:19SPEAKEROne for the Xbox one controller dongle and one for a Logitech kind of all in one trackpad
22:27SPEAKERkeyboard.
22:28SPEAKEROh, nice.
22:29SPEAKERQ-hickey, which they're 30 bucks.
22:30SPEAKERThey're everywhere.
22:31SPEAKERAnd I was just gonna say, I think I read when I bought those that 15 feet is about the practical
22:35SPEAKERlimit for unpowered USB before you start getting degradation.
22:39SPEAKERBut you can do a hub there as well and keep making them go a long way.
22:42SPEAKERAnd then the last thing, just real quick, the thing I did was I just Velcro tied all
22:46SPEAKERthose cables together.
22:47SPEAKERYou made a snake.
22:48SPEAKERSo yeah.
22:49SPEAKERSo it coils up nice and neat and is super easy to roll out and lay back behind the PC.
22:54SPEAKERWhat's funny is in the three 60 days, the old three 60 dongle, the range on that thing
22:59SPEAKERwas exceptional.
23:00SPEAKERI don't know if you remember it, but like the big fat one.
23:03SPEAKERYeah.
23:04SPEAKERThere's like a, it was like a round.
23:05SPEAKERWell, not the, it wasn't that big, but now it's like a tiny little USB thumb drive looking
23:09SPEAKERthing.
23:10SPEAKERYeah.
23:11SPEAKERAnd that thing I could use, I would plug it in my computer.
23:13SPEAKERI would just use that in the living room.
23:14SPEAKERAnd I literally have, like my network ports are back to back, like the living room one
23:19SPEAKERin the, in the office one face each other.
23:22SPEAKERSo I just popped up, popped a plug out in there and just ran an HDMI cable through the
23:26SPEAKERhole.
23:27SPEAKERThat's awesome.
23:28SPEAKERAnd it was only like, it was like eight feet long and totally reached the TV.
23:31SPEAKERAnd then I would just use the game pad.
23:33SPEAKERSo awesome.
23:34SPEAKERFrom the, from the, do you, through the wall, that's the dream, but the Xbox one, one doesn't
23:39SPEAKERpenetrate the wall as well, or it doesn't go through the TV as well.
23:42SPEAKERSo cause it uses wifi direct and it just never, it never worked.
23:48SPEAKERRight.
23:49SPEAKERInteresting.
23:50SPEAKERSo I had to, that's why I started using this team link actually.
23:53SPEAKERThat's interesting to hear because I've had not the best luck with the signal quality
23:57SPEAKERas well.
23:58SPEAKEROr I guess the Xbox specifically with the audio, do you ever plug headphones in?
24:02SPEAKERNever.
24:03SPEAKERReally?
24:04SPEAKERNo.
24:05SPEAKERI do on the steam link and it works fine.
24:06SPEAKEROkay.
24:07SPEAKERSo I, so like on the PS4, I know that's Bluetooth.
24:09SPEAKERThat's a totally different standard, but like I plug headphones into the PS4 controller
24:12SPEAKERand it's been nothing but perfect for eight years or seven years or whatever.
24:18SPEAKERBut I cannot get good audio out of an Xbox controller.
24:20SPEAKERI've tried multiple controllers.
24:21SPEAKERIt just breaks up like crackles, like drops very sporadically.
24:26SPEAKERI wonder if you plug the USB hub in the middle of that 15 foot cable, this is even to the
24:30SPEAKERconsole.
24:31SPEAKERThat's six feet in front of me.
24:32SPEAKERThis is, this is both using the PC dongle and directly to an Xbox one.
24:36SPEAKERLike the, the audio has just always been terrible for me.
24:38SPEAKERNo matter what you have one of the second gen Bluetooth, Xbox controllers.
24:42SPEAKERYes, this is trying, this is using both generations that have had the the Bluetooth, the no, the
24:48SPEAKERheadphone jack built in.
24:50SPEAKERI bet if you did it with the Bluetooth one, it would be fine because I play steam link
24:54SPEAKERon the, so I, I bought Bluetooth, Xbox controllers for steam links because I was tired of plugging
24:59SPEAKERin Xbox 360 dongles and having to keep a fourth controller around to do PC games in the living
25:06SPEAKERroom and the bedroom.
25:08SPEAKERAnd it works fine on the Bluetooth, but it never, I could never get it like getting the
25:13SPEAKERXbox wireless dongle working with the steam link was always a hassle.
25:17SPEAKERYeah.
25:18SPEAKERI just giving up and buying something else just makes me grouchy though.
25:21SPEAKERI'm look, I'm grouchy anyway, so I refuse, I can't.
25:25SPEAKERThat's the more responsible choice.
25:26SPEAKERI just, I don't know, man.
25:27SPEAKERThat's like a six foot distance from the couch to the Xbox.
25:29SPEAKERI don't know why it's so bad, but anyway, yeah, maybe the Xbox is just bad bread.
25:34SPEAKERPossible.
25:35SPEAKERYeah.
25:36SPEAKERWe're in luck.
25:37SPEAKERThere's new one coming out soon.
25:38SPEAKERYou have a 360 under your TV star.
25:39SPEAKERI mean, there's, I have an extra shelf.
25:41SPEAKEROkay.
25:42SPEAKERMight as well put something there.
25:44SPEAKERYeah.
25:45SPEAKERIf, if, if anyone, if anyone listening can think of a better alternative than a 360 on
25:49SPEAKERmy extra entertainment center shelf, I dug it out to play rock band the other day, right?
25:54SPEAKERLike there's still games that have not made the jump.
25:57SPEAKERYeah.
25:58SPEAKERSo rock band three is way better than rock band four rip rock band shots fired.
26:01SPEAKERYeah, I know.
26:02SPEAKERHot takes.
26:03SPEAKERAll right.
26:04SPEAKEROkay.
26:05SPEAKERJosh from Brooklyn.
26:06SPEAKERI recently built a new PC and ended up buying an AMD Ryzen 3,700 X CPU in previous builds.
26:14SPEAKERI had discounted AMD as a budget choice rather than a competitor, but this time around AMD
26:19SPEAKERis now a direct competitor and even a leader to Intel.
26:23SPEAKERWhat changed that their chips are now so much more competitive?
26:26SPEAKERWas it architectural changes or had I just discounted them due to word of mouth?
26:30SPEAKERI mean, my understanding is they have gotten a lot better.
26:33SPEAKERLike they're, they were definitely kind of out of the running in the performance market
26:38SPEAKERfor a while.
26:39SPEAKERRight.
26:40SPEAKERSo like the heyday of AMD to me was late nineties to, I guess like 2020.
26:45SPEAKERYeah.
26:46SPEAKERLike the Duron Athlon era was the, like I bought nothing but AMD for like 10 years.
26:51SPEAKERWe even in 2010, I went back to Intel.
26:53SPEAKERWe put an Athlon on the cover of the maximum PC for the first time in like probably 2004,
26:59SPEAKERmaybe 2003 because it hit, they hit a gigahertz before Intel did.
27:04SPEAKERRight.
27:05SPEAKERAnd then I don't really know what happened in the intervening decade because I got back
27:10SPEAKERon Intel and kind of stopped paying attention.
27:11SPEAKERSo part of it is that like part of the challenge with this stuff is that if you make the wrong
27:16SPEAKERbet, it takes a long time to course correct.
27:19SPEAKERIt takes a long time to course correct.
27:20SPEAKERLike that's the problem Intel is having now, right?
27:22SPEAKERWell, that's the problem Intel had during the Athlon days is they were betting on clocks
27:25SPEAKERon Pentium 4 reaching ridiculous clock speeds and having a really deep pipeline.
27:31SPEAKERAnd then that bet didn't pay off because they weren't able to hit the clock speeds they
27:33SPEAKERneeded for the deep pipeline to work.
27:35SPEAKERAnd then they had to rejigger their whole thing for multi, like massively multi-core.
27:39SPEAKERRight.
27:40SPEAKERThat takes years.
27:41SPEAKERYeah.
27:42SPEAKERAnd AMD bet that multi-core was going to be a big deal, but then it took them a while
27:46SPEAKERboth for the software and the compilers to catch up with the number of cores they were
27:49SPEAKERputting out.
27:52SPEAKERAnd also the big problem AMD always has both on graphics cards and CPUs is that the default
27:59SPEAKERthat I'm air quoting default, but the perceived default in the industry that people develop
28:03SPEAKERon is Intel and Nvidia.
28:05SPEAKERSo like there's always weird shit that happens around the edges.
28:08SPEAKERThat was actually one of the things that pushed me away from that platform was like, it was
28:14SPEAKERsuper cost effective.
28:15SPEAKERI know I said it before, like when you were a broke college student, just trying to run
28:18SPEAKERquake faster, like overclocking that thing, 50% was a huge thing.
28:22SPEAKERBut there were always issues around like motherboard shifts at drivers and Ram that are like, you
28:28SPEAKERknow, the memory controller didn't like the timings on your Ram and you had to tweak the
28:32SPEAKERhell out of that stuff to make it stable.
28:33SPEAKERIt had shitty 64 bit performance.
28:35SPEAKERSo there were just, there's all these little idiosyncrasies that just made it kind of a
28:38SPEAKERpain in the ass to deal with.
28:40SPEAKERIt sounds like that stuff has mostly gotten better, but I think like memory compatibility
28:44SPEAKERis still an issue.
28:45SPEAKERI still, I still see motherboard manufacturers putting out like approved lists of memory.
28:49SPEAKEREvery motherboard does that.
28:50SPEAKEREvery motherboard comes with a list of approved DIMMs.
28:52SPEAKERWell, that's fair.
28:53SPEAKEROkay.
28:54SPEAKERBut it seems, it seems like it's still maybe more of an issue on that side.
28:56SPEAKERAs I understand it, the thing with the, I haven't built a Ryzen system yet.
28:59SPEAKERI should do that this year actually.
29:01SPEAKERBut the thing with Ryzen, as I understand it, is that it's very sensitive memory timings.
29:06SPEAKERSo performances.
29:08SPEAKERSo if you get the wrong memory, you'll see a pretty significant hit on your performance
29:13SPEAKERversus getting the good memory, which, which you'll see that is this, where are we talking
29:17SPEAKERabout Chiplets?
29:18SPEAKERDo you want to talk about Chiplets here?
29:19SPEAKERWe'll get there eventually.
29:20SPEAKERYeah, for sure.
29:21SPEAKERSo, so the thing that AMD did with Ryzen, that's really neat is in the early days of
29:27SPEAKERmulti-core design, like the pre pre-core, I guess, what's Intel's, yeah, pre-core multi-core
29:35SPEAKERIntel CPUs.
29:37SPEAKERThey just took two Pentiums and glued them together on a chip.
29:40SPEAKERAnd then they'd talk to each other across the North bridge.
29:43SPEAKERSo like in order to say so two discrete pieces of Silicon on the same package, two discrete
29:48SPEAKERpieces of Silicon on the same package that we're talking through the memory bus of the,
29:53SPEAKERof the memory of the CPU, probably like underneath the shared heat spreader or something like
29:56SPEAKERthat, not visible.
29:57SPEAKERIt looked like one chip when you were plugging it in, but it was two, two cores.
30:00SPEAKERThat's what I mean.
30:01SPEAKERAnd there are problems.
30:02SPEAKERThere were problems with that in that the two cores couldn't like pass data back and
30:05SPEAKERforth at CPU speed.
30:07SPEAKERThey had to pass it across at memory speed, which is a lot order of magnitude slower.
30:11SPEAKERSo they couldn't even then they switched to designs that used like a shared cache.
30:17SPEAKERSo like they could speak across the L3 cache or L4 cache or whatever.
30:20SPEAKERAnd that was a lot faster than that.
30:22SPEAKERThat was better.
30:23SPEAKERAnd that's where like all the Nehalem on stuff started.
30:26SPEAKERThat's when multi-core started to get really good.
30:29SPEAKERThis was still before you had multiple cores on the same time.
30:31SPEAKERThis was when you, that was when you started getting multiple cores on the same time.
30:35SPEAKERSo then the problem with putting multiple cores on the same die though, is that if you
30:40SPEAKERhave say four cores on a die and three cores will run at the desired clock speed of that
30:46SPEAKERCPU and one won't, you can't sell a tri-core CPU.
30:50SPEAKERAnd they maybe didn't want to sell, you know, this is where like the 6600 and all those
30:56SPEAKERkind of $300 hexa core parts come from is that they make a bunch of massive core CPUs
31:02SPEAKERfor servers and stuff like that.
31:04SPEAKERAnd the ones that don't bend at the speed that they're the ones that don't test right
31:07SPEAKERat the speed that they're going to run, that they're trying to sell, they'll just spin
31:10SPEAKERdown and sell for 300 bucks to people who want to make videos on their PCs or whatever.
31:15SPEAKERUm, I would not to digress too much, but if we had, we probably would need an expert in
31:20SPEAKERhere to get a whole episode out of this, but I would, I would spend a whole hour asking
31:24SPEAKERquestions about microchip fabrication.
31:26SPEAKERLike I find that Lloyd case would come on and talk to us about that process to be completely
31:29SPEAKERfascinating from like the clean room aspect of having to go in there and what looks like
31:33SPEAKERa hazmat suit.
31:34SPEAKERUm, so the idea of yield being variable and like not knowing how good the chips you get
31:39SPEAKERon, get off of your wafer going to be and what causes those issues.
31:42SPEAKERCause I, my limited understanding is that those problems are happening at like the atomic
31:48SPEAKERscale at this point.
31:49SPEAKERSometimes.
31:50SPEAKERYeah.
31:51SPEAKERUm, it can be like, like not a fingerprint obviously, but like the equivalent of a tiny
31:56SPEAKERimperfection in the, like, like the, the, the Silicon wafers they get are like 99.9994%
32:03SPEAKERpure, right?
32:05SPEAKERSo it's the 0.006% right.
32:09SPEAKERIf you, if you get, you're unlucky and you get one of those where that impurity exists,
32:12SPEAKERlike, like one, one tiny, almost microscopic spot where the current doesn't quite flow
32:17SPEAKERproperly.
32:18SPEAKERYou're screwed.
32:19SPEAKEROr like, I would assume it's like a dust mote flies in between the laser and the wafer when
32:23SPEAKERit's etching apart.
32:24SPEAKEROr, you know, like we're talking about things that are nanoscale constructions.
32:29SPEAKERSo yeah, it doesn't take a whole lot to mess them up.
32:31SPEAKERYes.
32:32SPEAKERThat stuff is fascinating to me.
32:33SPEAKERBut anyway, I don't mean to interrupt.
32:34SPEAKERIt's funny.
32:35SPEAKEROne of the guys in my Twitch chat works in a Silicon fab.
32:39SPEAKERI don't know who's I wouldn't say if I did, but he like the number of toxic chemicals,
32:45SPEAKERlike, like there's a chemist and stuff that are in my, in the chat on the reg and he's
32:51SPEAKERtalking about shit that everybody else is just cringing.
32:54SPEAKERLike hydrofluoric acid is some of the scariest shit on earth.
32:56SPEAKERAnd he's like, Oh yeah, we, we got in the chilled hydrofluoric container the other day
33:01SPEAKERand there were barrels of it, icicles of hydrofluoric acid.
33:04SPEAKERYikes.
33:05SPEAKERYeah.
33:06SPEAKERTerrifying.
33:07SPEAKERAnyway.
33:08SPEAKERSo yeah, the, the chiplets let them break out with, I think third gen, they started
33:15SPEAKERdoing DRAM and IO on one like center core chip.
33:19SPEAKERYeah.
33:20SPEAKERAnd then if you ever see a picture of the package of the current Ryzons, it's like one,
33:24SPEAKERit's kind of one big chip in the middle and then a bunch of little satellite chiplets.
33:28SPEAKERThey call them around the edges.
33:29SPEAKERSo instead of putting those CPU cores on a monolithic monolithic piece, one piece of
33:34SPEAKERSilicon, they do them separately.
33:36SPEAKERAnd what that means is that then they can test each of those cores individually so they
33:40SPEAKERcan bend more efficiently, which means that like the CPU's that run at the desired speeds
33:45SPEAKERend up all together and the CPU's that are slower end up all together.
33:49SPEAKERSo it's much more efficient and that means that they can sell the CPU's cheaper, like
33:53SPEAKERthat's how we're capable.
33:54SPEAKERI assume that's how you see like the thread rippers and so forth out there that are offering
33:57SPEAKERtwo or three times more threads than, than Intel for the same price.
34:01SPEAKERSo the thing that changed is that the technologies that let us do the CPU, the inter-package
34:07SPEAKERcommunication got much better.
34:10SPEAKERYou're talking about kind of the interconnect between the individual chips.
34:13SPEAKERYeah.
34:14SPEAKERYeah.
34:15SPEAKERCause like in the, in the, in that old core days, they had to go out at memory bus speed,
34:18SPEAKERwhich was like 2,400 megahertz or something like that back then it was slow.
34:22SPEAKERNow they can communicate.
34:24SPEAKERThere's L3 on the chiplets on the CPU core chiplets, but they can communicate with the
34:29SPEAKERother chips across the DRAM and IO bus on that big chip in the center of the, of the
34:34SPEAKERpackage.
34:36SPEAKERAnd it seems to be very efficient.
34:37SPEAKERYeah.
34:38SPEAKERThat seems like a smart design.
34:39SPEAKERThe one other thing I've seen, and I only know very little about this, but it sounds
34:41SPEAKERlike and I know like die size is not everything, but I think AMD has been on seven nanometer
34:46SPEAKERfor a while.
34:47SPEAKERAnd it seems like Intel is still somehow struggling to get there.
34:50SPEAKERIt's it's, I mean, the process reductions, as I understand it, haven't made as much of
34:55SPEAKERa, like, as you get closer to the theoretical limits of what we can do, the improvements
35:00SPEAKERaren't as good as they were going from like 35 nanometer to 17 nanometer or 35 millimeter.
35:05SPEAKERI, anyway, it doesn't matter micro micrometer to 17 micrometer, like you're, you're still
35:12SPEAKERseeing process like the, the, the, my understanding is that the, the general feeling is that Intel
35:20SPEAKERis in a better spot because they have headroom on process where AMD doesn't necessarily
35:25SPEAKERanymore.
35:27SPEAKERBut the, the thing that's interesting about those rise in chips out is we talk about chickens
35:30SPEAKERand eggs a lot here, but having these core, these CPU's that are mass market CPU's now
35:35SPEAKERwith 16 and 32 cores is going to make the applications that care about performance,
35:42SPEAKERpay much more attention to threading.
35:45SPEAKERWhich I hope will come down to games.
35:47SPEAKERThat seems to be better, better for everybody in the long run.
35:49SPEAKERCause yeah, like it's, I seem, it seems like when I look at game benchmarks, it seems like
35:53SPEAKERsingle threaded performance is still the thing that matters there.
35:56SPEAKERAnd that seems crazy in light of these multi-core consoles having been around for so long.
36:01SPEAKERWell, so you see people dump things that aren't performance gates.
36:07SPEAKERWhat that means is that the bottleneck is always going to run on a single core, right?
36:11SPEAKERSo like if the bottleneck is triangle, this is a bad example because it's not a real one,
36:15SPEAKERbut triangle set up for your 3d scene and that's going to determine what the rest of
36:20SPEAKERthe frame rates are.
36:21SPEAKERIt doesn't matter how fast the sound process running on a different thread and the physics
36:25SPEAKERprocess running on a different thread and the AI process running on a different thread
36:30SPEAKERrun because they have plenty of excess cycles.
36:33SPEAKERThat makes sense.
36:34SPEAKERYeah.
36:35SPEAKEROkay.
36:36SPEAKERI mean, look, everything about PCs and computers in general is shifting bottlenecks around.
36:38SPEAKERSure.
36:39SPEAKERSo.
36:40SPEAKERSeems to be the way.
36:41SPEAKERBut yeah, Ryzen seems good.
36:42SPEAKERYeah.
36:43SPEAKERI'm with you.
36:44SPEAKERI I'm probably another year or two away from a new build, but AMD is back in consideration
36:49SPEAKERfor me for the first time in a decade.
36:51SPEAKERI think it's just nice to see, like, it's nice to see competition in the CPU space again.
36:55SPEAKERYeah.
36:56SPEAKERI'm thinking, I like my, I just rebuilt my desktop PC this last year.
37:00SPEAKERBut my stream PC, the strip PC that runs my Twitch stream is three, four years old.
37:07SPEAKERThat would be a great place to run.
37:09SPEAKERYeah.
37:10SPEAKERMore cores.
37:11SPEAKERI would love to rip some threads there.
37:12SPEAKERLike that's a, I mean, that's a workload that would really directly benefit from it.
37:16SPEAKERAnd that's the, that's the thing is like put 32 cores in that thing and turn OBS all the
37:19SPEAKERway up.
37:20SPEAKERLet's see what happens.
37:21SPEAKERI will say real quick, just if you're thinking about an upgrade soon, like, yes, I know there's
37:25SPEAKERalways something to wait for in computer hardware, but they're about to move to Zen three, which
37:29SPEAKERis their next like big micro architecture shift.
37:32SPEAKERYeah.
37:33SPEAKERAnd they're talking like that's going to be a massive efficiency improvement in terms of
37:37SPEAKERpower present to know in terms of instructions per clock.
37:40SPEAKEROh wow.
37:41SPEAKEROkay.
37:42SPEAKERThey're talking like 15% plus.
37:43SPEAKERHuh?
37:44SPEAKERSo interesting.
37:45SPEAKERThat's I believe next year's chips are going to be the first ones on that.
37:48SPEAKEROkay.
37:49SPEAKERSo that might be worth keeping an eye on.
37:50SPEAKERThe other thing that's nice about AMD is that generally they keep motherboard chip sets
37:54SPEAKERlonger than Intel does.
37:55SPEAKERI've noticed, I've seen people talking about like, they've got an AMD motherboard from
37:59SPEAKERlike two generations of chip ago that they just bought the new chip and threw in there.
38:03SPEAKERThat is almost unheard of.
38:05SPEAKERIn a world where Intel has done two generations of chip set for the current socket, it is
38:11SPEAKERnice that they are support, continue to support stuff for a long time.
38:15SPEAKERYes, that is nice.
38:16SPEAKERFor sure.
38:17SPEAKERHere's an email from Brian, which is just a link to a CNET review for the new TCL eight
38:24SPEAKERseries.
38:25SPEAKEROh yeah.
38:26SPEAKERThe eight series.
38:27SPEAKERAnd his email underneath the link just says, Hey, look, mini led.
38:30SPEAKERI miss windows phone.
38:31SPEAKERThat's the entirety of the email.
38:34SPEAKERThat's a, that's a, this is the, if we reach the bottom of the barrel.
38:37SPEAKERI don't, I don't think we're going to talk about windows phone here unless you especially
38:40SPEAKERwant to.
38:41SPEAKERThis, I think this, the email is much more about the TV.
38:43SPEAKERI like to play in a hex and or a hex.
38:45SPEAKERYeah.
38:46SPEAKERYeah.
38:47SPEAKERYeah.
38:48SPEAKERI mean, I kind of didn't hate the windows phone.
38:49SPEAKERThere were some good ideas in that interface.
38:51SPEAKERLike the live tiles were pretty neat.
38:53SPEAKERIf they had rolled windows phone out when Android launched, we would be in a very different
38:58SPEAKERsituation now.
38:59SPEAKERLike as opposed to what, what did happen?
39:01SPEAKERWas it after it was two years late?
39:03SPEAKEROkay.
39:04SPEAKERLike they shipped, they shipped that w like Android was starting to ship in 2009 and didn't
39:08SPEAKERget real until like 2011 or 2012.
39:11SPEAKERReally think they could have captured.
39:12SPEAKERYes.
39:13SPEAKERMore of the market.
39:14SPEAKERA hundred percent.
39:15SPEAKERReally?
39:16SPEAKERYeah.
39:17SPEAKERI mean, it was kind of like Google in 2009.
39:18SPEAKERAll right.
39:19SPEAKERSure.
39:20SPEAKERYeah.
39:21SPEAKERIt's a bunch of weirdos and you know, open source perverts by an Android phones back
39:25SPEAKERthen.
39:26SPEAKERNick.
39:27SPEAKERWhat is this Linux?
39:28SPEAKERYeah.
39:29SPEAKERWe don't want to like, look.
39:30SPEAKERYeah.
39:31SPEAKERAnyway, I'm joking obviously.
39:32SPEAKERBut, but that was a real thing.
39:34SPEAKERYes.
39:35SPEAKERAnyway to get to the actual point of the email, he just links to this a CNET review of the
39:40SPEAKERnew TCL eight series.
39:41SPEAKERIs this a TV?
39:42SPEAKERYeah.
39:43SPEAKERIt's their new line of TVs.
39:44SPEAKEROkay.
39:45SPEAKERYeah.
39:46SPEAKERAnd I'm a wire who, I mean, I, to be fair, I've worked for the same company.
39:49SPEAKEROkay.
39:50SPEAKERBut I have always found his TV reviews to be amazingly thorough.
39:52SPEAKERI would say that he's right up there with like Robert Heron and some of those guys who
39:56SPEAKERhave been doing this for a really long time and are very good at it.
39:57SPEAKERYes.
39:58SPEAKERIf you really want to know about all of the inner workings of the TV, it's a, it's a fun
40:01SPEAKERread.
40:02SPEAKERI'm surprised that Wirecutter never hired him.
40:03SPEAKERYeah.
40:04SPEAKERYeah.
40:05SPEAKERHe seems very good from what I've seen.
40:06SPEAKERAnyway.
40:07SPEAKERI wanted to bring it up because I don't know if we talked about this during our screens
40:10SPEAKERepisode a few weeks ago, when we talked about micro LEDs.
40:14SPEAKERThat is a very different thing from mini led.
40:15SPEAKERSo micro led is when you, instead of having like a screen, like the LEDs are just the
40:20SPEAKERscreen.
40:21SPEAKERIt's like a jumbotron.
40:22SPEAKERThat's small in your house.
40:23SPEAKERMicro led is OLED, except potentially cheaper LEDs eventually.
40:26SPEAKERYeah.
40:27SPEAKERWell, it's the same kind of tech.
40:28SPEAKERI think it's mostly down to the types of materials used in the manufacturing and stuff like that.
40:32SPEAKERCause the LEDs use organic compounds and the micro led does not anyway.
40:36SPEAKERSo what's a mini led?
40:37SPEAKERMini led is remember last time how we complained about the marketing effort around quote, led
40:43SPEAKERTVs.
40:44SPEAKEROh yeah.
40:45SPEAKERDo you mean the LCDs with the LED backlight, how they're actually just LCDs, which is an
40:48SPEAKERancient technology.
40:49SPEAKERWell, hold on.
40:50SPEAKERThere are LCDs where you can turn on and off the backlight selectively, which is a good,
40:54SPEAKERthat is a good thing.
40:55SPEAKERThey're better than old LCDs, but they're still LCDs.
40:57SPEAKERYeah.
40:58SPEAKERLike they're not, I mean, come on, you know, the point of calling them led TVs is sex sells.
41:04SPEAKERYes, exactly.
41:05SPEAKERWhat's in a mini led.
41:06SPEAKERSo a mini led.
41:07SPEAKERSo are they just smaller leds behind the LCD screen?
41:11SPEAKERProbably that and more of them, but like an order of magnitude more.
41:14SPEAKERI think it's interesting if you look at this review, there are some diagrams in here that
41:17SPEAKERmake it pretty fascinating to look at like this, the visual that goes along with this,
41:22SPEAKERI think is really cool.
41:23SPEAKERDo they talk about LEDs per pixel?
41:25SPEAKERThey're not quite at that point yet, but it's getting closer.
41:27SPEAKERI want one to one, one led per pixel.
41:30SPEAKERThey're nowhere near that yet.
41:31SPEAKERThat's a micro led TV, I guess.
41:33SPEAKERI guess to put it in perspective, like, like cheapo LCDs only have backlights around the
41:36SPEAKERedges of the screen and they've got like what, some kind of filament stretched across the
41:40SPEAKERscreen to carry the light.
41:41SPEAKERThen you get like nicer led TVs have the LEDs pointing at you right through the screen,
41:46SPEAKERbut you still only get like on the order of like hundreds of led individual LEDs at best.
41:51SPEAKERAnd then you're familiar with local dimming.
41:52SPEAKERYeah.
41:53SPEAKERLocal dimming is the thing that makes LEDs not LCD TVs not look like they have blown
41:57SPEAKERout black.
41:58SPEAKERLike they dim specific LEDs based on what's on the image.
42:00SPEAKERSo you're not blowing out the dark parts of the scene.
42:02SPEAKERYeah.
42:03SPEAKERThis is basically that except times.
42:05SPEAKERThey also make the credits unreadable usually.
42:06SPEAKERRight.
42:07SPEAKERLike credits are the thing I've always heard where like, Oh, you get an ugly halo effect
42:10SPEAKERaround the text.
42:11SPEAKERRight.
42:12SPEAKEROr they just, or the text is so dim.
42:13SPEAKERYou can't, I had to turn it off.
42:14SPEAKERI had this on my Vizio TV.
42:15SPEAKERI just turned it off because it annoyed me.
42:16SPEAKERI guess the easiest way to explain this is if you, if you picture the backlight of like
42:20SPEAKERa few hundred LEDs behind your TV, they're increasing the resolution on that backlight.
42:25SPEAKERSo it's tons, it's like thousands of tiny LEDs instead of only a few hundred bigger
42:30SPEAKERones.
42:31SPEAKERThat sounds nice.
42:32SPEAKERSo what they're doing is backlighting.
42:33SPEAKERThey're creating a backlight image that roughly corresponds to the actual image on the screen.
42:37SPEAKERAs opposed to using OLED, where it just doesn't emit light.
42:40SPEAKERI mean, that is obviously a superior technology.
42:42SPEAKERIt's kind of the same price though.
42:44SPEAKERYeah.
42:45SPEAKERThat's the thing.
42:46SPEAKERThese things launched at a pretty steep price.
42:47SPEAKERHopefully it'll get cheaper or maybe OLEDs will just continue to getting cheaper and
42:51SPEAKERthis won't be an issue in five years.
42:52SPEAKEROh, this is always a good sign of a review that launched on December 20th.
42:56SPEAKERAnd he says at 6 43 AM four hours after the review was published, the price was dropped
43:00SPEAKER$400.
43:01SPEAKERThey dropped the price.
43:02SPEAKERJesus.
43:03SPEAKERBecause I believe he criticized the price in the original review.
43:05SPEAKERI mean, that seems right.
43:06SPEAKERAnyway.
43:07SPEAKERI mean, we'll play on the podcast, but if you go check out his review, which probably
43:10SPEAKERshouldn't be too hard to find, there's a link to kind of an explainer about many led or
43:15SPEAKERmany led.
43:16SPEAKEROh, that's interesting.
43:17SPEAKERAnd you basically can see, he kind of shows you a visualization of what the backlights
43:19SPEAKERlook like.
43:20SPEAKERAnd the backlight on an old led TV is just a big smeary black and white mess versus the
43:23SPEAKERbacklight on a mini led TV is kind of like a low res black and white close fuzzy approximation
43:29SPEAKERin black and white of the actual image you're seeing.
43:31SPEAKERI want nano led, Brad.
43:33SPEAKERI mean, we might be getting there it's like micro led, but even smaller.
43:36SPEAKERAnyway.
43:37SPEAKERI just thought it was interesting.
43:38SPEAKERCause I mean, you know, the upshot is he said it is the nicest looking LCD on the market.
43:41SPEAKERI miss windows phone too, Brian.
43:43SPEAKERYeah.
43:44SPEAKERSo there you go.
43:45SPEAKERYou know, when those phones had a headphone plugs, part of the spec, that's only cause
43:49SPEAKERit didn't have time to get rid of them.
43:50SPEAKERWell, it wasn't around long enough.
43:52SPEAKERThey didn't care about being thin.
43:53SPEAKERThey just wanted to be awesome.
43:54SPEAKERThat's right.
43:56SPEAKERLet's see.
43:57SPEAKERI have a Star Trek question here and I'm trying to find it.
43:59SPEAKERWhoever sent in the Star Trek question.
44:02SPEAKERI want a label to their email question.
44:04SPEAKEROh, nailed it.
44:05SPEAKERMaking it hard to find.
44:06SPEAKERHere it is.
44:07SPEAKERIt's from Tom.
44:08SPEAKERHi, Tom.
44:09SPEAKERI've been watching Star Trek, the next generation.
44:11SPEAKERAnd I was wondering what staple Star Trek tech such as transporter, a warp drive, replicator,
44:18SPEAKERet cetera.
44:19SPEAKERYou think we are closest to realizing and which ones are the least likely to ever come
44:23SPEAKERinto being pads, pads, pads, like the iPad looking for like the pad personal.
44:29SPEAKEROh that's right, that is the actual acronym, P-A-D-D. I don't remember what the acronym
44:33SPEAKERis for.
44:34SPEAKERI am a bad Star Trek fan.
44:35SPEAKERI forgot about that.
44:36SPEAKERDamn it, Brad.
44:37SPEAKERDespite owning a copy of the TNG technical manual.
44:39SPEAKERI had that when I was in high school.
44:40SPEAKERI didn't have it.
44:41SPEAKERI sat on the floor in the Walden books and read it over and over and then I got a copy
44:46SPEAKERmuch later in life.
44:47SPEAKERAnyway.
44:48SPEAKERYeah.
44:49SPEAKERI mean those things are basically iPads.
44:50SPEAKERRight?
44:51SPEAKERYeah.
44:52SPEAKERWe're there.
44:53SPEAKERWe have it.
44:54SPEAKERKind of all they are.
44:55SPEAKERThey see through though, which is cool.
44:56SPEAKEROh, that's right.
44:57SPEAKERThey were.
44:58SPEAKERI feel like in the movies, they're probably see-through.
45:00SPEAKERThat might be right.
45:01SPEAKERThey had a higher budget.
45:02SPEAKERYeah.
45:03SPEAKERThere.
45:04SPEAKERI feel like the tricorder is kind of realistic.
45:07SPEAKERThere are medical devices now that are like that.
45:09SPEAKERRight.
45:10SPEAKERYou're looking by an ultrasound that is like, looks like a handheld thing.
45:13SPEAKERYeah.
45:14SPEAKERAnd I think we've talked about it before.
45:15SPEAKERYou've talked especially about handheld like kind of collectors for different kinds of
45:18SPEAKERparticles.
45:19SPEAKEROh yeah.
45:20SPEAKERAnd like radiation detectors.
45:21SPEAKERYeah.
45:22SPEAKERLike we're not that far off from a device that can scan for all kinds of like physical
45:26SPEAKERanomaly.
45:27SPEAKERProbably something that does everything.
45:29SPEAKERWe're pretty far.
45:30SPEAKERYeah.
45:31SPEAKERYeah.
45:32SPEAKERI mean, that's probably.
45:33SPEAKERBut like you can have a box full of things that'll scan for all the things that a tricorder
45:35SPEAKERdoes.
45:36SPEAKERLike component versions of that technology exist.
45:37SPEAKERRight?
45:38SPEAKERYeah.
45:39SPEAKERThey just haven't been all thrown together yet.
45:40SPEAKERI'm trying to think.
45:41SPEAKERI don't think warp travel and impulse engines and transporters, those aren't going to happen
45:46SPEAKERin the time that we're going to care about them.
45:49SPEAKERProbably not.
45:50SPEAKERI feel like the replicator and holodeck is probably the least feasible.
45:54SPEAKERI think holodeck.
45:55SPEAKERBecause it relies, I mean, at least in that fiction, it relies on basically space magic.
45:59SPEAKERYeah.
46:00SPEAKERBut like they just early on, they trot out the fact that they've discovered that matter
46:02SPEAKERand energy are easily interchangeable.
46:06SPEAKERAnd that seems kind of farfetched.
46:07SPEAKERWell, that's only interchangeable because they have infinite power.
46:09SPEAKERI guess.
46:11SPEAKERI feel like, look, I feel like we'll get to a point where you can have a holodeck-esque
46:17SPEAKERVR experience.
46:18SPEAKEROh sure.
46:19SPEAKERYeah.
46:20SPEAKERYeah.
46:21SPEAKERI'm talking about, I mean, in that fiction, they literally replicate actual matter that
46:23SPEAKERyou can touch.
46:24SPEAKERYeah.
46:25SPEAKERNo, I know.
46:26SPEAKERI think what we'll do is have an approximation of what that touch would feel like.
46:29SPEAKERNot the actual creation of the matter.
46:32SPEAKERThrough like a weird motorized body suit or like more like a neural link?
46:37SPEAKERI think probably a body suit that stimulates nerves directly.
46:40SPEAKERInteresting.
46:41SPEAKERYeah.
46:42SPEAKERThat's what I've seen implies that that's probably more likely than putting a spike
46:45SPEAKERinto the back of your skull.
46:47SPEAKERYeah.
46:48SPEAKERI'm not going to buy a version one of the brain spike.
46:52SPEAKERThis is not a Verhoeven movie.
46:54SPEAKERNo.
46:55SPEAKERYeah.
46:56SPEAKERI think that's good.
46:57SPEAKERI think that's right.
46:58SPEAKERYeah.
46:59SPEAKERI don't think food replication.
47:00SPEAKERI like making food.
47:01SPEAKERI guess.
47:02SPEAKERI mean, would you really turn down a replicator though?
47:04SPEAKERI mean.
47:05SPEAKERIf it was an option?
47:06SPEAKERDepends on how the food.
47:08SPEAKERYou know what?
47:09SPEAKERYou know, I went back and re-watched Force Awakens and Last Jedi before the new Star
47:13SPEAKERWars came out, which we're not going to talk about in this context at all.
47:16SPEAKERYes.
47:17SPEAKERAre you going to talk about one quarter portion?
47:18SPEAKERNo.
47:19SPEAKERI'm going to talk about the scene in Force Awakens when Rey gets the food.
47:23SPEAKERAnd she puts the water in it?
47:25SPEAKEROh, the one quarter portion.
47:26SPEAKERYeah, yeah.
47:27SPEAKERThat's what he gives her.
47:28SPEAKERYeah.
47:29SPEAKERThat is the coolest practical effect in all of those movies, I think.
47:30SPEAKERThat's pretty neat.
47:31SPEAKERYeah.
47:32SPEAKERBecause that's a real thing.
47:33SPEAKERIs it really?
47:34SPEAKERYeah.
47:35SPEAKERIt's a practical.
47:36SPEAKEROh, wow.
47:37SPEAKERIt looks very convincing.
47:38SPEAKERI've talked to a couple of people who worked in effects stuff since I saw this and I saw
47:41SPEAKERthat again.
47:42SPEAKERI was like, "Hey, do you know how they did that?"
47:43SPEAKERYeah.
47:44SPEAKERI'm like, "No.
47:45SPEAKERI don't know how they did that."
47:46SPEAKERNobody's figured that one out?
47:47SPEAKERI mean, I'm sure it was in Cinefix or something, but I don't know how it was done.
47:50SPEAKERIt was cool.
47:51SPEAKERYeah.
47:52SPEAKERI mean, I don't know the technology, but we can get that technology.
47:54SPEAKERThe one quarter portion technology.
47:56SPEAKERI think so.
47:57SPEAKERI don't know.
47:58SPEAKERThat may be.
47:59SPEAKERBlue bread, I don't think is better than the blue milk, man.
48:00SPEAKERIt sounds very appetizing to me, personally.
48:04SPEAKERSo no go on warp travel for you?
48:06SPEAKERLook.
48:07SPEAKERI mean, NASA has the Department of Warp Travel, but every time you talk about that, then people
48:13SPEAKERwho work at NASA are like, "Those guys are cranks.
48:15SPEAKERDon't listen to them."
48:16SPEAKERHow the hell do they get funding?
48:18SPEAKERYeah.
48:19SPEAKERLook, I think it wouldn't surprise me if we send a laser powered probe, like a Charlie
48:27SPEAKERStrauss kind of space magic laser powered probe to Alpha Centauri or something like
48:33SPEAKERthat in our lifetime.
48:34SPEAKERWow.
48:35SPEAKERBecause if you think it would be like you do laser sales, you can continue accelerating
48:38SPEAKERthem all the way.
48:39SPEAKERYou can decelerate them when you get to the other side.
48:40SPEAKERSure.
48:41SPEAKERIt could be something that leaves before we die, but probably doesn't arrive before we
48:45SPEAKERdie.
48:46SPEAKEROkay.
48:47SPEAKERSure.
48:48SPEAKERLet's see if we can get any data back.
48:49SPEAKERYeah.
48:50SPEAKERAnd also the 200 years it'll take to traverse the distance.
48:52SPEAKERYes.
48:53SPEAKERRight.
48:54SPEAKERYeah.
48:55SPEAKERLet's see.
48:56SPEAKERGuillaume wrote in.
48:57SPEAKEROkay.
48:58SPEAKERAnd said, "Did the tech giants claim their cloud data centers are carbon neutral?
49:01SPEAKERIs that really true?
49:02SPEAKERHow green is our cloud future?"
49:04SPEAKERSo carbon neutral in this case is talking about the power consumed, right?
49:08SPEAKERYeah.
49:09SPEAKERYeah.
49:10SPEAKERI mean, I can be carbon neutral today if I buy my electricity from a carbon neutral provider
49:14SPEAKERin the Bay Area.
49:15SPEAKEROh, sure.
49:16SPEAKERThey offer that choice, actually.
49:17SPEAKERYeah.
49:18SPEAKERIt's like a power bill.
49:19SPEAKERIn fact, I paid our power bill right before this.
49:20SPEAKERYeah.
49:21SPEAKERI forget how they phrase it, but you have the bulk of the bill is just sort of standard
49:25SPEAKERpower and then there's some itemized line that's like-
49:28SPEAKERYou can buy wind power from some place down here to Hachubby or something.
49:30SPEAKERYeah.
49:31SPEAKERThey don't say what kind of power it is, but they imply that it's like third party green
49:34SPEAKERpower that's being added into the grid that you're paying for, and I think you pay more
49:38SPEAKERfor it.
49:39SPEAKERWell, in the old days, you could buy internet from COVAD across AT&T's lines.
49:43SPEAKERThey leased lines from AT&T, or you can buy Sonic internet from across AT&T lines in certain
49:47SPEAKERparts of the Bay Area now.
49:49SPEAKERYou can buy green power that's generated greenly and it's transferred across PG&E's network.
49:54SPEAKERYeah.
49:55SPEAKERI mean, the bigger question, though, is how power efficient are those data centers?
49:58SPEAKERHow much are they actually using?
49:59SPEAKERBecause power generation and usage is a zero-sum situation, right?
50:03SPEAKERWell, I mean-
50:04SPEAKERLike the more power they're using, the less available power there is for other applications
50:08SPEAKERthat are perhaps less frivolous.
50:10SPEAKERWell, but at the same time, there's very little storage built into the power grid right now,
50:16SPEAKERso whatever's being generated at any given moment is also being consumed at that same
50:20SPEAKERmoment.
50:21SPEAKEROkay.
50:22SPEAKERThat's fair.
50:23SPEAKERSo if they have solar panels on the roof of their data centers that are generating all
50:25SPEAKERthe power needed for the data center, that's neutral as far as I'm concerned.
50:30SPEAKEROkay.
50:31SPEAKERYeah.
50:32SPEAKERI mean, does it account for the spin-up cost of making that hardware and then parting it
50:38SPEAKERout when you're done and getting the panels online?
50:41SPEAKERProbably not.
50:42SPEAKERHeat dissipation?
50:43SPEAKERHeat dissipation usually goes straight into rivers.
50:45SPEAKERIt's fine.
50:46SPEAKERThe fish love that.
50:47SPEAKERIt makes the eggs extra-
50:48SPEAKERI bet.
50:49SPEAKERExtra hearty.
50:50SPEAKERAll right, Will.
50:51SPEAKERLast email.
50:52SPEAKERIt's from Nick in Chicago.
50:53SPEAKEROkay.
50:54SPEAKERAre you ready for this?
50:55SPEAKERHit me.
50:56SPEAKEROkay.
50:57SPEAKERI upgraded to an NVMe SSD for my gaming computer over Black Friday, and I've been thinking
50:59SPEAKERabout the PS5 and Series X's claims about SSD performance.
51:03SPEAKERAre the things they're talking about available to current SSD owners on PC?
51:07SPEAKERIs the tech that much different than current SSD capabilities, specifically the claims
51:10SPEAKERabout being able to reduce game sizes by a huge amount, dramatically lowering loading
51:15SPEAKERtimes, fine grain access to what data is installed, et cetera?
51:19SPEAKERAll of these things sound super cool for someone who games mostly on console and little on
51:24SPEAKERPC.
51:25SPEAKERThe Wired Reveal article even talks about taking advantage of these huge changes to
51:28SPEAKERchange the way games are developed, removing Mass Effect elevators and the like.
51:32SPEAKERCan games really be designed with these SSDs in mind if the PC hard drive still exists?
51:37SPEAKERI think that ... The big thing about designing for SSDs is that you assume that the defaults
51:44SPEAKERare SSDs.
51:45SPEAKERRight.
51:46SPEAKERNot just that the defaults are SSDs, but that's what it's going to run on, and it's never
51:50SPEAKERgoing to run on a spinning platter.
51:51SPEAKERYeah.
51:52SPEAKERThat's been the big question to me about how they're going to handle PC ports in this new
51:55SPEAKERconsole era.
51:57SPEAKERMy bet is if you look at Steam survey data, you can assume that people have SSDs now.
52:01SPEAKERYou think so?
52:02SPEAKERYeah.
52:03SPEAKERThey've gotten cheap enough.
52:04SPEAKERIf you want to get your terabyte drive for under 200 bucks, there's no reason not to
52:08SPEAKERget an SSD for your PC at this point.
52:09SPEAKERAt that point, that literally becomes a line item in the hardware requirements on the game
52:13SPEAKERon Steam, right?
52:14SPEAKERYeah.
52:15SPEAKERIt's like, "Must have an SSD."
52:16SPEAKERThat's exactly it.
52:17SPEAKERBut again, though, even these newer NVMe drives are dramatically faster than your old SATA
52:22SPEAKER3 SSDs.
52:24SPEAKERThey're not that dramatically faster.
52:26SPEAKERThe difference is that the throughput is the memory performance and not the interface,
52:30SPEAKERright?
52:31SPEAKERThis is the bottleneck episode this week, but you're looking at a change from millisecond
52:37SPEAKERto nanosecond access time from a physical disk to an SSD.
52:43SPEAKERThe throughput is important, but really the random access time is the thing that's the
52:48SPEAKERbig deal on SSDs.
52:49SPEAKERYeah.
52:50SPEAKERThat may be the case.
52:51SPEAKERI mean, unless you get a game that is just like hyper-designed around streaming assets
52:54SPEAKERat a certain speed.
52:55SPEAKERWell, Spider-Man is the perfect example, right?
52:57SPEAKERThey based the core game mechanic of swinging through the world based on the access time
53:01SPEAKERfor the hard drive and the PS4.
53:02SPEAKERRight.
53:03SPEAKERThat's the kind of stuff I'm talking about.
53:04SPEAKERIt seems like if they're making a multi-platform game that'll have to sell on PC, they might
53:08SPEAKERhave to be a little more conscious of that sort of thing.
53:10SPEAKERBut I really think they're just going to say, "Hey, you have to have an SSD," and they'll
53:13SPEAKERbase it.
53:16SPEAKERThe difference between a slightly longer load time on, say, an NVMe PCI Express SSD versus
53:24SPEAKERa SATA 6G SSD is going to be the difference between a fast hard drive and a slow hard
53:30SPEAKERdrive, not the difference between an SSD and not an SSD.
53:33SPEAKEREven though the stated maximums on those interfaces are massively different.
53:38SPEAKERBut still the flash memory isn't that much faster than SATA 6G.
53:40SPEAKERThat's what I'm saying.
53:41SPEAKERThat's what I'm saying.
53:42SPEAKERLike the on-paper in some cases.
53:43SPEAKERYeah.
53:44SPEAKERYeah.
53:45SPEAKERSo, yeah.
53:46SPEAKERI mean, I'm interested in seeing...
53:47SPEAKERIt's kind of like Stadia, right?
53:48SPEAKERI'm interested in seeing what people do when the constraints change, when the bottlenecks
53:53SPEAKERmove.
53:54SPEAKERLike with Stadia, you have infinite compute and low latency from the machine to the data
54:01SPEAKERcenter to the server.
54:03SPEAKERBut then there's high latency from the renderer to the controller and the eyes.
54:07SPEAKERSo it's weird when that stuff changes.
54:11SPEAKERIt presents interesting opportunities for game developers.
54:14SPEAKERAnd yeah, I want to play Spider-Man where you can swing it like 300 miles an hour down
54:17SPEAKERthe...
54:18SPEAKERThey should put that out.
54:19SPEAKERMake a spider paste out of yourself.
54:20SPEAKERPut that out as a tech demo.
54:21SPEAKERYeah.
54:22SPEAKERLike, "Hey, look, it works.
54:24SPEAKERAll right.
54:25SPEAKERI'm going to call that the last email."
54:26SPEAKERThat sounds like a good last email.
54:27SPEAKERYeah.
54:28SPEAKERThanks for writing in, everyone.
54:29SPEAKERYeah.
54:30SPEAKERIf you have emails, we do these once a month.
54:32SPEAKERThe email address is techpod@content.town.
54:35SPEAKERAnd I guess that'll do it for us this week.
54:37SPEAKERAll right.
54:38SPEAKERMan, I wish I was playing Half-Life Alyx.
54:39SPEAKERYeah.
54:40SPEAKERI'm excited to see that.
54:41SPEAKERMe too.
54:42SPEAKERDid you just get to play the first part over and over on different headsets?
54:44SPEAKERIs that how they did it?
54:45SPEAKERI played the first three and a half hours of the game because they wanted us to get comfortable
54:48SPEAKERwith mechanics.
54:49SPEAKERSo it's learning how to throw in stuff and how to reload the guns and stuff to the point
54:55SPEAKERthat you could do it reliably in a fight.
54:56SPEAKERMuscle memory.
54:57SPEAKERYeah.
54:58SPEAKERAnd then the section that we replayed over and over again was like a 20-minute segue section
55:03SPEAKERonce you kind of got into the real combat portion of the game.
55:05SPEAKERI mean, I don't know how long that game is, but that sounds like a pretty big chunk.
55:08SPEAKERI think they said like 10 or 15 hours.
55:10SPEAKERThat sounds like a-
55:11SPEAKERIt's like a quarter.
55:12SPEAKERPretty solid chunk of that game.
55:13SPEAKERYeah.
55:14SPEAKERSo I played a little bit more while Norm was interviewing people and got through the one-third
55:18SPEAKERarc, they said, basically.
55:20SPEAKERHeadcrabs are...
55:21SPEAKERIt's way scarier in VR.
55:23SPEAKERYeah.
55:24SPEAKERI bet they are because I feel like in the old games, they're a little bit comical.
55:28SPEAKERThere's something a little bit goofy about the headcrab, as much as it's trying to be
55:32SPEAKERthe face hugger from Alien, which is one of the most horrifying things in the history
55:35SPEAKERof cinema.
55:36SPEAKERYeah.
55:37SPEAKERWhen one of the scientists is wearing a headcrab that's been de-beaked as a hat, it tells you
55:42SPEAKERhow they felt.
55:43SPEAKERYes.
55:44SPEAKERI feel like the headcrab is sort of the joke version of the face hugger.
55:48SPEAKERI always thought of Half-Life as like an exploration and shooting game and not really a scary game.
55:53SPEAKERYeah.
55:54SPEAKERRaven Homicide.
55:55SPEAKERYes.
55:56SPEAKERAnd this was very scary compared to previous.
55:58SPEAKERInteresting.
55:59SPEAKEROkay.
56:00SPEAKERAnd just because the combat's more physical, it kind of slows it down a little bit, which
56:06SPEAKERwas not necessarily a bad thing.
56:08SPEAKERI feel like people who maybe are bad at shooters will be better at this.
56:11SPEAKERHuh.
56:12SPEAKEROkay.
56:13SPEAKERI'm excited for them to go.
56:14SPEAKERYeah.
56:15SPEAKERCool.
56:16SPEAKERI'm excited to play more.
56:17SPEAKERYes.
56:18SPEAKERI'm excited to record another episode next week.
56:19SPEAKERYeah.
56:20SPEAKERWell, I don't know what we'll talk about.
56:21SPEAKERI've got some ideas.
56:22SPEAKEROkay.
56:23SPEAKERWell, I'm Will.
56:24SPEAKERI'm Brad.
56:25SPEAKERSee you all next week.
56:26SPEAKERHey, we haven't said this in a while, but if you like the podcast, chucking a review
56:28SPEAKERon iTunes helps us a lot.
56:30SPEAKERAlgorithmically, it helps.
56:32SPEAKERAnd it turns out telling your friends helps.
56:33SPEAKERWhen I posted my Game of the Year list at giantbomb.com, people were like, "Holy shit,
56:38SPEAKERWill and Brad are doing a podcast?"
56:39SPEAKERAnd I was like, "Yes, Brad and Will have been doing a podcast."
56:42SPEAKERWe tweet about it every week.
56:43SPEAKERYou can follow us on Twitter.
56:44SPEAKERSaying it's not enough to just do the thing.
56:46SPEAKERYou have to promote yourself.
56:47SPEAKERWe have to promote it a little bit, I guess.
56:49SPEAKERI'm @WillSmith on the Twitters.
56:51SPEAKERI'm @BradSchumacher.
56:52SPEAKERWe'll see you guys next week.