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062

61: The Bad Kind of Complexity

2020-11-15 · 1:12:15

00:00SPEAKER- I've always thought grandmas come in two flavors,

00:02SPEAKERpotpourri and rosewater.

00:04SPEAKER- I'm just gonna be honest,

00:05SPEAKERwe are picking, we are artificially resuming

00:08SPEAKERthis conversation from before we started recording.

00:11SPEAKER- You can't tell him that.

00:12SPEAKER- You can't just say something like you just said

00:14SPEAKERout of context and just roll with it, man.

00:17SPEAKER- My grandmas were both rosewater grandmas.

00:19SPEAKER- We were talking about Jeopardy.

00:20SPEAKERWe were talking about the fact that Jeopardy

00:22SPEAKERhad a common category called potpourri.

00:24SPEAKERAnd then you said you wouldn't know about potpourri

00:26SPEAKERwithout the Jeopardy category called potpourri.

00:28SPEAKERAnd I was like, wait, your grandma never put potpourri out

00:32SPEAKERor whatever?

00:32SPEAKERAnd then that's when you said the infamous line.

00:35SPEAKER- Grandmas come in two flavors, rosewater and potpourri.

00:38SPEAKER- What is rosewater?

00:39SPEAKER- Rosewater is water that smells like roses.

00:41SPEAKER- Okay, that's the truth in advertising.

00:45SPEAKER- I mean, I think there's probably also like a sub-genre

00:47SPEAKERof grandma that's a fork of the potpourri branch

00:50SPEAKERthat's like lavender, like dried lavender.

00:53SPEAKER'Cause my English grandmother was a dried lavender.

00:55SPEAKERTechnically, she wasn't so much on the rosewater.

00:57SPEAKER- Somebody swapped out rosewater.h

00:59SPEAKERand subbed in lavender.h.

01:02SPEAKER- Yep, yep.

01:03SPEAKER- Okay, boy.

01:05SPEAKER- My grandmother's house always was a little musty smelling.

01:08SPEAKER- Ooh, no, that smells good.

01:09SPEAKER- Not like dirty musty, but just like old stuff musty.

01:12SPEAKER- Yeah, okay, there's one mothball-y kind of.

01:14SPEAKER- Yeah, no, mothballs are kind of acrid.

01:16SPEAKERIt was more of a kind of like old books.

01:19SPEAKERLike there's a bad old book smell that makes you sneeze.

01:22SPEAKERAnd then there's good old book smell that you're like,

01:24SPEAKERman, this is a good ass book.

01:25SPEAKER- It's like comforting. - It's that one.

01:27SPEAKER- Okay.

01:27SPEAKERMy grandmother kept a very floral house, let's say.

01:31SPEAKERVery, it was a bit much, but it was not unpleasant,

01:35SPEAKERlet's say.

01:36SPEAKER- It's like the Chuck Berry,

01:37SPEAKERthe nasal equivalent of the Chuck Berry wall of sound.

01:41SPEAKER- Sure.

01:42SPEAKER- Like you just hit there and you were like, wow,

01:44SPEAKERI know where I am.

01:46SPEAKER- It's a lot of mental gymnastics

01:47SPEAKERto put that analogy together, but sure.

01:50SPEAKERYeah, what you said.

01:51SPEAKER- Look, Brad, you're tired, I get it.

01:52SPEAKERYou've had a week.

01:54SPEAKERWhen was the last time two consoles landed in the same week?

01:57SPEAKER- Um. - Ever?

01:59SPEAKER- I would have to say, I mean,

02:00SPEAKERunless I'm missing something,

02:02SPEAKERthe PlayStation 3 and Wii both released

02:04SPEAKERwithin like two days of each other,

02:06SPEAKERwhich I know because I went to New York

02:08SPEAKERto cover both of those launches back to back.

02:10SPEAKER- But the Xbox in that year

02:12SPEAKERhad launched a full year before, right?

02:14SPEAKER- Yes, the 360 came out a whole year before that stuff.

02:16SPEAKER- Yeah, so.

02:19SPEAKER- The last time around,

02:20SPEAKERI want to say they came out a week apart.

02:22SPEAKERThe PS4 and the Xbox One. - Xbone?

02:25SPEAKER- I want to say we're right around a week apart.

02:27SPEAKERAnd even then that was like, oh my God,

02:29SPEAKERthey're going head to head.

02:30SPEAKERI can't believe they're launching just a week apart.

02:32SPEAKERAnd now here we are barely 48 hours separates them.

02:36SPEAKERAnd it's been a ride.

02:38SPEAKER- How are you holding up, man?

02:39SPEAKERYou guys did a lot of video this week

02:41SPEAKERover on the other thing you do.

02:43SPEAKER- Yeah, we did a lot of streaming this week.

02:45SPEAKERA lot of recording stuff.

02:46SPEAKERA lot of behind the scenes work too

02:48SPEAKERthat doesn't, may not be obvious that it's been a lot.

02:53SPEAKER- Well, those games don't test themselves.

02:54SPEAKEREven without navigating a change in corporate ownership,

02:58SPEAKERit would have been a lot.

03:00SPEAKER- Yeah.

03:01SPEAKER- Tried going through all of your corporate new company

03:04SPEAKERonboarding in the middle of all that stuff.

03:06SPEAKER- Oh, hey, you've done your harassment training

03:08SPEAKERand selected your new healthcare options.

03:13SPEAKERWhat about your disability insurance, your life insurance,

03:16SPEAKERyour time off?

03:18SPEAKER- Oh, wow.

03:19SPEAKERYeah, I did set up my email account.

03:21SPEAKER- Oh, good.

03:22SPEAKER- I've got that far.

03:23SPEAKERBaby steps.

03:23SPEAKERNice work.

03:24SPEAKER(upbeat music)

03:53SPEAKER(upbeat music)

03:56SPEAKERWelcome to Brad and Will Made a Tech Pod.

03:58SPEAKERI'm Will.

03:59SPEAKER- I'm Brad.

03:59SPEAKERHow's it going, Will?

04:00SPEAKER- It's, look, look.

04:01SPEAKERHey, check this out.

04:02SPEAKERI'm gonna do a thing with my face

04:03SPEAKERthat you can see that the audio listeners won't be able

04:05SPEAKERto see.

04:06SPEAKER- This is gonna play.

04:07SPEAKEROh man, you look a little manic.

04:08SPEAKERWhat is going on there?

04:09SPEAKER- Both sides of the face work.

04:11SPEAKER- Oh God, what is wrong with me?

04:12SPEAKERI'm just, congratulations.

04:13SPEAKERI'm sorry to die.

04:14SPEAKERGod, this is how disconnected from daily reality

04:18SPEAKERI have been that I completely forgot about your situation,

04:20SPEAKERwhich you seem to have overcome in record time.

04:23SPEAKER- Gina's pissed off at me 'cause when she had this like 10,

04:25SPEAKER15 years ago, it was six weeks before she was able

04:28SPEAKERto move the left side of her face at all.

04:30SPEAKER- Did we actually talk about it by name last week?

04:33SPEAKER- Maybe not.

04:34SPEAKER- I think you just glossed over it

04:35SPEAKERbecause you sounded normal.

04:36SPEAKERSo we just didn't touch on it, but.

04:38SPEAKER- Oh, well, maybe we should not talk about this then.

04:40SPEAKER- Well, we already talked about it

04:41SPEAKERand now you just have to put a name to it.

04:43SPEAKER- Well, okay.

04:43SPEAKERSo I have Bell's palsy,

04:46SPEAKERwhich is a temporary neurological thing.

04:48SPEAKERIt's caused by a pinching of a nerve in your upper neck

04:51SPEAKERand it basically causes one half of your face

04:53SPEAKERto stop working.

04:54SPEAKERAnd I lost my sense of taste too,

04:56SPEAKERwhich has been an exciting or smell, I guess,

04:59SPEAKERmore than taste.

05:00SPEAKERI can still taste salt and sweet and all that,

05:02SPEAKERbut it's been, I've never had that happen before.

05:05SPEAKEREven when I have a cold,

05:07SPEAKERI can still smell enough that like food tastes like food.

05:10SPEAKERAnd it was profoundly weird to eat ice cream

05:15SPEAKERand have it be sweet.

05:17SPEAKERAnd it lets you separate how much of each sensation

05:21SPEAKERis like taste and how much is like texture

05:24SPEAKERand then how much is smell.

05:26SPEAKERIt was very interesting.

05:28SPEAKER- It's a real double whammy at this particular time

05:31SPEAKERin history to both have the side of your face go numb

05:35SPEAKERand also lose your sense of smell.

05:37SPEAKERIt's like you get to worry that you're having both a stroke

05:39SPEAKERand coronavirus at the same time.

05:41SPEAKER- Look, I was gonna say,

05:42SPEAKERwhen I drove to the hospital at two o'clock in the morning

05:44SPEAKERor one o'clock in the morning on election morning,

05:46SPEAKERlike Monday night, Tuesday morning.

05:48SPEAKER- Oh my God.

05:49SPEAKER- I thought I was having a stroke.

05:51SPEAKERSo when I got there and they're like,

05:52SPEAKERoh no, it's just Bell's palsy.

05:53SPEAKEREverything after that was literally the best news

05:55SPEAKERI've ever heard.

05:56SPEAKER- This was all just gravy at this point.

05:58SPEAKER- So he was like, he couldn't,

05:59SPEAKERand of course we had masks on and I was making a face

06:02SPEAKER'cause half of my face wasn't working

06:03SPEAKERand the other eye was doing overtime.

06:06SPEAKERHe was like, are you okay?

06:07SPEAKERYou look like you're upset.

06:08SPEAKERI was like, no, I'm just really happy.

06:09SPEAKERI thought I was gonna have like

06:10SPEAKERseriously impaired cognitive function or death.

06:13SPEAKERSo like, hey, your face is gonna be jacked up

06:15SPEAKERfor three months, no big deal.

06:17SPEAKER- Stick me with some needles, strap some electrodes on,

06:20SPEAKERwhatever you wanna do, it's all just icing from here.

06:24SPEAKER- Hashtag winning.

06:25SPEAKER- Yes, hashtag not a stroke.

06:28SPEAKER- Not a stroke.

06:28SPEAKERAnytime it's not a stroke, that's good news.

06:30SPEAKER- That's probably not gonna be the episode title.

06:33SPEAKER- I hope not, please make it.

06:34SPEAKERNo, not the episode title.

06:37SPEAKERSo yeah, it's a weird episode 'cause you've been slammed.

06:40SPEAKERUsually we like figure out what we're gonna do

06:41SPEAKERearlier in the week or even the week before.

06:44SPEAKERAnd we were talking about Alex Trebek a little bit.

06:48SPEAKERWe're gonna do a potpourri episode.

06:49SPEAKER- Okay, yeah, we're just gonna grab back some stuff here.

06:52SPEAKERLet's just talk for a few minutes.

06:54SPEAKER- We have a few things.

06:55SPEAKERWe have some things that like,

06:56SPEAKERwe're gonna talk about fixing stuff

06:58SPEAKER'cause I replaced the mouse switches on my Logitech G Pro.

07:01SPEAKERI had a bad switch and I got to learn how to desolder

07:05SPEAKERthanks to Twinkle Twinkie in the chat.

07:07SPEAKER- I didn't realize that would require any soldering

07:09SPEAKERor desoldering, that's interesting to hear.

07:11SPEAKERI guess we'll talk about it some more.

07:12SPEAKER- We'll talk about that.

07:14SPEAKERTalk about like things we've fixed and origins of fixing.

07:16SPEAKERAnd then if we have time, we're gonna talk about some tech

07:18SPEAKERwe're excited about that's coming down the line.

07:20SPEAKER- Some random stuff.

07:21SPEAKER- Yeah, but also shout out to Alex Trebek,

07:25SPEAKERwho ruled for a long time and was maybe the first nerd

07:29SPEAKERI saw on TV as a kid.

07:31SPEAKERSo love that guy and yeah.

07:34SPEAKER- Real interesting bedside manner he had.

07:37SPEAKERI've seen some clips going around of actually,

07:38SPEAKERyou know what's weird is a decent number of the clips

07:41SPEAKERor photos I've seen of Jeopardy going around

07:43SPEAKERare being posted by the people

07:44SPEAKERwho were on the show at the time.

07:46SPEAKERLike a surprising number of people are just popping up

07:49SPEAKERon Twitter going like, oh yeah, here's the clip

07:50SPEAKERfrom when I was on Jeopardy and it's like, wow,

07:52SPEAKERa lot of people have been on Jeopardy apparently.

07:53SPEAKER- Well, I mean, look, you and I know at least two people

07:56SPEAKERthat have been on Jeopardy, 'cause we worked with one.

07:59SPEAKER- Who?

08:00SPEAKER- Ted was on Jeopardy.

08:01SPEAKER- Really?

08:02SPEAKER- I mean, just try it out.

08:03SPEAKERI can't remember, but I know a couple other people

08:04SPEAKERwho have been on Jeopardy.

08:05SPEAKERMy friend Glenn Fleischman was on Jeopardy a few times

08:08SPEAKERand like a lot of people,

08:11SPEAKERI mean, they've done bazillion seasons of that

08:13SPEAKERand they do like 60 episodes a year or something.

08:15SPEAKERSo, sorry, more than that.

08:17SPEAKERThey do five episodes a night for 30 weeks a year, so.

08:20SPEAKER- Five a night?

08:21SPEAKER- Five a week, sorry.

08:22SPEAKER- Okay. - Okay.

08:23SPEAKER- It's a lot of episodes.

08:25SPEAKER- Yeah, for sure.

08:25SPEAKERBut he did, he had that certain like,

08:28SPEAKERwhat's the word I'm looking for?

08:29SPEAKER- He was just nonplussed all the time.

08:31SPEAKER- Yes, yes.

08:32SPEAKERHe was a little bit, not cold exactly,

08:35SPEAKERbut he could be very hard to impress.

08:38SPEAKER- Yeah, like.

08:39SPEAKER- Well, you know, like you'd get a lot of like,

08:41SPEAKERsomebody would sit there and spend 30 seconds

08:42SPEAKERtelling him their life story and he'd be like,

08:45SPEAKERthat's it huh?

08:46SPEAKER- Well, but it wasn't mean though.

08:48SPEAKER- No, no, that's what I'm getting at.

08:50SPEAKER- Thanks for sharing.

08:51SPEAKER- Yeah, he was a little blunt.

08:52SPEAKERHe could be very blunt.

08:53SPEAKER- He was kind of like Mr. Rogers,

08:54SPEAKERbut just slightly, just like 8% edgier.

08:57SPEAKER- Oh yeah, just a slight crotchety-ness.

09:02SPEAKER- Yeah.

09:02SPEAKER- I guess, but.

09:03SPEAKER- I mean, look, you didn't want to disappoint Alex

09:05SPEAKERis where I would have landed.

09:07SPEAKER- Right, I hadn't even started thinking about

09:10SPEAKERwho might take over, but I saw a push for LeVar Burton,

09:13SPEAKERwhich I was like, that's probably about the best choice

09:16SPEAKERI could think of right now.

09:17SPEAKER- Look, right now, the leading candidates

09:20SPEAKERthat I've seen on the internet

09:21SPEAKERwhere no one's opinion matters are,

09:23SPEAKERI think LeVar who'd be awesome.

09:25SPEAKER- Yeah, yes.

09:27SPEAKER- And Wolf Blitzer who had the,

09:30SPEAKERgenerated my all time favorite,

09:32SPEAKERfavorite celebrity jeopardy screenshot,

09:35SPEAKERwhich is like him and Andy Richter.

09:37SPEAKERI can't remember who's in the middle,

09:39SPEAKERbut Andy Richter has like $35,000 on the board

09:42SPEAKERand Wolf Blitzer is like negative 18 grand.

09:46SPEAKERAnd on Celebrity Jeopardy, they get to play Final Jeopardy

09:49SPEAKEReven if they're negative because celebrities.

09:53SPEAKERYeah, anyway.

09:54SPEAKER- I've seen that clip go around of that instance

09:57SPEAKERfor a long time and I've never actually been able

09:59SPEAKERto watch it 'cause I know what happens

10:00SPEAKERjust for fear of vicarious embarrassment.

10:04SPEAKER- You just feel bad for Wolf, right?

10:06SPEAKER- Yeah, I can't bring myself to view someone else's shame

10:10SPEAKERin such a way, but.

10:12SPEAKER- Anyway, I always loved the potpourri episodes

10:15SPEAKERwhen I was with the potpourri category

10:16SPEAKER'cause I assumed that that was just the questions

10:18SPEAKERthat like the writers loved and they couldn't find a slot

10:21SPEAKERto put it in normally.

10:22SPEAKERSo they had like on the whiteboard at the end of the season,

10:26SPEAKERthere's just a bunch of cards with all these good questions

10:28SPEAKERand they're like, well, fuck it, let's just put it up here.

10:31SPEAKERLet's get these done.

10:32SPEAKER- Now that we've said the word potpourri enough times

10:35SPEAKERjust because this whole podcast is about knowing

10:38SPEAKERwhat things are and how they work,

10:40SPEAKERI'm sitting here, I'm sitting here looking up

10:42SPEAKERwhat goes into potpourri.

10:43SPEAKER- Oh, it's like dried herbals, right?

10:46SPEAKER- A mixture of dried naturally fragrant plant materials.

10:49SPEAKERBut I just, okay, let's see.

10:50SPEAKERAll spice, cedarwood shavings,

10:54SPEAKERwhich apparently is a moth repellent.

10:56SPEAKERCinnamon bark, cloves, cypress wood, fennel seeds, weird.

11:01SPEAKERDoesn't fennel like a big thing in sausage?

11:03SPEAKER- Fennel, like a fancy Italian sausage.

11:05SPEAKERYeah, sweet sausage always has a lot of fennel.

11:07SPEAKER- Apparently also in potpourri.

11:09SPEAKER- It smells nice, yeah, I got a lot of fennel.

11:11SPEAKER- A lot of stuff here, jasmine, jujube flowers,

11:14SPEAKERjuniper wood, lemon peel.

11:17SPEAKERYou could make potpourri out of just about anything.

11:20SPEAKER- You could just take an herbal tea bag

11:22SPEAKERand dump that in your drawer and call it a day,

11:23SPEAKERput some bark in there.

11:25SPEAKER- You could make potpourri out of tales of fixing gadgets

11:28SPEAKERand also some tech you're excited about.

11:30SPEAKER- Exactly.

11:32SPEAKER- Yeah, you've fixed the switch in your mouse,

11:34SPEAKERwhich is what occasioned the idea

11:36SPEAKERof talking about fixing things.

11:38SPEAKER- Yeah, the Logitech mice these days

11:41SPEAKERare shipping these Omron switches

11:43SPEAKERthat have a propensity toward double clicking

11:45SPEAKERafter some use.

11:47SPEAKER- Wait, how much is some use?

11:48SPEAKER'Cause like, I've had this one more than a year probably.

11:52SPEAKER- Not to get too deep into it.

11:53SPEAKERI mean, I think you received that mouse from Logitech

11:56SPEAKERfor full disclosure, is that right?

11:58SPEAKER- Yeah, this was a, I streamed the video games on Twitch

12:02SPEAKERand Logitech makes an effort to send free shit

12:04SPEAKERto people who stream the video games on Twitch.

12:06SPEAKERAnd as part of that transaction,

12:08SPEAKERthey sent me a Logitech G Pro wireless mouse,

12:11SPEAKERwhich is like a, it's a high-end mouse.

12:13SPEAKERIt's their lightweight model.

12:16SPEAKERAnd I like it because it's really nice and precise

12:19SPEAKERand it's so light, you kind of hardly feel that it's there.

12:21SPEAKERSo when you're doing flick shots and stuff like that,

12:23SPEAKERyou just zap right on the little noggin and dome somebody.

12:27SPEAKER- I just wanted to clear that up

12:28SPEAKERin the interest of radical transparency.

12:31SPEAKER- Yeah, we don't want the FTC coming down on us.

12:33SPEAKER- No, but by the same token,

12:34SPEAKERI also just bought a Logitech mouse a couple of weeks ago.

12:37SPEAKER- With money? - Yes.

12:38SPEAKER- Okay. - It's just an MX518.

12:41SPEAKER- That's a dope mouse.

12:41SPEAKER- It's the Legend Reborn, is how they describe it.

12:44SPEAKER'Cause I loved the MX518 back in the day.

12:48SPEAKERAnd I was like, it's weird to be nostalgic about a mouse

12:50SPEAKERand it was 20 bucks, so I went and got it

12:53SPEAKER'cause it was on sale.

12:54SPEAKERBut anyway, the reason I bring that up is like,

12:56SPEAKERLogitech to me has always been like the rock of mouses,

12:59SPEAKERof mice over the years.

13:02SPEAKERBut then, when I got this thing,

13:04SPEAKERyou had this issue with your G Pro

13:06SPEAKERand some other people on the Discord

13:08SPEAKERhad some similar stuff to say

13:10SPEAKERthat maybe they're not lasting quite as long as they used to.

13:13SPEAKERLike the G5 that I am replacing

13:14SPEAKERthat just died, I had for a decade.

13:17SPEAKERI bought that, literally bought that G5

13:19SPEAKERbecause I needed a new mouse

13:20SPEAKERfor StarCraft II's original release,

13:21SPEAKERif that taught you anything. - I remember when you

13:22SPEAKERbought that, 'cause you used one that was on my desk,

13:25SPEAKERI think, before you bought it, right?

13:26SPEAKER- I think that's right.

13:28SPEAKERBut the literal decade before that mouse started dying.

13:30SPEAKERAnd so, if they're dying faster than a decade now,

13:33SPEAKERI'm gonna be bummed.

13:34SPEAKER- Well, so, the thing I found,

13:38SPEAKERhaving reviewed mice for a really long time,

13:39SPEAKERis that Logitech has a pretty good reputation

13:42SPEAKERfor build quality.

13:43SPEAKERThe thing that they're better at is warranty support.

13:47SPEAKERLike, I've had, I have sent mice,

13:50SPEAKERI've called them about mice

13:51SPEAKERthat were multiple years out of warranty

13:53SPEAKERand they were like, "Yeah, just, what's your address?

13:55SPEAKER"We'll just send you a new one.

13:56SPEAKER"No need to send the old one back.

13:56SPEAKER"Just, you know, recycle it or whatever."

13:58SPEAKER- Wow.

13:59SPEAKER- Same thing for, like, Harmony remotes and stuff like that.

14:01SPEAKERSo, while they may not, like,

14:02SPEAKERwhile the devices may not be infallible,

14:05SPEAKER'cause, you know, nothing's infallible,

14:07SPEAKERand mice and keyboards especially

14:09SPEAKERsee a lot of abuse in my experience,

14:12SPEAKERthey're pretty good,

14:13SPEAKERassuming you haven't been just outright negligent

14:15SPEAKERabout fixing flaws in workmanship or stuff like this.

14:18SPEAKERAnd they probably would have replaced this had I, like,

14:21SPEAKERI don't do warranty stuff on products

14:24SPEAKERthat people send me for free, 'cause that's shitty.

14:26SPEAKERIf it had been something I had bought and it did this,

14:29SPEAKERand I'd called them,

14:29SPEAKERthen they would have absolutely replaced it.

14:31SPEAKERI have no doubt of that.

14:33SPEAKERBut as I was getting ready to go buy another mouse,

14:35SPEAKERI was like, "Hey, maybe I'll see about fixing this one."

14:40SPEAKER'Cause I like to not put things in the landfill.

14:42SPEAKERThat seems like a good thing to do.

14:44SPEAKERAnd sure enough, there was a guide on YouTube

14:46SPEAKERby this guy named,

14:49SPEAKERI'll have to look it up and put a link in the show notes,

14:50SPEAKERbut he's bearded something.

14:52SPEAKERAnd he had a video guide on, like, okay,

14:56SPEAKERA, this exposed me to a whole subculture

14:58SPEAKERI didn't know exists that I'm now in love with

15:00SPEAKERof like ultimate mouse weight reduction people.

15:04SPEAKERSo there was a picture of a G Pro

15:07SPEAKERthat somebody had taken all of the outside plastic

15:10SPEAKERthat Logitech provides off.

15:11SPEAKER- Oh no, oh no.

15:12SPEAKER- And they built a frame out of carbon fiber

15:15SPEAKERand it's honeycombed to the base.

15:16SPEAKER- Wow.

15:17SPEAKER- And like the whole, all that was in the mouse

15:19SPEAKERwas like a little bit of a hump on the back,

15:21SPEAKERlike two wires you could kind of hump your hand on.

15:24SPEAKERAnd then like wells where you went down and hit pads

15:27SPEAKERthat were just physically mounted on the switches.

15:30SPEAKER- I have to see what this looks like.

15:30SPEAKER- And it weighed like 24 grams.

15:32SPEAKERIt was really light.

15:34SPEAKER- Do you have any way that I could Google that right now?

15:36SPEAKER'Cause I really want to see that.

15:37SPEAKER- Just search ultralight Logitech G Pro mods.

15:39SPEAKER- Ultralight Logitech G Pro carbon fiber.

15:45SPEAKER- There you go.

15:46SPEAKERSo I was looking at that and I was like, okay,

15:48SPEAKERthat's too far, but he had a good tutorial

15:50SPEAKERfor switching the switches.

15:52SPEAKERAnd it like, the disassembly of the mouse isn't too hard.

15:54SPEAKERYou have to pull the Teflon feet off

15:57SPEAKERand then unscrew like seven screws

15:59SPEAKERand separate the bottom from the top,

16:01SPEAKERdisconnect a couple of cables, pop out the battery,

16:04SPEAKERunscrew the retaining clips that hold the buttons in place

16:08SPEAKERand then pull the buttons out.

16:11SPEAKERAnd then you can access the board,

16:12SPEAKERpull the board that the switches are on out

16:14SPEAKERand de-soldered those switches and all that.

16:16SPEAKERBut the switches are three pole switches,

16:19SPEAKERwhich means there's three wires

16:21SPEAKERthat come out of the bottom of the switch,

16:22SPEAKERgo through holes on the board.

16:24SPEAKERAnd de-soldering stuff that has one hole, really easy.

16:28SPEAKERDe-soldering things that have two holes, pretty easy.

16:31SPEAKERDe-soldering things that have three holes

16:33SPEAKERtraditionally has been beyond my skill level.

16:35SPEAKER- That's just one extra hole.

16:37SPEAKER- Yeah, but like with two, you can kind of heat one up

16:40SPEAKERand then lift it up a little bit and wiggle,

16:41SPEAKERand then you can heat the other end up and wiggle

16:42SPEAKERand just kind of shimmy shim it out.

16:45SPEAKERBut with three, that doesn't work

16:46SPEAKER'cause the two that are still in place

16:47SPEAKERwill keep it pretty locked down.

16:49SPEAKERThere's not enough wiggle.

16:50SPEAKER- Sure, sure.

16:52SPEAKERSo I post on the Discord and we have a lot

16:54SPEAKERof really good electronics people in there.

16:57SPEAKERAnd Twinkle Twinkie, who we've talked about before

17:00SPEAKERin regards to mechanical keyboards.

17:01SPEAKER- Yes, he's great.

17:03SPEAKER- Shared some, did a really good thread

17:06SPEAKERthat I'm actually gonna write up and put on a newsletter

17:08SPEAKERor a Medium post or something next week

17:12SPEAKERwith a bunch of de-soldering tips like temperature ranges,

17:16SPEAKERtools that you need, tools that are optional

17:20SPEAKERbut will help you a lot.

17:21SPEAKERAnd I felt, I ordered the stuff that was recommended.

17:24SPEAKERI got a good solder sucker.

17:27SPEAKERHold on.

17:30SPEAKERWill is reaching for his solder sucker.

17:31SPEAKERI imagine he just leaned aggressively out of frame.

17:36SPEAKERI hear some reaching.

17:38SPEAKERI hear some chair creaking.

17:39SPEAKER- Oh, there it is.

17:40SPEAKER- Getting a good look at the back of the chair.

17:41SPEAKER- His chair is very orange.

17:43SPEAKER- Okay, it's not here, nevermind.

17:46SPEAKERIt makes a real good popping noise and it sucks really good.

17:49SPEAKERAnd it has a removable silicone tip

17:51SPEAKERso that you can, it's heat safe

17:57SPEAKERat the soldering temperature you're gonna use.

17:59SPEAKERSo you can jam it right up against the soldering iron

18:00SPEAKERand get a good seal and then pop it loose

18:03SPEAKERwithout taking the soldering iron off

18:04SPEAKERso you don't have to be fast or anything.

18:05SPEAKER- And you're literally just suctioning the warm or the hot,

18:08SPEAKERI mean the liquid solder off, right?

18:10SPEAKER- Yeah, exactly.

18:12SPEAKER- Is that reusable or what would you do

18:14SPEAKERwith the solder after that?

18:15SPEAKER- It kind of falls out.

18:16SPEAKERYou kind of bang the tip and it just knocks off

18:18SPEAKERand then you throw it in the trash

18:19SPEAKER'cause it might be toxic depending on what kind

18:21SPEAKERof solder you use.

18:23SPEAKER'Cause the home solder usually has lead,

18:25SPEAKERcommercial solder is usually RoHS compliant

18:28SPEAKERso it doesn't have lead, but anyway.

18:30SPEAKER- Does it lose its conductivity though?

18:31SPEAKERIs that, would you not wanna use it again for that purpose?

18:34SPEAKER- You don't wanna, so you don't wanna reuse old solder

18:37SPEAKERbecause the flux is built into the solder usually

18:39SPEAKERand the flux is what makes it flow well.

18:41SPEAKER- I see.

18:42SPEAKER- So there's like, it's like an acidy thing

18:43SPEAKERthat just makes the solder, you know how solder goes

18:46SPEAKERfrom being shiny to like mercury to like kind of matte

18:49SPEAKERas it cools, that's as the solder, as the flux burns away,

18:52SPEAKERthat's what happens.

18:53SPEAKER- Oh it burns out, I see.

18:55SPEAKER- Yeah, you literally, like the smoke that comes off solder

18:57SPEAKERisn't molten metal, it's the flux burning away.

18:59SPEAKER- Oh, interesting.

19:00SPEAKER- Yeah.

19:01SPEAKER- Okay, I get to tell you.

19:02SPEAKER- So I bought that stuff, I bought some good flux.

19:07SPEAKERI think that's it, I think that's all I bought.

19:11SPEAKERTwinkle Twinkie recommended a reflow station

19:13SPEAKERthat was like 35 bucks and I looked at it and I thought,

19:15SPEAKERoh, I don't want to have to store this in my house.

19:18SPEAKERBut about two hours into the desoldering process,

19:21SPEAKERI really, oh, and I bought some copper wire

19:26SPEAKERto kind of wick up the solder,

19:28SPEAKERwhich is the other way you can get solder

19:29SPEAKERout of existing joints.

19:31SPEAKERAbout two hours into that desoldering process,

19:34SPEAKERI wish I'd spent the $35

19:36SPEAKER'cause it would have been money well spent,

19:37SPEAKEReven if I just took it out and threw it in the trash

19:39SPEAKERthe moment I was done.

19:42SPEAKERBut I got it all done, it took a really long time.

19:45SPEAKERIt was frustrating, I need to buy a pair of magnifiers.

19:48SPEAKERThat's the thing I realized is that like,

19:50SPEAKERI've reached the point now where I can't,

19:52SPEAKERlike when I'm doing small, small work like that,

19:53SPEAKERhaving the magnifiers would be really useful.

19:56SPEAKER- Do you have the grabby arms

19:57SPEAKERthat we've talked about before?

19:58SPEAKER- I have the grabby arms, I already had them.

20:01SPEAKERWell, I can post all this stuff in the show notes

20:03SPEAKERso that people can find it if they want.

20:06SPEAKERAnd I went down the whole process.

20:08SPEAKERIt was super good, the mouse is perfect.

20:11SPEAKERYou wouldn't know that anybody had done anything to it

20:13SPEAKERexcept for I replaced the black feet

20:15SPEAKERwith the fancy hyper skids white feet.

20:17SPEAKERSo it's like-- - That looks nice.

20:18SPEAKERFirst thing you'll never see 'cause it sits on a desk.

20:21SPEAKER- Yeah, but they're a little bit higher

20:23SPEAKERthan the default ones.

20:23SPEAKERSo it's like I got lifts for my mouse, it's pretty good.

20:26SPEAKER- Little bit more glide on there.

20:27SPEAKERSo it clicks the same, it doesn't click better?

20:30SPEAKER- It clicks slightly louder, ever so slightly louder.

20:33SPEAKERBut yeah, I mean the same click.

20:34SPEAKER- I guess a mouse click is a mouse click, right?

20:37SPEAKER- It's a little bit more hair triggering.

20:38SPEAKERWell, no, 'cause it's just like keyboard switches

20:40SPEAKERwhere you can get like different forces and all that.

20:42SPEAKER- Yeah.

20:44SPEAKER- It's a pretty good, like, I mean, here I'll hear it.

20:47SPEAKER- Yeah, I hear that click, yeah.

20:48SPEAKERThat sounds like a mouse click.

20:50SPEAKER- Yeah, it's a pretty good click, I was pleased.

20:52SPEAKER- I have a question that you may or may not

20:54SPEAKERhave an answer to.

20:57SPEAKERWhen it comes to electronics manufacturing,

21:00SPEAKERdo you have a good sense of, I mean,

21:02SPEAKERI guess we could use the mouse as an example,

21:03SPEAKERalthough we could talk video game consoles

21:05SPEAKERor whatever you want, but like I would love to know,

21:07SPEAKERand this probably varies by product,

21:08SPEAKERwhere the automation ends and the human intervention begins.

21:12SPEAKERLike, obviously if it's like a, you know,

21:14SPEAKERif it's a PCB with a bunch of stuff,

21:18SPEAKERI'm trying to think of some, give you some terms here,

21:21SPEAKERresistors, capacitors, whatever.

21:22SPEAKER- Yeah, yeah, transistors, whatever, yeah.

21:24SPEAKER- I assume a lot of that stuff is assembly line,

21:26SPEAKERlike robot arms, jamming a lot of that stuff on there.

21:29SPEAKERBut when you talk about something that has wires

21:30SPEAKERbeing soldered to something, like at what point

21:33SPEAKERis it not really practical to automate stuff like that?

21:36SPEAKERAnd humans are having to sit there

21:38SPEAKERand finish off that assembly.

21:40SPEAKERDo you have any sense of that?

21:42SPEAKER- So you can often tell when you look at the boards,

21:45SPEAKER'cause if there's blobs of solder

21:47SPEAKERand it's not just like perfectly,

21:49SPEAKERlike if they, if it's made by machine,

21:53SPEAKERlike by a pick and place machine,

21:54SPEAKERwhich is like a little robot that picks up the components

21:55SPEAKERand puts them on the board and then squirts a little solder

21:57SPEAKERon the pads or whatever.

21:59SPEAKERAnd then that board will like roll into an oven

22:01SPEAKERor into a special thing that heats up the solder

22:03SPEAKERwithout any, like without anything touching it.

22:06SPEAKERIt's just hot enough to melt the solder,

22:07SPEAKERbut not destroy the devices.

22:11SPEAKERThen that puts you in, like that's made by machine.

22:16SPEAKERMost of the time that there's some hand assembly.

22:19SPEAKERSo for example, like an iPhone is probably assembled

22:21SPEAKERentirely by machine at this point.

22:23SPEAKER- Interesting. - 'Cause all the little

22:24SPEAKERcables and stuff can be connected by machines.

22:26SPEAKERAnd often if there is hand soldering

22:31SPEAKERthat looks like it's happened in there,

22:32SPEAKERthat indicates that maybe it was built someplace

22:34SPEAKERthat you probably don't want to support

22:35SPEAKERbecause they were using like child labor

22:37SPEAKERand stuff like that, which is shitty.

22:39SPEAKER- That is kind of the dark side of this question.

22:42SPEAKER- Like machines are, this is a situation where machines

22:45SPEAKERare unequivocally better than not machines.

22:49SPEAKERThe actual assembly wildly varies, is my understanding.

22:55SPEAKERMy data is, let's say the last time I've had a conversation

22:59SPEAKERwith this about somebody who knows and people

23:01SPEAKERwho are listening probably know better than I do.

23:03SPEAKERBut as recently as 10 years ago,

23:06SPEAKERif you had a multi-plane board,

23:08SPEAKERso if you have boards that stack on top of each other,

23:11SPEAKERlike a Raspberry Pi or a Mr. Does,

23:14SPEAKERwhere they just kind of slot into things on the board,

23:16SPEAKERthat's something the machines can do.

23:18SPEAKERBut if you're talking about a mouse

23:20SPEAKERwhere there's boards that are on the side

23:22SPEAKERfor the side buttons and there's a board up under the front

23:24SPEAKERthat's at a different angle because of the camber

23:26SPEAKERof the buttons, those often have to be assembled by hand

23:30SPEAKERon an assembly line.

23:32SPEAKERSo somebody will be sitting there

23:32SPEAKERand will place every single one,

23:34SPEAKERor at least we'll make sure that they line up right

23:36SPEAKERand chalk them in there.

23:40SPEAKER- Cool, that's good to know.

23:42SPEAKER- Yeah.

23:43SPEAKERThe other way that they do the re-soldering,

23:47SPEAKERthe soldering on the machine is called, hold on, hold on.

23:55SPEAKERHold on, it is called, um,

24:07SPEAKERwave soldering.

24:07SPEAKER- That's like a good motorcycle revving on there.

24:10SPEAKER- Yeah, well, I'll cut all that bit out probably,

24:12SPEAKERbut it's called wave soldering.

24:14SPEAKERAnd I don't know what that means,

24:15SPEAKERbut you can ask Twinkle Twinkie in the Discord, so.

24:18SPEAKER- Yeah, he knows this stuff for sure.

24:19SPEAKER- Yeah.

24:20SPEAKER- His workstation is pretty serious from what I've seen.

24:23SPEAKER- Pretty cool.

24:24SPEAKERBut yeah, so this is, the thing about this was,

24:26SPEAKERthis was the first time I've ever done a soldering job

24:29SPEAKERthat I didn't finish and feel like a hack.

24:31SPEAKERLike every time I've tried

24:32SPEAKERto de-solder something complicated before,

24:35SPEAKERit often ended with me doing things

24:36SPEAKERthat are really ill-advised,

24:38SPEAKERlike getting a drill bit that's the right size

24:40SPEAKERand just kind of reaming out the through hole

24:42SPEAKERa little bit with that, which is, just to be clear,

24:45SPEAKERabsolutely not the right way to do that.

24:47SPEAKERThat is like, it's not going to be good

24:50SPEAKERfor what you're doing.

24:51SPEAKER- Does it work?

24:52SPEAKER- Well, yeah.

24:53SPEAKER- I mean, you can only complain so much then, right?

24:56SPEAKER- Well, but the thing is you'll reduce the life of the board.

25:00SPEAKERSo like, on this, I used a lot of flux

25:05SPEAKERto keep the solder flowing and keep it moving

25:07SPEAKERand wick up into the braid and all that.

25:08SPEAKERAnd it took a long time.

25:10SPEAKERBut at the end, it looked perfectly clean.

25:13SPEAKERAnd when I put the new parts on,

25:14SPEAKERthey looked like they were meant to be there,

25:16SPEAKEReven though they were different colors

25:17SPEAKERthan the switches that I started with.

25:18SPEAKERSo I was pretty stoked.

25:21SPEAKER- I'm just going to ask another question.

25:23SPEAKER- Yeah.

25:24SPEAKER- Tangential to this, 'cause I guess that's what I do

25:26SPEAKERwhen I hear about things.

25:28SPEAKER- That's why we're here.

25:29SPEAKER- Yes, I guess so.

25:32SPEAKERAnd again, I apologize, my brain is mush.

25:33SPEAKERI'm trying to think how to phrase this question.

25:35SPEAKERLike, is there anything, is the PCB part of,

25:38SPEAKERor is the board part of a PCB totally inert?

25:42SPEAKERLike, as long as you don't see any traces

25:45SPEAKERrunning through a given part of the board,

25:48SPEAKERis anything ill, are there going to be any ill consequences

25:51SPEAKERif you like drilled a hole through that part of the board?

25:53SPEAKERYou get what I mean?

25:54SPEAKERLike, is there no electrical traces

25:55SPEAKERor anything similar in that spot?

25:58SPEAKER- So it depends on the board.

26:00SPEAKEROn a single layer PCB, you're probably fine.

26:03SPEAKERMy understanding is I've never tried

26:05SPEAKERto actually drill through a board,

26:07SPEAKERbecause that, like, they're a little brittle.

26:11SPEAKERSo you might explode at doing that, I don't know.

26:13SPEAKER- Yeah, this is very theoretical, you know.

26:15SPEAKERIt's not something you should actually try

26:16SPEAKERif you care about the device.

26:18SPEAKER- Most modern boards, like the one on a Raspberry Pi

26:21SPEAKERor a motherboard or something, or a video card,

26:22SPEAKERare multi-level, multi-layer boards.

26:25SPEAKER- Okay, so there's stuff in there.

26:26SPEAKER- Instead of having one conductor, you know,

26:28SPEAKERit's a sandwich of a piece of fiberglass, a conductor,

26:30SPEAKERand then another piece of fiberglass,

26:32SPEAKERand then there's some stuff in between.

26:35SPEAKERAnd the traces are cuts in that conductive layer.

26:41SPEAKERSo if you have a multi-layer board where the holes go,

26:45SPEAKERwhere, like, one hole is connected to level three

26:47SPEAKERand one hole is connected to level seven,

26:48SPEAKERone hole is connected to level five,

26:50SPEAKERyou may not be able to see where the traces are

26:52SPEAKERin the middle layers.

26:53SPEAKERThey may just be visible in the top and the bottom layers.

26:55SPEAKERSo, you know, don't draw holes in bottom boards.

26:59SPEAKER- Again, I'm not recommending it.

27:00SPEAKERI just mean, just theoretically, though,

27:02SPEAKERif you hit a spot on the board that was nothing

27:04SPEAKERbut pure fiberglass, like,

27:05SPEAKERit wouldn't actually affect anything.

27:07SPEAKER- Yeah, if it doesn't explode, you're probably fine.

27:08SPEAKER- Interesting.

27:09SPEAKER- Okay. - Yeah.

27:10SPEAKER- Good to know. - I think, I don't know,

27:12SPEAKERDiscord will tell me if I'm wrong.

27:14SPEAKERWe'll have a correction next week.

27:16SPEAKERYou had talked about, like, learning to fix stuff

27:20SPEAKERby, like, taking apart consoles back in the day.

27:22SPEAKER- Yeah, it's kind of floated that idea

27:23SPEAKERwhen you started talking about your mouse.

27:24SPEAKERIt's just like, ah, maybe we should just talk

27:26SPEAKERabout our history of taking stuff apart.

27:27SPEAKERBut I don't know how much I have to talk about there,

27:31SPEAKERbut yes, modding PlayStations was my very first exposure

27:34SPEAKERto soldering, which I think we've talked about

27:37SPEAKERat some point in some capacity, but.

27:40SPEAKER- Yeah, your long history of console game piracy

27:43SPEAKERhas been a topic of conversation.

27:45SPEAKER- Three or four of them total in my life,

27:48SPEAKERbut actually I don't know how much more there is to say

27:51SPEAKERthan that other than I had a cheap $10 Radio Shack

27:55SPEAKERsoldering iron that I did it with

27:57SPEAKERand never actually upgraded.

27:59SPEAKER- So I never actually did that.

28:01SPEAKER- Really?

28:02SPEAKER- No, I never had a, so I skipped from the N64

28:06SPEAKERto the Xbox One, PS2 generation,

28:09SPEAKERand I never got a PlayStation,

28:10SPEAKERI guess I got a Dreamcast late.

28:12SPEAKERYeah, because I was, like, it was the '90s, man.

28:15SPEAKERI was into Quake.

28:16SPEAKERI didn't want to play any of your Tomb Raiders.

28:18SPEAKERI could have played that on the PC.

28:20SPEAKERI had a video card.

28:21SPEAKER- That's fair.

28:23SPEAKER- What was involved with modding the PlayStation?

28:25SPEAKER- It was like a four-wire ship.

28:27SPEAKERI forget.

28:29SPEAKERExactly what it is.

28:30SPEAKERLike one ground wire and three, whatever, whatever.

28:32SPEAKER- Yeah.

28:33SPEAKER- But yeah, you literally just soldered like four wires

28:35SPEAKERto four different points on the board.

28:36SPEAKERIt was very easy.

28:38SPEAKERPretty hard to mess up.

28:39SPEAKER- So did, but did you have to hit like a jumper

28:41SPEAKERor did you hit a pin, like a through-hole

28:43SPEAKERthat was something else?

28:44SPEAKEROr was it like a place where the,

28:46SPEAKERlike was it one of those little leads

28:47SPEAKERthat came off old school CPUs?

28:49SPEAKER- Oh gosh, I don't know how to describe it.

28:50SPEAKERIt's like the, kind of the pointy,

28:52SPEAKERthat's like something was attached

28:53SPEAKERon one side of the board

28:54SPEAKERand like had a point sticking through to the other.

28:57SPEAKERIs that a through-hole?

28:57SPEAKER- That's a through-hole.

28:58SPEAKER- Okay, 'cause you don't see a hole there.

28:59SPEAKERYou just see the metal.

29:01SPEAKER- Yeah, that was filled with solder.

29:02SPEAKER- Okay, so I didn't realize that

29:04SPEAKERthat's how you would refer to that.

29:05SPEAKERBut yeah, that's what it was.

29:06SPEAKERIf I remember, if memory serves,

29:09SPEAKERand I've still got my last PlayStation

29:10SPEAKERthat I modded in the closet somewhere.

29:12SPEAKERSo theoretically I could open that thing up and look at it.

29:16SPEAKERLook at the job I did here 20, 20 years later.

29:19SPEAKER- Did you have to do that to play games from Japan?

29:21SPEAKER- Yes, like that was for everything.

29:24SPEAKER- Okay.

29:25SPEAKER- And then, gosh, what was it?

29:27SPEAKEREventually, like toward the end,

29:28SPEAKERthey started shipping games

29:30SPEAKERthat defeated the mod chips with software.

29:32SPEAKER- Like would kill them?

29:34SPEAKER- Yeah, or it wouldn't boot.

29:34SPEAKERIt would just like-

29:36SPEAKER- Oh, wow.

29:37SPEAKER- It would not make it to the title screen

29:38SPEAKERif it detected the chip.

29:40SPEAKER- That's a trip.

29:41SPEAKER- Yeah, so that last chip that I put in,

29:43SPEAKERI connected it to a toggle switch

29:45SPEAKERthat would kill the power to the chip.

29:48SPEAKER- Oh, really?

29:49SPEAKER- So I could still play the games that wouldn't boot

29:51SPEAKERbecause, you know, I think Dino Crisis was one of those.

29:56SPEAKER- Oh, that's a trip.

29:57SPEAKER- Yeah, so drilled out a little hole

29:59SPEAKERon the back of my last PlayStation

30:00SPEAKERand just screwed a little Radio Shack rocker toggle switch

30:04SPEAKERin there, turned the mod chip on and off at will.

30:07SPEAKERIt's pretty fun.

30:08SPEAKER- Huh.

30:10SPEAKER- Anyway, I don't know.

30:11SPEAKERI think we've, I always second guess on this podcast

30:14SPEAKERanytime we talk about a thing like this,

30:15SPEAKERlike we must've talked about this before, right?

30:17SPEAKERI have to just be repeating myself for like 30 episodes ago.

30:21SPEAKER- I mean, we touched on it a little bit early on,

30:23SPEAKERI remember, but yeah.

30:25SPEAKER- I also, yeah. - Sorry, go ahead.

30:27SPEAKER- No, I was just to say,

30:28SPEAKERI also don't remember like a pretty substantial chunk

30:30SPEAKERof the episodes from like February of this year

30:33SPEAKERto maybe April of this year, so.

30:36SPEAKER- I don't think people understand

30:38SPEAKERwhen you do this for a living,

30:39SPEAKERyour capacity to forget all of the things

30:41SPEAKERyou've said over time.

30:43SPEAKER(laughing)

30:43SPEAKERI think people like, like in my other life,

30:47SPEAKERpeople will be like,

30:47SPEAKER"Hey, I remember when you gave so-and-so PS2 game

30:50SPEAKERa six point whatever."

30:51SPEAKERAnd I'm like, I don't remember ever playing that game,

30:53SPEAKERlet alone reviewing it.

30:55SPEAKER- Well, you know, it's funny, this is a sidebar,

30:58SPEAKERbut when I was at Maximum PC, I always thought we had this,

31:02SPEAKERwhen I started, we had this list,

31:04SPEAKERlike we just kind of casually stuck up a cutoff.

31:07SPEAKERWe cut off the cover of every magazine of every issue

31:09SPEAKERand just stuck them up on the wall in rows of 12 or 13,

31:13SPEAKERhowever many issues we did that year.

31:15SPEAKERSo, and when we moved offices,

31:18SPEAKERI always fought to keep that to the point that like,

31:20SPEAKERI got a bunch of poster board

31:21SPEAKERand glued them to the poster board

31:22SPEAKERso we could pick them up and move them with us.

31:24SPEAKERBecause it was so useful to have a physical reminder

31:28SPEAKERof like what work was in which months.

31:32SPEAKERLike you just look at the cover and you know like,

31:33SPEAKERhere's the five things that were in that issue

31:35SPEAKERand then that would prompt everything else

31:36SPEAKERthat went in that issue.

31:37SPEAKER- Right.

31:38SPEAKER- And because there were discrete stops and stops,

31:41SPEAKERlike each issue was a discrete thing, right?

31:43SPEAKERLike November, 2000 was, I still remember,

31:46SPEAKERa home theater, first home theater PC build, right?

31:49SPEAKERAnd we would go through those,

31:52SPEAKERlike having those on the wall where you could glance at them,

31:54SPEAKERlet you know exactly where,

31:56SPEAKERlike I can remember where everything was there.

31:58SPEAKERAnd then we started testing and started working on the web

31:59SPEAKERwhere it just never, there's no stop ever.

32:01SPEAKERYou just always keep going and it's all gone.

32:04SPEAKER- I think that is a big part, that's a big part of it,

32:06SPEAKERis that yes, it's just one long unbroken chain of, yeah.

32:11SPEAKER- Yeah.

32:12SPEAKER- Anyway, but I started to say like,

32:14SPEAKERI took apart my receiver, my AV receiver,

32:17SPEAKERa couple of years ago.

32:19SPEAKER- The Sony one?

32:20SPEAKER- Yeah.

32:20SPEAKER- Oh wow, what for?

32:21SPEAKER- It's a long story.

32:23SPEAKERI had some work done on it,

32:24SPEAKERbut then some other stuff got broken at it.

32:25SPEAKERSo I actually ended up having to buy

32:28SPEAKERan entire new face plate for it.

32:29SPEAKERLike that's kind of what happened is the face plate

32:31SPEAKERgot broken in the process of fixing the big LED display

32:34SPEAKERon the front.

32:35SPEAKER- Yeah.

32:35SPEAKER- So I had to straight up go,

32:36SPEAKERlike find whoever Sony's like warranty parts supplier is

32:40SPEAKERand buy a new face plate from them.

32:42SPEAKER- Wow.

32:43SPEAKER- So yeah, so I had to take all that stuff apart

32:45SPEAKERand reconnect all the ribbon cables and blah, blah, blah.

32:48SPEAKER- Those ribbon cables,

32:49SPEAKERlike the ribbon cables are the hardest part

32:51SPEAKERof taking apart modern stuff in my experience.

32:53SPEAKER- Yeah.

32:55SPEAKER- It's really worth,

32:56SPEAKERespecially if you're taking apart something

32:57SPEAKERyou haven't done before and you don't know how to do it,

32:59SPEAKERit's worth taking it.

33:00SPEAKERA, it's worth having nylon spudgers around,

33:02SPEAKERwhich are, they're like little plasticy sticks

33:06SPEAKERthat are non-conductive and pretty soft.

33:10SPEAKERSo it's really hard to kind of jack something up,

33:12SPEAKERbut it's worth learning how those connectors work.

33:14SPEAKER'Cause some of them flip up,

33:15SPEAKERsome of them pull like out away from the socket.

33:18SPEAKERSome of them have weird connectors

33:19SPEAKERthat I've never seen before.

33:20SPEAKERSome flip up from the far side of the socket.

33:23SPEAKERAnd if you, once you mess those up,

33:25SPEAKERyou're basically hosed.

33:26SPEAKER- Yeah, I was, it was a pretty harrowing process.

33:28SPEAKERI'm not gonna lie.

33:29SPEAKERI was pretty proud that it all worked

33:31SPEAKERwhen I put it back together.

33:31SPEAKERAlso the power supply inside that thing looked

33:33SPEAKERlike something that I should not be anywhere near

33:35SPEAKERwith a screwdriver or anything else.

33:38SPEAKER- That's the way the old TiVo's were.

33:40SPEAKERI used to do TiVo upgrades for people,

33:42SPEAKERfor friends when, remember TiVo?

33:43SPEAKERThat was a thing.

33:44SPEAKER- Yeah, oh yeah.

33:46SPEAKER- People would buy like the 14 hour TiVo or whatever

33:48SPEAKERand be like, hey, this thing doesn't hold enough.

33:50SPEAKERCan you do anything about that?

33:50SPEAKERI was like, yeah, I got you.

33:52SPEAKERBring me a hard drive and bring your TiVo over here.

33:54SPEAKER10 o'clock behind the Best Buy, we'll take care of you.

33:57SPEAKERAnd then you have to like bless the hard drive.

34:00SPEAKER- Yeah, you bless the drive.

34:01SPEAKER- We had to take the old drive out.

34:03SPEAKERYou had to bless the drive,

34:04SPEAKERwhich basically was like putting

34:06SPEAKERsome weird file system business on there.

34:08SPEAKER'Cause it was a Linux machine.

34:09SPEAKER- Dark magic.

34:10SPEAKER- But those power supplies were just some exposed fat,

34:14SPEAKERfat capacitors that look like real heart stoppers

34:19SPEAKERif you hit the wrong point on 'em, so.

34:21SPEAKER- Yeah, yeah.

34:22SPEAKER- And all sorts of goopy grease stuff there to cool, anyway.

34:25SPEAKER- Indeed.

34:26SPEAKERI've got something that AV receiver related

34:28SPEAKERthat I want to talk about that would have made sense

34:31SPEAKERin the tech we're excited about part,

34:32SPEAKERbut I don't know if I should save it for that or not.

34:35SPEAKER- I mean, you want to do the tech we're excited about?

34:36SPEAKERWe can go on.

34:37SPEAKER- I guess we just move.

34:38SPEAKER- Let's just hope we're in, man.

34:39SPEAKER- That's right.

34:40SPEAKER- All bets are off.

34:40SPEAKER- We can just move into that.

34:41SPEAKER- Okay, it's actually the third item on that list,

34:44SPEAKERbut I'm just going to read it first

34:45SPEAKERbecause we have got this awkward segue.

34:48SPEAKERHere's what I wrote.

34:50SPEAKER"New TVs kind of maybe because consoles, but not really."

34:53SPEAKER- Nailed it.

34:54SPEAKERThat's a good read.

34:55SPEAKER- Like I was trying to come up with, I was trying.

34:58SPEAKER- Hold on, can you do that one?

34:59SPEAKERLike a little more enthusiasm about because consoles

35:02SPEAKERand a little more dejectedness on but really, not really.

35:06SPEAKER- "New TVs kind of maybe because consoles, but not really."

35:11SPEAKER- Perfect, nailed it.

35:11SPEAKER- Something like that.

35:12SPEAKER- Okay, we'll ship that one.

35:13SPEAKER- Yeah, okay.

35:15SPEAKERYeah, I was just trying to come up with some items

35:16SPEAKERto populate this list with,

35:17SPEAKERand I'm kind of in new TV mode, not really,

35:22SPEAKERbut I'm sort of at least thinking about it

35:23SPEAKERkind of a little bit because of these consoles.

35:26SPEAKER- We went down this path a couple months ago,

35:29SPEAKERand we talked about it a little bit,

35:30SPEAKERand then I decided after looking at what was available

35:34SPEAKERand either the amount of money I would have to spend

35:37SPEAKERto get all the shit that I want in my next TV

35:39SPEAKERor the sacrifices I would have to make

35:42SPEAKERto buy a reasonably priced TV

35:43SPEAKERthat did the things that I wanted,

35:45SPEAKERI was just like, fuck it, I'm waiting.

35:47SPEAKER- What are the things you want?

35:49SPEAKER- Well, I want the new HDMI spec.

35:51SPEAKER- HDMI 2.1 goes without saying, like that's of course,

35:54SPEAKERalthough like the shitty thing,

35:55SPEAKERI think we've maybe mentioned this before,

35:57SPEAKERthe shitty thing is you can have those ports on a TV

36:00SPEAKERand still not support all of those features.

36:02SPEAKER- Right.

36:02SPEAKER- Like it's possible to like, to 4K 120,

36:06SPEAKERbut not support the variable refresh

36:08SPEAKERor the auto low latency, you know,

36:10SPEAKERlike you could still leave features out of that spec

36:12SPEAKERand still say that you're compliant.

36:14SPEAKER- Well, so I wanted that, I wanted variable refresh.

36:16SPEAKERIdeally I wanted like a G-Sync or, you know,

36:18SPEAKERFreeSync type situation that's gonna do the frame buffer,

36:21SPEAKERthe smart frame buffer writing.

36:23SPEAKERAnd I wanted all the HDR business.

36:26SPEAKERI want something that has actual real black levels,

36:29SPEAKERnot a bad LCD.

36:31SPEAKERAlthough I think at this point,

36:32SPEAKERlike the LCDs that do bad black levels

36:35SPEAKERdon't exist in the, even in the low end.

36:38SPEAKERThey're in big set sizes.

36:39SPEAKER- I've been keeping up with the reviews of the,

36:42SPEAKERGod, I want to make sure I keep this straight.

36:44SPEAKERThe mini LED, not the micro LED

36:46SPEAKERis the magic future technology.

36:47SPEAKER- Micro LED is the future.

36:48SPEAKERMini LED is the backlight.

36:50SPEAKER- Micro LED is the like successor to OLED.

36:53SPEAKERCrazy awesome tech.

36:54SPEAKERYeah, you're right.

36:55SPEAKERMini LED is just the standard LCD,

36:57SPEAKERbut with a very high resolution backlight.

36:59SPEAKER- Right, micro LED is when the LEDs

37:01SPEAKERare actually the pixels, not.

37:03SPEAKER- Yes, which is what OLED is as well.

37:05SPEAKERIt's just that OLED is made with organic compounds,

37:07SPEAKERwhich is what the O stands for, which my understanding is,

37:09SPEAKERthat's why they tend to degrade faster.

37:12SPEAKERThose compounds break down.

37:13SPEAKER- Chemistry.

37:14SPEAKER- Yes.

37:15SPEAKER- Yeah.

37:15SPEAKER- Anyway, the mini LEDs, apparently like they're not OLED,

37:19SPEAKERbut they're like shockingly good for LCD

37:21SPEAKERis what the reviews have been saying

37:22SPEAKERthat I've been looking at, so.

37:24SPEAKER- That's what, yeah, that's what like TCL

37:26SPEAKERand all those guys are shipping, right?

37:27SPEAKER- TCL has gone pretty hard into mini LED

37:29SPEAKERas a kind of lower costs competitor to OLED.

37:33SPEAKER- It's no quantum dot, Brad.

37:34SPEAKER- Well, what if you had both?

37:37SPEAKER- One cool word and one kind of okay word.

37:40SPEAKER- Sure.

37:42SPEAKERBut anyway, I don't know.

37:45SPEAKERIt's not really necessary yet.

37:48SPEAKERI mean, it's kind of a nice to have, but eh.

37:52SPEAKER- The quantum dots are the--

37:54SPEAKER- No, just the new TV, I mean, sorry.

37:56SPEAKER- Yeah, I mean, it's funny.

37:58SPEAKERThe end result of that whole conversation for me

38:01SPEAKERwas that like the thing I was excited about was having HDR

38:05SPEAKERand the TV part of it, I could kind of,

38:07SPEAKERlike the higher resolution, frankly,

38:10SPEAKERthe higher resolution seems like a real pain in the ass

38:12SPEAKER'cause it seems like everything is kind of poorly supported

38:16SPEAKERand like are you gonna get 4K worth of pixels

38:22SPEAKERacross your Apple TV or your Roku or whatever?

38:25SPEAKERNo, 'cause no streaming service is gonna stream 4K

38:28SPEAKERat a decent bit rate.

38:29SPEAKERIt's probably still, you know, anyway.

38:32SPEAKERYeah, I just couldn't be asked.

38:34SPEAKER- I am increasingly of the mind

38:35SPEAKERthat trying to run these console games

38:37SPEAKERat native 4K is a fool's errand

38:38SPEAKER'cause like, is it really worth the performance hit?

38:41SPEAKERI really don't think so.

38:43SPEAKERLike, I think saying that you are running at 4K on the box

38:46SPEAKERas a marketing point is way more important

38:49SPEAKERthan actually doing it in terms of the practical benefit

38:51SPEAKERas opposed to like running it at, let's say an 1800 P

38:54SPEAKERwith nice upscaling or, you know, something like that.

38:57SPEAKERLike, I don't think you need to actually tax the machine

39:01SPEAKERto get native 4K versus the benefits that you're getting.

39:04SPEAKER- I mean, the lesson of the 3080 for me is that,

39:08SPEAKERlike I have a 3080 on a Intel i9-9900K, right?

39:14SPEAKER32 gigs of RAM.

39:15SPEAKERIt is not an insubstantial computer.

39:18SPEAKERAnd in order for me to play something

39:20SPEAKERlike "Watch Dogs Legion" at 4K with ray tracing on,

39:23SPEAKERI have to do a whole bunch of other stuff

39:24SPEAKERand then the frame rate is like hinky around 30,

39:28SPEAKERmaybe 45 frames a second.

39:29SPEAKER- That's, and again, to be clear,

39:31SPEAKERthe machine you just described

39:32SPEAKERis like pretty significantly better than these consoles.

39:36SPEAKER- Yeah, so-

39:37SPEAKER- So what does that tell you about how taxing it is

39:40SPEAKERto run games at a native 4K?

39:41SPEAKER- Well, and at the same time, I'd much rather play,

39:44SPEAKERI would much rather have a solid 60 frames per second

39:47SPEAKERwith ray tracing cranked all the way up at 1080P

39:50SPEAKERon a 1080P monitor than do the 4K stuff.

39:54SPEAKERSo yeah, that's where I ended up on that.

39:56SPEAKER- And then of course, the PC gives you the freedom

39:58SPEAKERto actually make those choices.

39:59SPEAKERLike on the console, you're generally stuck

40:01SPEAKERwith the one or two modes

40:02SPEAKERthat you are provided by the developer.

40:03SPEAKERBut the thing I was gonna say is half the people I know

40:06SPEAKERwith 4K TVs are preferring these performance modes

40:10SPEAKERthat all these console games are shipping with right now.

40:12SPEAKERLike everybody I know is using the performance mode,

40:14SPEAKERwhich in a lot of times is like 1080P,

40:16SPEAKERjust because the frame rate is so much more noticeable

40:19SPEAKERthan somewhat higher resolution.

40:21SPEAKER- Well, and the upscalers are really good, is the thing.

40:23SPEAKEREven without doing all the machine learning stuff

40:25SPEAKERthat like DLSS and the DirectX multi-sample

40:28SPEAKERmachine learning super sampling do.

40:30SPEAKER- I like even last year you had like the checkerboard

40:32SPEAKERrendering techniques and stuff like that

40:33SPEAKERthat help you approximate a lot of that detail.

40:37SPEAKER- Well, and having the colors and having the reflections

40:40SPEAKERand all of that stuff is really good

40:41SPEAKERand having the resolution just makes the frame rate then.

40:43SPEAKERSo I mean, look, I also, I probably would feel differently

40:49SPEAKERif I kind of made a half-assed effort to buy a PS5

40:52SPEAKERand then when the pre-orders were a disaster,

40:53SPEAKERI just was like, I'll deal,

40:55SPEAKERlike when I could go to the Target and buy one, I'll do it.

40:59SPEAKERI can wait, I can wait until next year.

41:00SPEAKERLike I would love to be playing Miles Morales right now,

41:02SPEAKERbut I'll happily wait until I have the new console

41:04SPEAKERto do that.

41:06SPEAKERSo, so yeah, like if I had a new console sitting in my,

41:09SPEAKERin my, you know, taken up 18 cubic feet

41:13SPEAKERon my entertainment center right now,

41:14SPEAKERI'd probably be pretty excited about it.

41:15SPEAKERThey might have a different feeling.

41:16SPEAKER- So big.

41:19SPEAKER- And then the last thing, not to ramble about my TV

41:22SPEAKERsituation all day long, but like I've got a 55 inch

41:24SPEAKERand that's probably what I would get in this apartment.

41:27SPEAKERI don't think I would want to go to 65

41:29SPEAKERin the size of living room I have.

41:30SPEAKER- You gotta think about the future, Brad.

41:31SPEAKER- Well, that's the thing, like that's,

41:33SPEAKERthat's really what it comes down to for me is like,

41:34SPEAKERI'm just not going to buy a TV when I don't,

41:36SPEAKERI kind of don't want to live in this apartment forever.

41:39SPEAKERAnd I'm just not going to like, nobody wants to move it.

41:41SPEAKERNobody wants to move a new TV, you know?

41:43SPEAKER- Yeah.

41:44SPEAKER- Like just tough it out on the one you got

41:46SPEAKERand like give it away or sell it or...

41:50SPEAKER- Put it out on the curb with a free sign on it.

41:51SPEAKER- Sidewalk with a free sign.

41:52SPEAKERIt will last about 15 minutes.

41:54SPEAKER- Yeah, some kid will be so stoked

41:57SPEAKERthat they'll have in their bedroom

41:58SPEAKERa 55 inch 1080p plasma set.

42:01SPEAKER- And wait until you get where you're going

42:03SPEAKERand then buy the new TV instead of shipping it once

42:06SPEAKERand then shipping it again.

42:07SPEAKER- That's it.

42:07SPEAKERI mean, cause you gotta store that box.

42:09SPEAKER- You don't wanna keep that box someplace.

42:10SPEAKER- Totally, totally.

42:11SPEAKERScrew all of that.

42:12SPEAKERBut in the meantime, 55 inch, like 1080p at,

42:16SPEAKERI would guess eight, nine feet that I sit away from that.

42:19SPEAKER- Yeah.

42:21SPEAKER- I would guess that's probably pushing

42:23SPEAKERmost people's capability of noticing the difference

42:26SPEAKERat a size and distance of that type.

42:30SPEAKERWhat do you think?

42:30SPEAKER- I think you'd probably, I mean,

42:31SPEAKERyou'd probably notice a higher resolution.

42:33SPEAKER- You probably see a little bit of difference,

42:35SPEAKERbut I bet it's right on the edge.

42:36SPEAKER- Like, so Gary has one of those LG, has a big LG OLED.

42:41SPEAKERAnd when we went over to check that out

42:44SPEAKERand have a kiddo play date, the thing that struck me

42:47SPEAKERmore than the resolution was the HDR.

42:50SPEAKERThe HDR, on HDR content, the HDR is astounding.

42:54SPEAKERLike watching "Thor Ragnarok" or "Wonder Woman"

42:56SPEAKERor "Planet Earth" or something like that,

42:57SPEAKERit was mind blowing.

42:58SPEAKER- HDR and 120 Hertz are both way more noticeable

43:01SPEAKEReye popping features than higher resolution.

43:03SPEAKER- Agreed, yes, 100% agree.

43:05SPEAKER- Yeah, so anyway, whatever.

43:06SPEAKERI'm just kind of, we're just rambling about new TVs

43:08SPEAKERcause it's kind of, kind of on the brain,

43:10SPEAKERbut I can tell you that I've played both of these consoles

43:12SPEAKERon that 1080p set and they look quite good.

43:16SPEAKER- And you're getting a real solid frame rate, I bet.

43:18SPEAKER- Yes.

43:19SPEAKER- Even at the quality settings at that resolution?

43:21SPEAKER- Yeah, I mean, well, you know, it's game dependent.

43:23SPEAKERIt's all entirely up to each developer.

43:26SPEAKER- Yeah.

43:27SPEAKER- Most of the quality are kind of, you know,

43:30SPEAKERthey're using different terminology.

43:31SPEAKERSome of them it's like resolution mode.

43:32SPEAKERSome of them it's like fidelity mode or quality mode

43:35SPEAKERor what do you have?

43:36SPEAKERBut typically that's 30 frames a second from what I'm seeing.

43:39SPEAKER- Interesting.

43:40SPEAKER- The thing I'm noticing is most of these games,

43:44SPEAKERfor whatever reason, they use some, you know,

43:46SPEAKERthey use a rendering technique

43:47SPEAKERthat'll just let you flip back and forth

43:48SPEAKERwithout having to like restart a checkpoint or, you know.

43:51SPEAKER- Yeah.

43:52SPEAKER- Do a vid_restart in the Quake 3 parlance.

43:56SPEAKERYou know what I mean?

43:57SPEAKER- Yeah, I remember.

43:58SPEAKER- The point is that is letting a lot of people

44:00SPEAKERwho I wouldn't normally think of as frame rate snobs

44:03SPEAKERsee the difference in basically real time.

44:06SPEAKER- Yeah.

44:07SPEAKER- And all of a sudden, a lot of people who previously

44:09SPEAKERsuper didn't give a shit about frame rate

44:11SPEAKERare suddenly going like,

44:12SPEAKERI can't do it with these resolution modes.

44:14SPEAKERLike I have to use performance.

44:15SPEAKERIt looks, I think there's psychologically something going on

44:17SPEAKERthat makes the lower frame rate look that much worse

44:20SPEAKERwhen you see it side by side,

44:21SPEAKERliterally flipping it back and forth like that.

44:23SPEAKER- Well, it's definitely a thing that I notice more

44:25SPEAKERif I can like, if you can go from slow to fast

44:29SPEAKERand then back to slow again.

44:30SPEAKERSlow looks bad.

44:31SPEAKER- Yes, for sure.

44:34SPEAKER- I got a new phone this week, Brad.

44:35SPEAKER- Oh.

44:36SPEAKER- My iPhone 12 Pro, the upgrade to my,

44:40SPEAKERthe sequel to my iPhone Pro 10 or iPhone 10.

44:44SPEAKER- Okay.

44:45SPEAKER- Which was a four year old phone, three,

44:47SPEAKERwell, this is the third year I'd had the phone.

44:49SPEAKERSo it came out in 2018.

44:51SPEAKER- Is that the same guts as the iPhone 8?

44:56SPEAKER- I think it had one newer processor,

44:58SPEAKERbut maybe it came out the same year as the iPhone 8.

45:00SPEAKER- I'm gonna have to look that up.

45:01SPEAKERI'm just sitting here thinking if you got rid of that phone,

45:04SPEAKERmaybe I should also get rid of it.

45:05SPEAKER- Well, so I wasn't, I was thinking I wasn't gonna upgrade.

45:08SPEAKERAnd then they had the LiDAR scanner

45:09SPEAKERon the back of the 10, of the 12 Pro.

45:13SPEAKER- Is that what pushed you over the edge?

45:15SPEAKER- Yeah, I can use it for work, it turns out.

45:17SPEAKER- Oh, go on.

45:20SPEAKERWell, back up.

45:21SPEAKERI think we may have, we've talked about LiDAR before,

45:23SPEAKERbut refresh my memory.

45:24SPEAKER- Yeah, yeah.

45:25SPEAKERSo LiDAR uses, basically uses infrared lasers

45:30SPEAKERto scan a room.

45:32SPEAKERSo imagine a connect one, but good.

45:35SPEAKER- Okay.

45:35SPEAKER- And Apple's putting one on the phones

45:37SPEAKER'cause they want to use these for AR positioning,

45:39SPEAKERso they can get precise positioning using like...

45:43SPEAKERThere's a couple of different ways to do precise precision,

45:45SPEAKERinside out tracking in 3D space.

45:47SPEAKEROne of them is using a LiDAR sensor.

45:49SPEAKEROne of them is using SLAM, which is uses two cameras

45:52SPEAKERthat are just normal cameras that are spaced

45:55SPEAKERat different places, far enough apart

45:57SPEAKERthat they can do binocular vision to do the math

45:58SPEAKERbased on image recognition and stuff like that.

46:01SPEAKER- SLAM, it's got to be the most aggressive

46:03SPEAKERand in-your-face acronym for tech I've ever heard.

46:06SPEAKER- Look, you got some SLAM devices in your house.

46:08SPEAKERYou do know it.

46:09SPEAKERYou gotta connect two, that's a SLAMmer.

46:11SPEAKER- Ooh, boy, it sure was.

46:13SPEAKER- You've got a Lenovo windows mixed reality headset.

46:17SPEAKERThat's a SLAM device.

46:18SPEAKER- Okay, all right.

46:19SPEAKER- Yeah, so both are good for different things.

46:23SPEAKERThe LiDAR stuff lets you do some interesting things

46:25SPEAKERthat don't work as well with the SLAM, like the scanning.

46:29SPEAKERSo I downloaded Scandi Pro,

46:31SPEAKERwhich is the gold standard for iPhone scanning shenanigans,

46:37SPEAKERand just waved around my room and got a 3D mesh

46:41SPEAKERof my room in about 15 minutes.

46:43SPEAKER- Wow.

46:44SPEAKER- So phase two is to make a SteamVR load screen

46:48SPEAKERthat's the room that I'm standing in

46:50SPEAKERwhile I'm using SteamVR.

46:52SPEAKER- That's incredible.

46:53SPEAKER- Yeah.

46:54SPEAKER- How would you square the positioning, though?

46:56SPEAKER- I'll have to line it up manually

46:57SPEAKERand then there'll be a little fiddling,

46:59SPEAKERbut that's a minor problem.

47:01SPEAKERYou can use the SteamVR advanced tools,

47:04SPEAKERwhatever that thing's called, to rearrange the room.

47:07SPEAKER- So as you're doing the phone waving around

47:11SPEAKERand filling in the room,

47:12SPEAKERcan you see on the screen how much it's in real time?

47:14SPEAKERYou kind of see where you need to continue waving

47:16SPEAKER'cause it doesn't have enough data.

47:18SPEAKERThat's incredible.

47:18SPEAKER- Yeah, so it shows you the camera feed and then it also...

47:21SPEAKERSo I have a 3D scanner that I used for this early on

47:24SPEAKERin the food days that was made by a place called Structure,

47:27SPEAKERthe Structure sensor that clipped onto an iPad.

47:30SPEAKERAnd you did that and it was great,

47:31SPEAKERbut the problem was it lost tracking

47:33SPEAKERin 3D space fairly regularly.

47:35SPEAKERSo you had to go back and then line it back up again

47:37SPEAKERand then it would resume and pick back up.

47:39SPEAKERWith this, because the accelerometers and gyroscopes

47:41SPEAKERare really good and the LiDAR sensor is fast

47:43SPEAKERand presumably hardware,

47:45SPEAKERthere's some hardware acceleration going on in there too

47:47SPEAKERfor the spatial calculation

47:49SPEAKERso that the AR stuff is rock solid.

47:51SPEAKERThis, you just kind of move it around and it paints over.

47:54SPEAKERSo you start with seeing the camera,

47:57SPEAKERlike just the real light camera of the walls,

47:59SPEAKERand then as it builds the mesh,

48:01SPEAKERit kind of paints 3D white over that mesh.

48:05SPEAKERAnd when you save it, you see the mesh of your room.

48:09SPEAKERYou can scan people's heads,

48:10SPEAKERyou can do all sorts of cool stuff.

48:11SPEAKER- And any old object basically?

48:12SPEAKER- Anything.

48:13SPEAKERSo Scandi, I've only done a couple

48:15SPEAKER'cause I'm not paying for Scandi right now

48:17SPEAKER'cause it's kind of expensive.

48:18SPEAKERIt's like 50 bucks a year, which isn't like...

48:20SPEAKERJust to be clear, I paid $500

48:22SPEAKERprobably for the Structure sensor when it was new.

48:25SPEAKERBut it's an incredible tool.

48:30SPEAKER- That is kind of insane, actually, that you can do that.

48:33SPEAKERI assume the end result is just a physical model, right?

48:36SPEAKERIt's not taking any photography

48:38SPEAKERand overlaying it on the model?

48:39SPEAKER- Oh, it'll do?

48:40SPEAKERNo, it'll scan the model

48:41SPEAKERwith whatever the pictures of the world are yet.

48:43SPEAKEROverlays that pretty well.

48:45SPEAKERSo I haven't gone through

48:46SPEAKERand loaded it up into something on my desktop yet.

48:48SPEAKERThat's the next step.

48:49SPEAKERI literally just got it yesterday afternoon

48:51SPEAKERat like eight o'clock, so.

48:53SPEAKER- Finally, you can fulfill the 25-year-long dream

48:57SPEAKERof making a Doom level out of your office.

48:59SPEAKER- I can make a Doom level out of my whole house.

49:01SPEAKERI can just walk around.

49:02SPEAKERI mean, it'd be probably not super performing

49:03SPEAKER'cause I'll have way too many polys.

49:05SPEAKERBut yeah, it's like...

49:08SPEAKERThis is one of the things that I'm not excited about

49:10SPEAKERfor me to use necessarily

49:12SPEAKER'cause I don't have the right skills

49:13SPEAKERto make that a useful thing

49:16SPEAKERaside from some easy hacks

49:18SPEAKERlike making it my SteamVR loading screen or whatever.

49:21SPEAKERBut I'm super interested like the...

49:23SPEAKEREvery time some piece of novel technology

49:26SPEAKERhas gone from like an expensive thing that's hard to use

49:29SPEAKERto an expensive thing that's easier to use

49:31SPEAKERto a cheap thing that anybody can use,

49:33SPEAKERlike magic stuff has happened.

49:35SPEAKERAnd we've seen that with like accelerometers

49:38SPEAKERand gyroscopes and phones,

49:40SPEAKERbigatte drones and stepper motors

49:44SPEAKERand microcontrollers like Arduino bigatte 3D printers.

49:47SPEAKERAnd like the fact that now anybody

49:51SPEAKERwho buys this $1,000 phone can scan,

49:54SPEAKERyou know, can scan 3D scan stuff

49:59SPEAKERfor practically nothing, 50 bucks a year from Scandi

50:02SPEAKERis gonna be...

50:04SPEAKERI think it's a transformative technology

50:06SPEAKERthat like we don't...

50:08SPEAKERI have no idea what people are gonna use it for

50:12SPEAKERand I'm absolutely fascinated to see.

50:14SPEAKERI think the first thing we'll see is a lot more

50:18SPEAKERstuff like the stock photo libraries,

50:20SPEAKERbut for stock 3D scans of weird objects in the world.

50:23SPEAKER- That's awesome.

50:24SPEAKER- But like, I wanna go to museums

50:25SPEAKERand scan sculptures and stuff like that, right?

50:28SPEAKERLike I wanna get out there and do some weird scans.

50:31SPEAKERIt doesn't work great on glass or reflective stuff.

50:34SPEAKERThat's the always the problem with LiDAR

50:36SPEAKERthat SLAM doesn't necessarily have.

50:38SPEAKER- Stands to reason.

50:39SPEAKERI assume that end product could be imported

50:41SPEAKERinto like a Maya or something similar pretty easily.

50:44SPEAKER- There are pipelines.

50:46SPEAKEROften you'll run it through a thing called Mesh Mixer first,

50:48SPEAKERwhich kind of lets you munch down the...

50:53SPEAKERSo usually on 3D scans, I don't know.

50:54SPEAKERI haven't used Scandi in a long time,

50:56SPEAKERso I don't know how it works now,

50:56SPEAKERbut it used to be that you had imported into a tool

50:58SPEAKERthat would convert the point cloud into a normal human,

51:04SPEAKERlike a normal human, like a mesh basically.

51:07SPEAKER- Right.

51:08SPEAKER- And then from there, you can munch the mesh down

51:11SPEAKERinto like a reasonable number of polygons

51:13SPEAKERand apply the skin to it and turn it down.

51:15SPEAKER- Turn dots into faces.

51:17SPEAKER- Yeah, I mean, once I got to clean my office up

51:19SPEAKER'cause the area behind the green screen

51:20SPEAKERis a horrific mess right now.

51:22SPEAKERBut once I get through that, I'll-

51:24SPEAKER- That's just more complexity to challenge the app with.

51:26SPEAKER- I don't wanna show anybody what it looks like back there.

51:28SPEAKERIt's shameful.

51:29SPEAKER- Is it the bad kind of complexity?

51:31SPEAKER- It is.

51:34SPEAKERLook, it's borderline hoarding at this point, so-

51:39SPEAKER- Okay, fair enough.

51:40SPEAKERTwo points real quick about this

51:42SPEAKER'cause everything you just described sounds amazing

51:45SPEAKERand like not at all what I expected

51:47SPEAKERto hear about the iPhone 12, like not even close.

51:50SPEAKERPoint number one, this feels like another major step

51:53SPEAKERtoward an iPhone just becoming a tricorder.

51:56SPEAKER- I mean, yeah, I think so.

51:59SPEAKER- We're getting there.

52:01SPEAKERJust slap some radiation sensors

52:02SPEAKERand I think we've talked about that before.

52:03SPEAKERIt's not like that stuff doesn't exist.

52:04SPEAKER- You can get those, yeah.

52:06SPEAKER- Like turn it into a Geiger counter

52:07SPEAKERand like two or three other things

52:08SPEAKERand it's like basically a tricorder.

52:10SPEAKER- I think there's a micro particulate sensor

52:11SPEAKERin there now too, I can't remember.

52:13SPEAKERThat might be in the watch.

52:14SPEAKER- That's ridiculous.

52:16SPEAKERThe bigger thing I was gonna say,

52:17SPEAKERand this maybe is a decent segue

52:19SPEAKERinto our last little topic here,

52:22SPEAKERis the implications for asset generation that has.

52:26SPEAKER- Yeah.

52:27SPEAKER- For cranking out 3D models from real world objects

52:29SPEAKERthat you might be able to use pretty quickly.

52:32SPEAKER- So, I mean, I think it's more,

52:36SPEAKERI think it's one step further removed from that.

52:38SPEAKER- Sure, yeah, I don't mean you're like gonna drop

52:40SPEAKERthe tea kettle on your stove

52:42SPEAKERstraight into your Unity level or whatever, but.

52:46SPEAKER- Yeah, we did an episode of the Foo Show

52:48SPEAKERwhere we went in and scanned a bunch of stuff

52:49SPEAKERin Adam Savage's shop and like space,

52:53SPEAKEReverything from spacesuits to one of his Maltese Falcons

52:56SPEAKERto I don't know, a bunch of stuff.

53:00SPEAKERAnd like those scans came back with as many polys

53:04SPEAKERas are in like one of those unreal levels.

53:07SPEAKERLike each scan was like three or 4 million polys,

53:09SPEAKERwhich is a lot.

53:10SPEAKERIt was an incredible amount of data.

53:14SPEAKERYou're able to clean those up and kind of munch them down

53:16SPEAKERand turn a lot of the poly detail into like normal maps

53:19SPEAKERand displacement maps and stuff like that.

53:21SPEAKERAnd that gets it to the point that it'll run in real time.

53:24SPEAKERBut I think what'll happen is,

53:28SPEAKERmy guess is that somebody is going to take,

53:30SPEAKERbuild a clearing house for these scans

53:32SPEAKERand then build some sort of game

53:34SPEAKERor something that will get people to do that work for you

53:38SPEAKERand then use those two inputs and the output

53:41SPEAKERto train a machine learning algorithm

53:44SPEAKERto do that stuff at the same time.

53:45SPEAKERLike if the problem right now with doing that

53:48SPEAKERis it's hard to get the data,

53:49SPEAKER'cause there's a big difference

53:52SPEAKERbetween there being 500,000 3D scanners in the world

53:55SPEAKERand every iPhone five years from now

53:58SPEAKERhaving a 3D scanner built into it, right?

54:00SPEAKERYes.

54:01SPEAKERSo I think my guess is that that's where

54:05SPEAKERthis is all gonna end up.

54:06SPEAKERYeah, yeah, that's what I was getting at.

54:07SPEAKERNot that it's gonna happen tomorrow,

54:08SPEAKERbut it's that same process you were just talking about

54:10SPEAKERof it goes from expensive and hard to do

54:12SPEAKERto expensive and easy to do to cheap

54:15SPEAKERand democratized for everybody.

54:16SPEAKERAnd that's when crazy stuff starts happening.

54:19SPEAKERPretty soon everybody has a podcast, Brad.

54:20SPEAKERThat's all I'm saying.

54:22SPEAKERThat's, nobody should do that.

54:24SPEAKERWe're already there.

54:24SPEAKERThat's, oh my God, I guess you're right.

54:26SPEAKERBrad and Will can have a podcast.

54:27SPEAKERAnybody can have a podcast.

54:28SPEAKERMan, the truer words have never been spoken.

54:31SPEAKERAll right, last thing here.

54:32SPEAKERYeah, you showed me this earlier today

54:35SPEAKERand it blew my mind.

54:35SPEAKERThis, did it?

54:36SPEAKEROkay, I went on one of our discords

54:40SPEAKERand was just like, this looks really good.

54:42SPEAKERAnd I was worried I was being hyperbolic

54:44SPEAKER'cause nobody else really seemed to bite,

54:45SPEAKERbut then you saw it and-

54:47SPEAKERI think they're busy.

54:48SPEAKERYou acted similarly and I was like,

54:49SPEAKERokay, maybe I'm not like totally crazy here,

54:52SPEAKERbut I pulled this because the new consoles came out

54:56SPEAKERand I feel like we have still been kind of fighting

54:58SPEAKERthrough a wave of people going like,

55:00SPEAKERwhen are these gonna look like new consoles?

55:02SPEAKERIt's like, when am I gonna see something

55:03SPEAKERthat looks truly next generation?

55:05SPEAKERWhich like my first response to that is just,

55:08SPEAKERdo you remember every other console launch in history?

55:11SPEAKERThis always happens.

55:12SPEAKERI mean, it always takes some number of months,

55:14SPEAKERtwo years before they really start showing their worth.

55:17SPEAKERI like, I started playing Ghost of Tsushima the other night,

55:20SPEAKERwhich I hadn't played when it came out.

55:21SPEAKERAnd like that game is the opposite end of that spectrum.

55:28SPEAKERLike that's the difference between that

55:29SPEAKERand what a PS4 launch title looks like is astounding.

55:32SPEAKERIt's basically different.

55:34SPEAKERIt might as well be different hardware.

55:35SPEAKERLike to think of The Last of Us 2

55:37SPEAKERand Ghost of Tsushima came out this year

55:40SPEAKERup against a NAC or nothing against NAC or whatever,

55:44SPEAKERbut you know, like-

55:45SPEAKERNo, fuck that, dude.

55:45SPEAKERNAC sucks.

55:46SPEAKERThat happens every generation though, you know?

55:48SPEAKERIt's like put Perfect Dark Zero

55:50SPEAKERup against whatever the last Gears was

55:52SPEAKERthat shipped on the 360.

55:53SPEAKERYou know, it's like, it's always like that.

55:55SPEAKERAnyway-

55:56SPEAKERCameo, I wouldn't, I would not,

55:57SPEAKERbut I'm just saying, I would not have,

55:59SPEAKERif you showed me Gears,

56:01SPEAKERshowed me Ghost of Tsushima in like what, 2010,

56:05SPEAKERwhenever the PS4 came out and said,

56:06SPEAKERthis is gonna run on more or less the same hardware,

56:08SPEAKERI would not have believed it.

56:09SPEAKERTotally, yeah, that's what I'm getting at.

56:11SPEAKERSo like, as much as a lot of people

56:13SPEAKERare sort of tech skeptics about new consoles,

56:16SPEAKERI am always a tech optimist about new consoles.

56:18SPEAKERLike, I at least like to think

56:21SPEAKERI have enough of an understanding

56:22SPEAKERof what the underlying capabilities are

56:23SPEAKERto like, not like see in my mind

56:26SPEAKERwhat they're gonna result in,

56:27SPEAKERbut at least like know that they're not full of shit,

56:29SPEAKERI guess is what I'm trying to say, you know?

56:30SPEAKERWell, yeah.

56:31SPEAKERIt's like, we know how fast these SSDs are, you know?

56:33SPEAKERWe know what these GPUs can do.

56:35SPEAKERLike we know X, Y, and Z technical specs about these things.

56:39SPEAKERAnd like, we might not be seeing it yet,

56:40SPEAKERbut like it's gonna manifest sooner or later.

56:43SPEAKERAnyway, that's kind of a long-winded preamble

56:45SPEAKERfor this thing I stumbled on last night,

56:47SPEAKERwhich is like probably the most next gen looking thing

56:50SPEAKERfrom an actual production game that I have seen so far.

56:53SPEAKERThe clip that you shared of the guys running

56:56SPEAKERthrough like the sand field and stuff like that,

56:59SPEAKERI wouldn't have realized was from a video game

57:01SPEAKERon first glance, except for the animations

57:03SPEAKERa little bit like stilted.

57:05SPEAKERYou can see just enough of the stilted transitions

57:09SPEAKERbetween one run animation and another.

57:11SPEAKERBut yeah, I first came across this on Twitter on my phone.

57:15SPEAKERSo it was like a small animated GIF on my phone.

57:18SPEAKERAnd I thought I quite literally thought it was a video

57:21SPEAKERof the real world.

57:22SPEAKERYeah.

57:23SPEAKERI thought it was like real people running around

57:26SPEAKERshot on camera and not a video game.

57:28SPEAKERAre they, is this Unreal or is this their own engine?

57:30SPEAKERI believe it is.

57:31SPEAKERYes, it's yes.

57:31SPEAKERThis does say it's Unreal.

57:33SPEAKERI wonder it might be Unreal 5.

57:34SPEAKERIt looks like the new like infinite polygon Unreal stuff

57:37SPEAKERthat Tim Sweeney and they were showing off earlier this year.

57:40SPEAKERYeah, I should actually say what we're talking about.

57:42SPEAKEROh yeah, that's quite a good idea.

57:43SPEAKERIt's Embark Studio, which is the studio

57:46SPEAKERthat Patrick Soderlund of DICE and EA founded

57:50SPEAKERafter he left EA.

57:51SPEAKEROh, creator of the Frostbite engine.

57:53SPEAKERSure, yeah.

57:54SPEAKEROh, I don't know if he was the creator of the Frost,

57:56SPEAKERbut he was at DICE when they were creating Frostbite.

57:58SPEAKERDICE, yes, DICE, like a long time well-known

58:02SPEAKERlike rendering house, right?

58:03SPEAKERLike they make some of the best looking games

58:05SPEAKERin the industry.

58:07SPEAKERAnyway, I'm trying to think how to point people to this.

58:10SPEAKERI mean, we'll just put it in the show notes,

58:11SPEAKERbut they put up a blog post or Patrick did on Medium.

58:16SPEAKEROkay, yeah.

58:17SPEAKERYou can just go to medium.com/embarkstudios

58:19SPEAKERand the post is called Our Continued Journey.

58:22SPEAKERWe'll put it in the show notes too though.

58:23SPEAKERYes, but it's just a short, like how long is this loop?

58:27SPEAKERFive, six, seven seconds.

58:30SPEAKERJust a little short animated GIF here.

58:32SPEAKERSomething like that.

58:33SPEAKERBut it's like, yeah, rendering quality,

58:36SPEAKERlike lens effects, you know, camera shake,

58:40SPEAKERall that stuff, animation, like terrain,

58:43SPEAKERkind of surface quality, like all that stuff.

58:45SPEAKERIt's just the, probably one of the best looking things

58:48SPEAKERI have seen to date on a video game console.

58:50SPEAKERWell, and Amy, was the context for this

58:53SPEAKERthat like, this is what it's going to look like.

58:55SPEAKERThis is what like the future,

58:57SPEAKERit looks like for these console.

58:59SPEAKERLike this, this to me--

59:00SPEAKER- That's the game.

59:01SPEAKERI mean, like this, this isn't like a tech test.

59:03SPEAKERI mean, that's--

59:04SPEAKER- Oh, this is a game that they're actually making.

59:06SPEAKER- That is their first game.

59:07SPEAKER- Wow.

59:08SPEAKER- Yeah.

59:09SPEAKER- I mean, the thing is,

59:11SPEAKERI was just gonna say the thing that's interesting to me

59:13SPEAKERabout this generation of consoles

59:14SPEAKERis the addition of all the ray tracing stuff

59:16SPEAKERand the machine learning hardware on the chips.

59:19SPEAKERLike in some ways, the 360 and the PS4 generations,

59:27SPEAKERyou know, the last two generations were,

59:30SPEAKERlike there weren't a lot of leaps

59:32SPEAKERbecause the things that you could do

59:34SPEAKERrequired a lot more work in order to get something out.

59:37SPEAKERLike in order to get some,

59:38SPEAKERit's not like the old days where the 3D pipelines

59:40SPEAKERwere fixed function and like going from the PS1 to the PS2,

59:43SPEAKERthey added a bunch more stuff

59:44SPEAKERto that fixed function pipeline that could do, you know,

59:46SPEAKERsmoke effects and volumetric fog

59:48SPEAKERand all sorts of weird stuff that you hadn't seen before,

59:50SPEAKERbump mapping.

59:51SPEAKERWith the ray tracing and the machine learning stuff,

59:55SPEAKERthere's, it's a real open field in terms of what's available

1:00:00SPEAKERand how people use it on that hardware.

1:00:03SPEAKERAnd like, it could be everything from like sound design,

1:00:07SPEAKERyou know, it's not like, hey, we can turn on god rays

1:00:09SPEAKERif we're on the right hardware now.

1:00:11SPEAKERIt's like, oh, we could use this ray tracing stuff

1:00:13SPEAKERto make an incredible sound field

1:00:15SPEAKERif you're wearing headphones

1:00:17SPEAKERand make a game that takes place mostly in between your ears

1:00:21SPEAKERand not on the screen if we want,

1:00:23SPEAKERor we could go completely the other way

1:00:25SPEAKERand like use this new tool to do stuff.

1:00:29SPEAKERAnd the thing is, it's still so,

1:00:30SPEAKERlike there's been ray tracing hardware in the market

1:00:33SPEAKERfor like two years, right?

1:00:36SPEAKERIt's still, that's not even a full development cycle

1:00:38SPEAKERfor a AAA game at this point probably.

1:00:41SPEAKERIt's still so early, we have no idea

1:00:43SPEAKERwhat people are gonna use this for

1:00:44SPEAKERand how they're gonna use it.

1:00:46SPEAKER- And like the market reality is that the consoles dictate

1:00:49SPEAKERwhat gets developed 99% of the time, right?

1:00:52SPEAKERLike occasionally you'll get some,

1:00:53SPEAKERlike, you know, the days of crisis one,

1:00:55SPEAKERwhere it's like the tour de force PC only

1:00:58SPEAKERlike technical showcase, don't really,

1:01:00SPEAKERthose days are kind of long gone.

1:01:02SPEAKER- Well, crisis one kind of was a flop

1:01:04SPEAKERbecause they were the tour de force PC only.

1:01:06SPEAKER- That's what I'm saying, nobody does that anymore.

1:01:08SPEAKERWhat I mean is like consoles that can do ray tracing,

1:01:10SPEAKERwhich dictate largely what types of games get developed

1:01:13SPEAKERhave been on the market for 48 hours, right?

1:01:16SPEAKERSo like a large scale application of these techniques

1:01:19SPEAKERis just starting.

1:01:21SPEAKER- Well, but at the same time,

1:01:22SPEAKERbecause the tools are a little bit easier to use,

1:01:25SPEAKERyou see stuff like ghost runner,

1:01:27SPEAKERwhere they're doing ray tracing in like a kind of small

1:01:30SPEAKERscale, it's not an indie game, I don't know,

1:01:32SPEAKERI don't know where 3D realms falls these days,

1:01:34SPEAKERbut it like, it's just, that seems like a small studio game

1:01:38SPEAKERand they punched way above their weight

1:01:40SPEAKERbecause they were able to use this stuff really effectively.

1:01:42SPEAKER- Yeah, I actually, I'm really excited to see indies

1:01:45SPEAKERand smaller studios and see what they're going to do

1:01:47SPEAKERwith some of this tech and some of these APIs.

1:01:49SPEAKER- Yeah, and the nice thing about the ray tracing stuff

1:01:52SPEAKERis for the most part, it degrades gracefully

1:01:54SPEAKERif you're playing on hardware that doesn't have it.

1:01:55SPEAKERSo you just, it just turns off and you replace it

1:01:57SPEAKERwith the normal specular maps and, you know,

1:01:59SPEAKERreflection maps and stuff like that.

1:02:01SPEAKERAnd it doesn't look quite as cool,

1:02:03SPEAKERbut it still plays the same.

1:02:04SPEAKERAnd I'm just, I haven't been this excited

1:02:07SPEAKERabout new consoles in a long time,

1:02:09SPEAKEReven though I didn't pony up for either.

1:02:11SPEAKER- Yeah, I'm totally with you, even though,

1:02:12SPEAKEReven though there's not that much at launch

1:02:14SPEAKERto actually show that stuff off right now, but.

1:02:16SPEAKER- Dude, you got a new, that Spider-Man, like I,

1:02:21SPEAKERit's hard for me to be bummed about the launch situation

1:02:24SPEAKERwhen like you have Bugsnax and Spider-Man on the PS5.

1:02:27SPEAKER- I mean, I mean purely from a technical standpoint.

1:02:29SPEAKER- Oh yeah.

1:02:30SPEAKER- Most of these, with the exception of Demon's Souls

1:02:32SPEAKERand like, I'm trying to, Godfall, I think,

1:02:34SPEAKERlike every single other one of those games at launch

1:02:36SPEAKERalso runs on the previous gen console.

1:02:38SPEAKERThat's what I'm getting at.

1:02:39SPEAKER- Yeah, yeah, yeah.

1:02:39SPEAKER- Everything that, practically everything that's out

1:02:41SPEAKERstill has a foot in the previous generation right now.

1:02:44SPEAKER- Well, it turns out-

1:02:44SPEAKER- Just again, like again, trying to satisfy that demand

1:02:47SPEAKERfrom a lot of people of like,

1:02:48SPEAKERI want to see something that really looks new.

1:02:50SPEAKER- Yeah.

1:02:51SPEAKER- This game, which apparently still doesn't have

1:02:53SPEAKERan announced title that Embark put up in this post,

1:02:56SPEAKERlike just this like seven second animated GIF

1:02:59SPEAKERis by far the newest ass looking thing

1:03:01SPEAKERI have seen graphically.

1:03:03SPEAKER- It looks like a star wheel, yeah.

1:03:06SPEAKER- But that's actually not the thing

1:03:07SPEAKERI really got interested in reading this post.

1:03:10SPEAKER- Yeah.

1:03:11SPEAKER- And I would oversell it.

1:03:12SPEAKERI mean, like this footage they put out is very iterative,

1:03:14SPEAKERyou know, like it very much looks like a much better version

1:03:17SPEAKERof the types of, you know, Battlefield and Battlefront games

1:03:20SPEAKERthat DICE was doing for years already.

1:03:22SPEAKER- And they do the clip thing where they're like,

1:03:24SPEAKERit's just a bunch of short takes.

1:03:25SPEAKERYou can't really look at anything long enough

1:03:27SPEAKERto get a good look at it.

1:03:28SPEAKER- Which is a little bit of clever trickery, I don't know.

1:03:31SPEAKERBut the thing that I'm really interested in though,

1:03:33SPEAKERis if you scroll down the page a little bit

1:03:35SPEAKERto the shot of a bunch of character models that they've got.

1:03:38SPEAKER- Yeah, this thing, this is a trip.

1:03:40SPEAKERLike this is the stuff that actually got me excited

1:03:42SPEAKERbecause they're basically, they have a shot here

1:03:43SPEAKERthat of a bunch of quite nice,

1:03:46SPEAKERI mean, I think they look like quite nicely

1:03:48SPEAKERrealistic human character models.

1:03:50SPEAKERI don't know what you think,

1:03:51SPEAKERbut the caption says our procedurally aided

1:03:54SPEAKERand non-destructive character pipeline tool

1:03:55SPEAKERhas significantly reduced the time it takes for us

1:03:57SPEAKERto create and iterate on in-game characters.

1:03:59SPEAKERAnd there's a whole section of this article here

1:04:02SPEAKERthat talks about, I'll just kind of read from it real fast.

1:04:05SPEAKERTraditionally, the biggest chunk of time in game development

1:04:07SPEAKERis centered around simply producing and polishing game assets

1:04:11SPEAKERfor large AAA games.

1:04:12SPEAKERThis is painstakingly tedious involving a lot of manual

1:04:15SPEAKERand boring work and a big reason why burnout and crunch

1:04:18SPEAKERis such a prevalent problem for the industry.

1:04:22SPEAKERTo solve this in the longterm,

1:04:23SPEAKERwe need to become smarter about the way we build games.

1:04:26SPEAKERThis is the exciting part.

1:04:27SPEAKERRight now, there's a combination of technical breakthroughs

1:04:30SPEAKERhappening in tandem in fields like proceduralism

1:04:32SPEAKERand reinforcement learning that will lead to a big shift

1:04:35SPEAKERin how we're able to create and scale game content.

1:04:39SPEAKEROur ambition as a studio is to make use of these

1:04:41SPEAKERbreakthroughs and remove as many of the tedious manual tasks

1:04:44SPEAKERfrom our own workflows as possible.

1:04:46SPEAKERIn certain areas like hard surface modeling

1:04:48SPEAKERor character creation,

1:04:50SPEAKERour artists are now able to create content in days

1:04:52SPEAKERwhere it used to take weeks by applying procedural tools.

1:04:55SPEAKER- It looks like, have you ever seen that Twitter account,

1:04:57SPEAKERthis person does not exist?

1:04:59SPEAKER- Yes, they look like faces from that.

1:05:01SPEAKER- It looks like they've built that.

1:05:04SPEAKER- Totally. - Maybe some sliders

1:05:06SPEAKERthat they can control.

1:05:07SPEAKER- Yes, for like to spit out.

1:05:09SPEAKERAnd those are like probably 2D images

1:05:11SPEAKERthat stuff like that Twitter account is spitting out

1:05:14SPEAKERand these are 3D character models.

1:05:15SPEAKER- Well, but I think that in order for that Twitter account

1:05:18SPEAKERto work, it has to, like the machine learning thing

1:05:20SPEAKERhas an idea of what the 3D shape of a face should look like.

1:05:23SPEAKER- Oh sure, sure, yeah.

1:05:24SPEAKER- And occasionally it makes a nightmare, of course.

1:05:27SPEAKER- Yeah, of course, oh yeah, we've talked about some.

1:05:29SPEAKER- I mean, I'm sure this will too.

1:05:31SPEAKER- Yeah, but I've just been curious conceptually

1:05:36SPEAKERabout this for a long time and I wish I got a chance

1:05:38SPEAKERto talk to more game developers than I do,

1:05:39SPEAKERbut just the idea of procedural generation

1:05:42SPEAKERin your asset pipeline.

1:05:45SPEAKERI assume reinforcement learning is another,

1:05:48SPEAKERis a synonym for machine learning.

1:05:49SPEAKER- Machine learning stuff is my understanding.

1:05:51SPEAKER- Neural net type stuff.

1:05:53SPEAKER- I mean, a lot of times when you do game stuff,

1:05:55SPEAKERlike if you're painting terrain for Unreal Engine

1:05:58SPEAKERor something like that, right?

1:05:59SPEAKERLike you're just applying layers of a map

1:06:04SPEAKERand like one of those layers is often a noise layer

1:06:07SPEAKERto add just random, the kind of randomness

1:06:11SPEAKERthat exists in the real world, right?

1:06:13SPEAKERLike imperfections in the earth

1:06:15SPEAKERand trails and stuff like that.

1:06:17SPEAKERThis is a trip, this is really cool.

1:06:19SPEAKER- They actually, there's another,

1:06:20SPEAKERnot to go on and on about this,

1:06:22SPEAKERbut there's a blog from like a year ago

1:06:24SPEAKERthat I had not seen that they linked to

1:06:25SPEAKERoff of this blog post.

1:06:29SPEAKERIt has a little like 45 second video of a terrain

1:06:31SPEAKERthat they created with some of these tools.

1:06:34SPEAKERAnd if you go look at it,

1:06:37SPEAKERI'm sorry, I'm pulling it up right now.

1:06:38SPEAKERIt's one of the nicest,

1:06:40SPEAKERit might be the nicest looking 3D environment

1:06:42SPEAKERthat would be appropriate for a game that I've ever seen.

1:06:45SPEAKERAnd they say that it took three artists

1:06:47SPEAKERlike two or three weeks to make.

1:06:50SPEAKERSo it seems like, yeah, I don't know, whatever.

1:06:54SPEAKERI'm quickly getting out of my league here,

1:06:56SPEAKERbut it seems like the potential for these tools

1:06:58SPEAKERto empower artists to really just completely go crazy

1:07:01SPEAKERwith their creativity and not be hamstrung by,

1:07:04SPEAKERlike, you know, again, the tedium of the workload,

1:07:07SPEAKERlike you said, could be huge.

1:07:09SPEAKER- Yeah, I mean, I think the goal

1:07:10SPEAKERisn't to take the artist's hand out of any of this work.

1:07:12SPEAKER- No, no, not at all.

1:07:13SPEAKER- The goal is to give them more time

1:07:15SPEAKERto work on the things that matter

1:07:18SPEAKERversus the kind of scut work of, you know, yeah.

1:07:22SPEAKER- It's just a way of more like fully expressing

1:07:26SPEAKERwhatever vision they have, right?

1:07:27SPEAKERI'm very into this and yeah, this is all in real engine.

1:07:30SPEAKERSo yeah, what a cool thing.

1:07:33SPEAKER- Yeah, there's some cool looking shit.

1:07:34SPEAKERAnd again, like both from a human perspective

1:07:37SPEAKERand from a technical and artistic perspective,

1:07:39SPEAKERthe idea of being able to make more

1:07:41SPEAKERand better looking stuff without burning people out

1:07:43SPEAKERand get more of it into every game,

1:07:46SPEAKERlike that's just like extremely cool in every aspect.

1:07:50SPEAKER- It's just another reason that Spelunky

1:07:51SPEAKERis gonna be the game that changed the games industry most.

1:07:54SPEAKER- I guess you're right.

1:07:56SPEAKEROne last tidbit I just thought of,

1:07:58SPEAKERI was talking to some people on the discord

1:07:59SPEAKERabout this this morning and someone pointed out on there

1:08:02SPEAKERwith the insanely high SSD speeds in these machines,

1:08:07SPEAKERwhen you've got this much more detail being produced

1:08:09SPEAKERfor your games, you can stream so much of it into memory

1:08:12SPEAKERso much faster, like you can pack more detail,

1:08:14SPEAKERmore variety into very small areas

1:08:16SPEAKERand just stream in and out as you move around

1:08:19SPEAKERmuch faster than you could before.

1:08:21SPEAKER- Games here.

1:08:21SPEAKER- Like the games are just so big.

1:08:23SPEAKERIt seems like the richness and variety of detail

1:08:25SPEAKERyou're gonna be seeing in games in like two to three years

1:08:27SPEAKERis gonna be pretty, pretty eye-opening.

1:08:31SPEAKER- It's exciting because the impact of machine learning

1:08:35SPEAKERin this instance and associated technologies

1:08:39SPEAKERis hopefully, I mean, it's not gonna happen

1:08:43SPEAKER'cause the games industry sucks in a lot of ways

1:08:45SPEAKERand there's always horrible crunch for the art teams

1:08:47SPEAKERand the programmers and everybody, but.

1:08:49SPEAKER- Yeah, like I don't mean to imply

1:08:50SPEAKERthis is gonna like solve crunch or anything like that, but.

1:08:53SPEAKER- But well, but I mean, yeah, at least,

1:08:57SPEAKERI mean, if it shifts things

1:08:59SPEAKERfrom things that are less fulfilling to work on

1:09:00SPEAKERto things that are more fulfilling to work on, that's good.

1:09:03SPEAKERThat's a good thing. - Yeah, totally.

1:09:04SPEAKERYeah, stuff looks exciting.

1:09:06SPEAKER- Well, cool.

1:09:07SPEAKERWell, Brad, this has been fun.

1:09:08SPEAKERWe should do this again next week.

1:09:09SPEAKER- Yeah, maybe we should just, okay, sure.

1:09:12SPEAKERMaybe we should show up and talk sometimes

1:09:14SPEAKERand see what happens.

1:09:16SPEAKER- As always, thanks to all of our patrons.

1:09:20SPEAKERThere are something like, hold on.

1:09:24SPEAKEROh, I clicked the wrong button.

1:09:26SPEAKERThere are something like 1,275 of y'all right now.

1:09:30SPEAKER- That's a good one.

1:09:31SPEAKER- So thank you all so much

1:09:32SPEAKERand we love chatting with you in the Discord.

1:09:34SPEAKERI said it about, we talked about it last week.

1:09:37SPEAKERWe opened, by the way, I made that parenting channel

1:09:39SPEAKERlast week after we recorded the show

1:09:41SPEAKERand then meant to unlock it once we posted

1:09:43SPEAKERand forgot until somebody reminded me later this week.

1:09:45SPEAKERSo it's up now.

1:09:45SPEAKER- It's been sitting there.

1:09:47SPEAKER- It's been popping off.

1:09:47SPEAKERPeople are sharing everything from what their strategy is

1:09:51SPEAKERfor screens and for young kids to dealing with teenagers,

1:09:55SPEAKERwhich seems like a nightmare.

1:09:59SPEAKERYou can check that out.

1:10:00SPEAKERIt's all the way at the bottom of the real life section.

1:10:03SPEAKERThank you, as always, to our executive producer,

1:10:05SPEAKERlevel patrons, Jacob Chappell, Andrew Cotton,

1:10:08SPEAKERand David Allen.

1:10:08SPEAKERWe really appreciate you guys,

1:10:10SPEAKERbut we also appreciate everybody,

1:10:12SPEAKERwhether you're posting in the Discord

1:10:14SPEAKERor supporting us on the Patreon

1:10:16SPEAKERor just sharing the podcast with your friends

1:10:18SPEAKERif you can't support the Patreon right now.

1:10:20SPEAKER- Yeah, thank you so much.

1:10:23SPEAKER- The parenting channel, I've spent a lot of time in

1:10:27SPEAKERsince I remembered to flip the switch on it.

1:10:29SPEAKERAnd man, huge shout out to everybody

1:10:32SPEAKERwho posted de-soldering tips

1:10:33SPEAKERbecause I would have really fucked up that mouse

1:10:36SPEAKERif I had not and that's nice

1:10:38SPEAKER'cause now the one that's coming is a spare

1:10:39SPEAKERinstead of a replacement, so.

1:10:42SPEAKER- It's all we have on us to have.

1:10:43SPEAKER- Yeah.

1:10:44SPEAKERI guess we'll be back next week.

1:10:45SPEAKERIt's, we're coming up on Thanksgiving.

1:10:47SPEAKEROh, the other thing is people last week

1:10:49SPEAKERafter we did the Patreon episode last month

1:10:51SPEAKERand we talked a little bit about Thanksgiving

1:10:53SPEAKERconvinced me to post Thanksgiving recipes.

1:10:55SPEAKERSo I'll post them in the food channel

1:10:58SPEAKERand I'm probably gonna do a blog post

1:10:59SPEAKERor an email newsletter or something like that.

1:11:01SPEAKER- I have to, I have to avoid the food channel.

1:11:04SPEAKER- Why? - My secret confession.

1:11:06SPEAKERI have not been in there in months

1:11:07SPEAKERbecause it makes me very hungry and very jealous.

1:11:10SPEAKER- No, dude, look, man.

1:11:11SPEAKERLook, if we can't eat, if we can't,

1:11:14SPEAKERone of the things that's funny, Gina and I,

1:11:17SPEAKERwe're talking about this the other day,

1:11:18SPEAKERbut we're both really sick of eating our own food.

1:11:21SPEAKER- Ah, sure. - Like the food that we make.

1:11:22SPEAKER- Yeah.

1:11:24SPEAKER- So we've, we're leading the lead up to Thanksgiving.

1:11:29SPEAKERWe're gonna do an eat out week

1:11:30SPEAKER'cause we also, we have to buy a bunch of groceries

1:11:32SPEAKERway in advance and we wouldn't want to have space

1:11:33SPEAKERin the fridge for regular meals.

1:11:35SPEAKERAnd then we're hoping to work that out on our system

1:11:38SPEAKERand get back on the cooking at home train for Thanksgiving.

1:11:42SPEAKER- A reverse palate cleanser, you might say.

1:11:44SPEAKER- Yeah, exactly.

1:11:45SPEAKER- Now I'm scrolling through the food channel.

1:11:49SPEAKER- It's really good, it's a good channel.

1:11:50SPEAKER- And it's dinner time, we gotta get out here.

1:11:52SPEAKER- Yep.

1:11:53SPEAKERThanks everybody, we will see you all next week

1:11:56SPEAKERwith another episode of Brad and Will at a TechPod.

1:11:59SPEAKER- Oh, that salmon, that salmon looks so good.

1:12:01SPEAKERSalmon's good, man, salmon's real good.

1:12:04SPEAKER- See you, Brad.

1:12:05SPEAKER(upbeat music)

1:12:12SPEAKER(upbeat music)