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184

176: Phone Blasters in DOS Land

2023-03-19 · 1:10:25

00:00SPEAKER- Do you remember where you got your computer information

00:03SPEAKERin the nineties?

00:05SPEAKER- Probably from the Sugar Shack.

00:09SPEAKER- I definitely got like,

00:10SPEAKERI definitely like by the late nineties for sure.

00:13SPEAKERMaybe even mid.

00:14SPEAKERI remember I used to get PC magazine

00:17SPEAKERlike that came to the house.

00:18SPEAKER- Yes. Okay, sorry.

00:19SPEAKERI'm jumping the gun a little bit here.

00:22SPEAKERSugar Shack, that stuff would have been,

00:24SPEAKERlet me quite didn't even come out tonight.

00:25SPEAKER- I think it was the Quake Holio also.

00:27SPEAKER- Yes, I started on the Quake Holio,

00:29SPEAKERbut I figured most people would know it

00:31SPEAKERby its later moniker, but yeah, you're right.

00:34SPEAKERYeah, it was probably more magazines in '96.

00:36SPEAKERWe got our first internet connection in '96,

00:38SPEAKERbut it was a lot of Computer Shopper

00:41SPEAKERand probably PC Magazine or PC World.

00:45SPEAKER- Okay, so I'm enough of a nerd that I saw Computer Shopper

00:48SPEAKERwhen I was at like the B Dalton,

00:51SPEAKERI guess was our bookstore in town.

00:53SPEAKERAnd I was like, I flipped through and I was like,

00:55SPEAKERthis is all ads, I don't want this.

00:57SPEAKERSo I just put it back on the shelf and never bought one.

00:59SPEAKERBut I got, I signed up, I'm gonna go and tell you a secret.

01:02SPEAKERIf you told PC Magazine that you were a CIO or CTO,

01:08SPEAKERthey would just send you the subscriptions

01:10SPEAKERbasically for free, it was like $6 a year or something.

01:14SPEAKERYeah, so I got PC Magazine illicitly for years.

01:17SPEAKER- Holy shit, man, if I had only known.

01:19SPEAKER- Yeah, you work for a 500 person company

01:21SPEAKERand you're the CTO?

01:22SPEAKERYes, we will send you a copy of our business magazine.

01:25SPEAKER- That is duplicitous.

01:28SPEAKERNo shots, no ill intent for the fine folks

01:31SPEAKERthat worked on PC Magazine at the time.

01:33SPEAKERBut that magazine did not align

01:34SPEAKERwith my interests whatsoever.

01:37SPEAKER- I've probably got some in my parents' basement still.

01:39SPEAKERI don't remember for sure,

01:40SPEAKERbut is it kind of a beige box khaki wearing style

01:43SPEAKERof PC Magazine?

01:44SPEAKER- Yeah, like imagine a guy that had some stuff

01:47SPEAKERin holsters on his belt.

01:48SPEAKER- Okay, yeah.

01:49SPEAKER- And that also was really into contact management software

01:52SPEAKERor databases or, hey, what do you think

01:57SPEAKERabout a work group printer, Brad?

01:59SPEAKER- Oh, I think that everybody should be able

02:01SPEAKERto print to the same printer at any time.

02:03SPEAKER- Yeah, they didn't cover Doom for like a year.

02:06SPEAKERSo anyway, I transitioned from PC Magazine

02:11SPEAKERto the early internet in like '95

02:14SPEAKERwhen I got on a shell account, a PPP account.

02:18SPEAKERAnd then like 1997, I was at the screwdriver shop in my,

02:25SPEAKERI've told this story before,

02:25SPEAKERbut I was in the screwdriver shop in Knoxville, Tennessee,

02:28SPEAKERwhere I would buy like stuff that was expensive to ship

02:31SPEAKERwhen I was building new computers for people.

02:33SPEAKERSo like cases, basically, and monitors.

02:36SPEAKERAnd the guy there was like,

02:38SPEAKERhey man, have you seen this new magazine?

02:40SPEAKERI was like, what are you talking about?

02:41SPEAKERMagazine, it's the internet age, man.

02:43SPEAKERWe don't use magazines.

02:44SPEAKERHe's like, no, you should check out this,

02:45SPEAKERyou should check out this boot magazine, man.

02:48SPEAKERI was like, wait, it's a magazine about, it's a shoe?

02:52SPEAKERAre you a foot guy?

02:54SPEAKERAnd he was like, no, it's computer boot.

02:55SPEAKER- I mean, yes, but also.

02:58SPEAKER- So I bought the, which was actually

03:02SPEAKERthe September 1997 issue is the first one I picked up.

03:06SPEAKERThe 13th issue, I was like, oh.

03:09SPEAKER- He was like, yo, look at these guys, the B is lowercase.

03:12SPEAKERThat's how cool these guys are.

03:13SPEAKER- They're speaking my language, man.

03:14SPEAKERHere's the thing, they're into the same things I'm into.

03:17SPEAKERThey're into like fast computers and 3D accelerators

03:22SPEAKERand like having a LAN at your house in 1997.

03:25SPEAKER32 bit operating systems.

03:27SPEAKER- Yeah, it was a revelation.

03:30SPEAKERAnd honestly, like they did the first

03:33SPEAKERhow to build your PC thing around the same time that I saw.

03:36SPEAKERLike I had, when I built my first PC,

03:39SPEAKERI read the how-to on Tom's Hardware

03:41SPEAKER'cause there was a famous how-to like end of '97,

03:44SPEAKERmid '97 sometime.

03:46SPEAKERThere was like, hey, here's how to build a K6

03:48SPEAKERor a Pentium computer with a Socket 7 CPU.

03:52SPEAKERAnd I read all that, but then I needed to take the parts

03:55SPEAKERout of the old PC 'cause some of them

03:56SPEAKERwere going in the new PC and I had to copy a boot.

04:01SPEAKERAnd I flipped it open and I kept it open

04:03SPEAKERand I looked at the tiny little pictures on the page

04:05SPEAKERand I was like, okay, you do this and this

04:06SPEAKERand this and this and this.

04:07SPEAKERI think I can do it.

04:08SPEAKERAnd I only had to take the bits out that needed,

04:10SPEAKERI needed to make the old PC work once to go back online

04:13SPEAKERand find out what I'd messed up

04:15SPEAKERbefore I finally got it up and running.

04:16SPEAKERAnd like that was the beginning of me

04:19SPEAKERwas being in a, that was beginning of a nerd phase

04:21SPEAKERthat's now lasted 30 some years, so.

04:24SPEAKER- The rest was history.

04:25SPEAKERWe've violated tech pod law number one.

04:29SPEAKER- Which is?

04:30SPEAKER- We've done the cold open about the episode topic.

04:32SPEAKERWe got to pivot immediately.

04:34SPEAKER- Oh crap.

04:35SPEAKER- Apple pie.

04:37SPEAKER- What's your favorite, what's your St. Patrick's day food?

04:39SPEAKER- Something something old monitors.

04:41SPEAKER- Yeah, I really, I really, I really like hot sauce.

04:46SPEAKER- Hot sauce?

04:48SPEAKER- I barely knew her.

04:50SPEAKER(upbeat music)

04:54SPEAKER(upbeat music)

05:18SPEAKER- Welcome to Brad and Will Made a Tech Pod.

05:21SPEAKERI'm Will.

05:21SPEAKER- I'm Brad.

05:24SPEAKER- I don't have, I got nothing.

05:26SPEAKERNow is the part where we usually do the thing

05:27SPEAKERthat I just did, I fucked up.

05:29SPEAKERI'm sorry, I messed it all up.

05:31SPEAKER- Too late, nope, we're going.

05:33SPEAKERWe're already going, we're in it.

05:35SPEAKER- So we are, okay, we had some options for stories this week

05:40SPEAKERand kind of everything in the tech news right now,

05:42SPEAKERa little bit of a bummer.

05:44SPEAKERAnd we already did a machine learning thing a few weeks ago.

05:47SPEAKERSo GPT-4, we're not talking about that.

05:50SPEAKER- It's like, it's all, everything is GPT-4

05:52SPEAKERand mid-journey five right now.

05:55SPEAKERWe can't just do every other episode about AI.

05:57SPEAKER- At one point, well, I mean, that's what the singularity is

06:01SPEAKERis all stories become about AI eventually.

06:03SPEAKER- I guess so.

06:06SPEAKER- I logged on to Mastodon and everybody's like,

06:08SPEAKER"Oh man, everything I see on the internet

06:09SPEAKERis just bumming me out more this week."

06:11SPEAKERAnd then I was like, "Well, I'll go to where

06:13SPEAKERand see if it's any better over there."

06:14SPEAKERAnd same post, it was the exact same post

06:16SPEAKERfrom a completely different person.

06:17SPEAKERIt was like everything on the internet is bumming me out

06:19SPEAKERmore than the last thing I saw.

06:21SPEAKER- I can tell you with confidence,

06:23SPEAKERit is never better over on Twitter these days.

06:25SPEAKER- Oh yeah, no, Twitter is never good.

06:27SPEAKERTwitter is, it's always a mistake to go to Twitter.

06:31SPEAKERBut anyway, so Mastodon generally pretty positive,

06:35SPEAKERbut a lot of people, a lot of folks that I follow there

06:38SPEAKERare like run small businesses

06:39SPEAKERand were affected by the SVP stuff,

06:41SPEAKEReven though it ended up being kind of okay.

06:44SPEAKERAnyway, we decided this week to do something

06:47SPEAKERthat we haven't done in a minute

06:49SPEAKERand delve into a classic magazine issue.

06:54SPEAKER- That's right, we decided to take a trip back

06:57SPEAKERto a simpler time, 1996, September,

07:01SPEAKERbut probably realistically like May or June,

07:05SPEAKERmaybe even April.

07:06SPEAKER- Well, it's spoken like a magazine editor.

07:08SPEAKER- Yeah.

07:09SPEAKER- All I know is what's on the book.

07:10SPEAKER- Yeah, the book, so, okay, so first issues are weird

07:14SPEAKERbecause they usually, with the first issue of a magazine,

07:20SPEAKERyou're not just writing the content of the magazine,

07:22SPEAKERyou also have to figure out what the sections

07:25SPEAKERof the magazine are.

07:26SPEAKER- Right, and what the tone is.

07:27SPEAKER- And the tone, and then you have to figure out the design

07:29SPEAKERand you have to, usually it takes longer than a month

07:32SPEAKERto put together the first couple issues of a magazine

07:34SPEAKER'cause there's some speed bumps, especially back then,

07:37SPEAKER'cause this was all, this would have all been done

07:39SPEAKERon QuarkXPress and then shot on film,

07:41SPEAKERwhich adds an extra week to the whole process, so maybe two.

07:44SPEAKER- Did we say what we're doing?

07:45SPEAKERIt's the first issue of boot.

07:47SPEAKER- Yeah, this is the first issue of boot magazine.

07:48SPEAKER- Boot magazine issue numero uno,

07:51SPEAKERwe'll put a link to the PDF,

07:52SPEAKERit's right there on archive.org in the show notes.

07:56SPEAKER- This is the magazine that later on became Maximum PC

07:58SPEAKERwhere I kind of, where I became a magazine person.

08:03SPEAKERA boot ran from September of '96 until like,

08:07SPEAKERI think August of '99 or 2000, must have been '99.

08:12SPEAKERAnd then Future bought the list of a magazine

08:17SPEAKERcalled I think Home PC and they combined boot and Home PC.

08:21SPEAKERSo Home PC was like this,

08:24SPEAKERit was like good housekeeping, but for computers.

08:27SPEAKER- Wait a minute.

08:28SPEAKER- If you wanted to find a magazine that would tell you

08:30SPEAKERhow to like do your taxes or keep a family budget

08:34SPEAKERor have a recipe catalog, Home PC was it.

08:38SPEAKER- Okay, I was trying to understand 'cause I mean,

08:40SPEAKERwe've talked about the beige box khaki PC magazines.

08:43SPEAKERWe've talked about the edgy gamer rags.

08:47SPEAKERI was trying to figure out

08:48SPEAKERwhere the kind of homemaking PC part fit in,

08:51SPEAKERbut that makes sense.

08:52SPEAKER- Yeah, so the thing I will say,

08:58SPEAKERI did not, okay, I never actually read

09:00SPEAKERthis copy of the magazine, this issue of the magazine.

09:02SPEAKERI don't think, we didn't have very many of them

09:04SPEAKERat the office when I was there.

09:05SPEAKERSo it wasn't, somebody scanned it a few years ago

09:07SPEAKERand put it on archive.org, which was kind of,

09:09SPEAKERwe'll put a link to the show notes so you can follow along.

09:12SPEAKERI was surprised by how much conversation

09:14SPEAKERabout erections there is in this magazine.

09:17SPEAKER- Yeah, I wasn't gonna lead with that, but yes,

09:19SPEAKERlike the dream machine cover story in this,

09:21SPEAKERlike in paragraph one is like, don't do this.

09:25SPEAKERThat's sissy stuff.

09:26SPEAKERYou go, you wanna do that instead.

09:28SPEAKERIt's just like, man, it was the nineties.

09:30SPEAKER- The tone is, it is very much of the nineties.

09:33SPEAKER- Although like frankly, this is kind of mild, I think,

09:37SPEAKERby the standards of the time, considering that like

09:39SPEAKERPC accelerator was only a couple, three years away.

09:43SPEAKER- Well, yeah, PC accelerator was a different,

09:45SPEAKERPC accelerator trying to do like a UK style lad mag

09:49SPEAKERfor video games.

09:50SPEAKER- Yes.

09:53SPEAKER- So of the folks that are on this initial masthead in 1998,

09:58SPEAKERJohn Phillips wrote a thing or two here and Michael Brown,

10:01SPEAKERwho ended up working with me when I was at Maximum PC

10:04SPEAKERwith the only ones there.

10:05SPEAKERThere's some other names that you'll recognize

10:07SPEAKERthat pop up here and there, but like it was the tone,

10:13SPEAKERmy understanding is that the tone both in the office

10:16SPEAKERand of the magazine changed pretty dramatically

10:18SPEAKERin the two years following the publication

10:20SPEAKERbetween when this came out

10:22SPEAKERand when I started writing for the book.

10:25SPEAKER- Probably natural for any new thing of this nature, right?

10:28SPEAKER- Not a bad thing.

10:29SPEAKER- You're gonna try a bunch of stuff

10:30SPEAKERand then things are going to evolve.

10:31SPEAKERCan I just ask, I mean, yeah, I mean this respect

10:36SPEAKERand this question is not really serious,

10:38SPEAKERbut is Brad Dosland a real name?

10:41SPEAKER- Brad Dosland is Brad's real name.

10:44SPEAKERSo my overlap with Brad at the company

10:46SPEAKERwas precisely one day.

10:48SPEAKERMy first day at the magazine was his last day at Imagine.

10:53SPEAKERSo I met him a couple of times at other things since then,

10:56SPEAKERbut yeah.

10:57SPEAKER- I just, Dosland is such an amazing name

11:00SPEAKERfor somebody who runs a computer.

11:01SPEAKER- I think you pronounce it Dosland is how he says it,

11:04SPEAKERbut I'm not sure.

11:05SPEAKER- I'm sorry.

11:06SPEAKER- I mean, it is a funny name for a computer guy though.

11:08SPEAKERSo, but it's not like a real,

11:09SPEAKERit's not like a fake character.

11:11SPEAKER- No, I don't like it.

11:13SPEAKER- But like what's his name?

11:14SPEAKERCringely on the back of the PC mag issues

11:18SPEAKERwas a completely made up character.

11:21SPEAKER- Oh, or yes, your Sushi X's.

11:23SPEAKER- Your Sushi X or whatever, yeah, exactly.

11:26SPEAKERI was gonna say to give context, this is the first issue.

11:29SPEAKERProbably they worked on it for at least two months,

11:31SPEAKERmaybe a little bit more.

11:33SPEAKERThey rolled CD-ROM today.

11:35SPEAKERFuture had this magazine called CD-ROM today

11:37SPEAKERthat was like about all your multimedia shit

11:40SPEAKERthat people clearly were not enthusiastic about anymore

11:42SPEAKERin mid 1996.

11:44SPEAKERAnd they rolled that magazine to this.

11:45SPEAKERSo CD-ROM today became boot.

11:48SPEAKERAnd the letter section is clearly people responding

11:54SPEAKERto the news that CD-ROM today was going to become boot.

11:58SPEAKER- That was like one of my first questions

12:00SPEAKERwas coming across the letters page

12:01SPEAKERin the first issue of this magazine.

12:03SPEAKERI was like, how did they get letters?

12:04SPEAKER- So typically you just made them up for the first episode,

12:07SPEAKERfor the first issue of a new magazine.

12:08SPEAKER- Okay.

12:09SPEAKER- Like you would get-

12:10SPEAKER- Stephanie, was that common?

12:12SPEAKER- So you would, there were often preview issues.

12:15SPEAKERSo you'd make like a preview,

12:16SPEAKERa little like 20 page preview thing

12:18SPEAKERthat would go to advertisers and stuff

12:19SPEAKERso they could sell ads in it.

12:21SPEAKERAnd you would take those preview things

12:24SPEAKERand take them to other staffs at the publishing company

12:29SPEAKERand be like, hey, can you read this and write me a letter

12:33SPEAKERfor this issue and give it a fake name.

12:36SPEAKER- Wait a minute, we could be doing Q&A episodes every week

12:38SPEAKERif we just made up all the questions.

12:40SPEAKER- Hey Brad, what questions would you like to ask today?

12:43SPEAKERYeah, so people didn't always do that,

12:46SPEAKERbut that was often what happened.

12:48SPEAKER- Man, everything I knew was a lie.

12:51SPEAKER- I mean, look, the thing you have to remember,

12:53SPEAKERand I say this with a lot of love,

12:57SPEAKERwhen you're sitting at home reading a magazine,

12:58SPEAKERyou think, oh man, these people are in an ivory tower

13:02SPEAKERon top of a hill.

13:03SPEAKERThey're so smart, they know everything and they're working,

13:05SPEAKERthey're like, they're the best of the best of the best.

13:08SPEAKER- Yeah, they wouldn't have these jobs

13:09SPEAKERif they were not the best of the best, would they, right?

13:12SPEAKER- Well, I mean, so realistically,

13:15SPEAKERthe reason most magazine people had jobs in my experience

13:18SPEAKERwas because they understood the topic pretty well,

13:21SPEAKERbut were pretty good writers

13:22SPEAKERand could write consistently on deadlines.

13:24SPEAKER- Yes, that actually, now that you say that,

13:26SPEAKERand that all just went into kind of hyper gear

13:29SPEAKERonce everything moved online, it was like,

13:32SPEAKERcan you turn copy out very fast

13:35SPEAKERwas kind of like the number one job requirement.

13:37SPEAKER- Yeah, it's like, they hired me at Max PC specifically

13:39SPEAKERbecause I understood the technology really well

13:42SPEAKERand I could write, and they needed somebody to make sure

13:46SPEAKERthat like the staff, over the years,

13:49SPEAKERthat magazine staff became less and more technical

13:52SPEAKERover at different periods.

13:54SPEAKERAnd I came in at a time when we were probably

13:57SPEAKERat the nadir of technical, not like,

14:00SPEAKERwe weren't people who didn't use technology,

14:03SPEAKERbut it was, there were, Gordon was on staff

14:06SPEAKERand pretty much nobody else was like a kind of gear head

14:09SPEAKERnumbers and bits guy, bits person.

14:12SPEAKERSo they brought me in to like fact check

14:15SPEAKERthe entire magazine basically every month.

14:17SPEAKER- Whoa, that sounds like a lot.

14:21SPEAKER- I mean, I was 25 and had a lot of energy

14:23SPEAKERand a fair amount of free time

14:25SPEAKERand didn't believe in work-life balance

14:27SPEAKERat that point in my life.

14:28SPEAKERSo yeah, it was a lot.

14:29SPEAKER- A familiar story.

14:30SPEAKER- Yeah, exactly.

14:32SPEAKERYou know the same people.

14:33SPEAKER- Yes, let me ask real fast.

14:35SPEAKERYou said the spun out of a future book, but the Imagine.

14:38SPEAKER- Imagine at the time.

14:39SPEAKER- Okay, so you're using that as a stand-in, so.

14:43SPEAKER- Well, so Imagine got bought by Future PLC in the UK

14:46SPEAKERin like '96, I think, sometime right before this.

14:50SPEAKER- Oh, okay.

14:50SPEAKER- Chris Anderson started them both,

14:52SPEAKERbut he got runoff from the UK or something

14:55SPEAKERand then ended up coming back triumphantly and taking it.

14:57SPEAKERI don't remember the full story

14:58SPEAKERthat that was before my time, but.

15:00SPEAKER- Okay, I mostly bring this up

15:01SPEAKERbecause Next Generation magazine also started

15:03SPEAKERright around this time, maybe '95, if I had to guess.

15:07SPEAKERAnd like people, a lot of people will remember that

15:09SPEAKERas the somewhat highfalutin video game magazine

15:13SPEAKERwith the extremely thick glossy cover stock.

15:16SPEAKER- Well, it was, so at the time the common wisdom was,

15:21SPEAKERhey, you can't do a cross-platform game book

15:24SPEAKER'cause Nintendo people are gonna buy Nintendo Power

15:27SPEAKERand PlayStation people are gonna buy OPM or PSM,

15:31SPEAKERthe PlayStation magazine, the unofficial one, et cetera.

15:35SPEAKERThe thing about Next Gen was they thought

15:39SPEAKERthat there was a high-end market for game coverage.

15:43SPEAKERLike somewhere, they live somewhere

15:45SPEAKERbetween like a high-end enthusiast book

15:48SPEAKERand an industry trade book where you were doing kind of like

15:52SPEAKERwhat became stuff you'd see in like Game Developer Magazine.

15:55SPEAKERThey often had like interviews

15:57SPEAKERthat got into like the business of games

15:59SPEAKERand stuff like that in addition to just playing,

16:01SPEAKERtalking about which games ripped.

16:02SPEAKERAnd yeah, Next Gen, I don't know if this was true,

16:07SPEAKERbut the joke at the office was always

16:08SPEAKERthat Next Gen continued to run for so long

16:10SPEAKERdespite being tiny and making no money

16:13SPEAKERbecause Bill Gates was known to read it

16:15SPEAKERand would give them interviews all the time.

16:17SPEAKER- They didn't make no money.

16:18SPEAKER- Didn't make any money.

16:19SPEAKER- Interesting, so okay,

16:21SPEAKERlike three things dovetailing together here.

16:23SPEAKERSo on page 22, gaming according to Gates,

16:28SPEAKERas you pointed out in the no stock we made for this,

16:30SPEAKERthey got an interview with Bill Gates in this thing

16:32SPEAKERand it wasn't even like the lead.

16:33SPEAKER- But they didn't even make a feature out of it.

16:35SPEAKER- It's just this two-page little interview

16:37SPEAKERat the front of the magazine

16:38SPEAKERabout video games in Windows according to Bill Gates.

16:43SPEAKERChris Charla of Next Generation Magazine

16:45SPEAKERwas involved in this interview.

16:46SPEAKERSo like they mentioned right in the interview

16:48SPEAKERor in the intro to this piece here,

16:51SPEAKERChris Charla of Boots' sister publication, Next Generation.

16:54SPEAKER- My guess is that they trotted Gates to E3

16:58SPEAKERto talk about, or GDC maybe,

17:01SPEAKERto talk about what was gonna be direct.

17:05SPEAKERI mean, I guess direct X was out by that point,

17:07SPEAKERbut he came to beat the drum for direct X would be my guess.

17:11SPEAKERAnd they got a 10 minute interview with him at the booth

17:15SPEAKERwould be my assumption.

17:17SPEAKERCharla now of course is, you know,

17:20SPEAKERit at Xbox and does games for Xbox.

17:23SPEAKER- Wait, is that how you say that?

17:25SPEAKERIt at Xbox?

17:26SPEAKER- It at Xbox.

17:27SPEAKER- Oh. - You say ID?

17:28SPEAKER- I always said ID at Xbox.

17:30SPEAKER- I don't know.

17:31SPEAKER- Let's get some marketing people on the phone,

17:33SPEAKERclear this up.

17:35SPEAKER- My game is published by, or not published by, but anyway.

17:38SPEAKER- Are you guys part of that program?

17:39SPEAKER- We associate with them on the regular.

17:40SPEAKERI have no idea how they say it.

17:42SPEAKER- I mean, that's a whole other tangential thing

17:44SPEAKERthat people outside the games industry

17:46SPEAKERprobably don't care as much about,

17:47SPEAKERbut like, yeah, Charla has mentioned it here,

17:49SPEAKERDoug Lombardi is the news editor of this first issue.

17:52SPEAKER- He was the news editor for almost the whole first year

17:54SPEAKERand then he went to work for Valve.

17:55SPEAKER- Yeah, and yes, Doug Lombardi,

17:57SPEAKERthe very, very long time Valve PR guy

18:00SPEAKERwho has just recently left, I believe.

18:02SPEAKER- Yeah, I believe so.

18:03SPEAKER- Yeah, so we flagged a bunch of stuff to talk about in here.

18:07SPEAKER- But well, not to roll back, but my point is,

18:11SPEAKERmy point about how these folks were putting together

18:16SPEAKERa really big magazine that covered a lot of stuff

18:19SPEAKERon probably a four or $5,000 contribs budget,

18:22SPEAKERwhich sounds like a lot, but when you consider each review,

18:25SPEAKERit was probably four or $500.

18:27SPEAKERThe art costs money, the photos cost money,

18:29SPEAKEReverything costs money, it doesn't go very far.

18:32SPEAKERSo everybody that was on the staff was writing stuff

18:34SPEAKERfor these future books, that was the model.

18:37SPEAKERAnd they were going, this wasn't,

18:41SPEAKERI mean, I know the joke that you web people

18:44SPEAKERalways used to say was that we would fuck around

18:46SPEAKERfor three weeks and then bang out a magazine

18:47SPEAKERin the last week.

18:48SPEAKER- I'm not saying every magazine did that.

18:50SPEAKERI just got the impression the ones I knew

18:52SPEAKERwere sort of that way.

18:56SPEAKER- If we had done that, then we would have,

18:57SPEAKERlike with hardware stuff, you had to have

18:59SPEAKERthe hardware stuff done 'cause it had to be done

19:01SPEAKERin time to be photographed and have the photographs developed

19:03SPEAKERand put in the magazine or else the issues

19:06SPEAKERjust wouldn't get done.

19:07SPEAKER- Sure.

19:07SPEAKER- So yeah, anyway, that's the end of my.

19:11SPEAKER- It's a pretty big spread in here of areas of coverage.

19:15SPEAKERI mean, this cover story is this $5,000 dream machine build,

19:18SPEAKERbut then like there's an interview with Jean-Louis Gasset

19:21SPEAKERin here about the B box, which they were about to launch.

19:25SPEAKERAnd he's in there talking about C++ developers

19:27SPEAKERand courting them.

19:28SPEAKERAnd there's like stuff about T1s and ISDN lines in here.

19:32SPEAKERThere's all kinds of like gadget PDA type reviews.

19:35SPEAKER- Web design stuff.

19:36SPEAKER- Yeah, there's a web design article.

19:38SPEAKERThere's a whole game review section.

19:41SPEAKERThere's a review of 3D Studio Max in here.

19:44SPEAKERThere's a lot of stuff.

19:45SPEAKERThere's a speaker roundup.

19:46SPEAKER- Yeah.

19:47SPEAKER- This is like, it's kind of, this magazine

19:49SPEAKERis like kind of all things to all people almost,

19:51SPEAKERit feels like.

19:51SPEAKER- Well, I mean, it was, I think the idea originally

19:55SPEAKERwas to make an enthusiast, I mean, it always was really,

19:58SPEAKER'cause even at Maximum PC, we tried to do the same thing.

20:00SPEAKERIt was always a magazine for enthusiasts,

20:05SPEAKERcomputer enthusiasts who did whatever you could do

20:07SPEAKERwith the computer.

20:08SPEAKERSo it was a broad mandate.

20:11SPEAKERThe thing that struck me just in general reading this,

20:15SPEAKERI don't think a lot of the people who were writing

20:16SPEAKERabout this stuff were very good at the stuff

20:18SPEAKERthat they were writing about sometimes.

20:20SPEAKERLike, you know, like the 3D Studio Max review

20:24SPEAKERis clearly written by somebody who has used some software

20:26SPEAKERand not who is like a day-to-day 3D Studio Max user.

20:29SPEAKER- Yeah, I get it.

20:31SPEAKERHaving done freelance myself not long after this,

20:34SPEAKERI kind of get it, you know, sometimes you get an assignment

20:37SPEAKERand you just need to make rent.

20:38SPEAKER- Yeah, I mean, you figure, well, you figure it out

20:40SPEAKERand like, no, no, no knock on whoever wrote that review.

20:44SPEAKERI apologize for being snarky about it.

20:46SPEAKERBut like later on, we, like once the magazine

20:49SPEAKERwas established and definitely by the time I was in charge

20:51SPEAKERof it in like 2004, 2005, we would just say,

20:55SPEAKER"No, we're not going to cover that

20:56SPEAKER'cause we can't find somebody who knows enough

20:58SPEAKERto do the review."

20:59SPEAKERBut when you're starting on your fledgling

21:01SPEAKERand also all of this stuff is a lot newer in '96, right?

21:06SPEAKERSo you kind of, you get the opportunity

21:08SPEAKERto try 3D Studio Max.

21:09SPEAKERSomebody's like, "Yeah, I'll try that.

21:10SPEAKERI'd like to see how that works."

21:11SPEAKERThat's cool.

21:12SPEAKERAnd you make it work, so.

21:16SPEAKERAnyway, yeah, where do you want to start?

21:17SPEAKERWe talked about Bill Gates.

21:18SPEAKERThe Bill Gates interview has a real good quote

21:21SPEAKERwhere he says, let's see, he says--

21:27SPEAKER- Oh, the SGI stuff?

21:29SPEAKER- Yeah, he's like, "In a couple of years,

21:31SPEAKERthe computer hardware is going to be good enough

21:33SPEAKERthat we're going to be faster

21:34SPEAKERthan the fastest SGI workstation."

21:36SPEAKERWhich turned out to be 100% true

21:38SPEAKERbecause the fastest SGI workstation

21:40SPEAKERwas the same workstation that was available at this point

21:43SPEAKERtwo years later when they went out of business, so.

21:45SPEAKER- A lot of things you can say about Bill Gates,

21:47SPEAKERbut he nailed that one on the head.

21:48SPEAKERI mean, that's quite literally like the narrative

21:50SPEAKERis that's what put SGI out of business

21:52SPEAKERwas the commodity x86 boxes.

21:54SPEAKER- Yeah.

21:54SPEAKER- Getting better at a 10th of the cost, right?

21:57SPEAKER- Working as intended.

21:59SPEAKERBill Gates does like boxing games better

22:01SPEAKERon dedicated consoles though.

22:02SPEAKERSo you got that going for you, Dreamcast.

22:05SPEAKER- I do this, I don't know how I glossed over this.

22:08SPEAKERThis mock-up of Bill Gates as a like virtual fighter

22:11SPEAKERlooking polygonal fighter.

22:13SPEAKER- Yep, that's 500 bucks right there.

22:15SPEAKER- That's incredible.

22:16SPEAKERThat is going to be the show art for this episode for sure.

22:20SPEAKERThat's completely ridiculous.

22:22SPEAKERLet's see, early on, did you see this little NMX article?

22:26SPEAKER- Yeah, yeah, yeah.

22:27SPEAKER- Do you remember the marketing blitz around them?

22:29SPEAKERIf you don't remember,

22:30SPEAKERMMX was a set of extension.

22:33SPEAKER- Multimedia extensions.

22:35SPEAKER- There was a set of extensions to the x86 instruction set

22:38SPEAKERthat Intel rolled out to accelerate multimedia functions,

22:41SPEAKERbut I didn't know what an instruction set was in 1995, 96.

22:46SPEAKERAll I remember was they kind of a marketing blitz

22:49SPEAKERaround MMX.

22:50SPEAKERDoes that ring any bells for you?

22:51SPEAKER- They spent a lot of money marketing it.

22:53SPEAKERThe point of it was that it accelerated some floating point

22:57SPEAKERmath that was important for video rendering

22:59SPEAKERand games basically, but mostly video rendering.

23:02SPEAKER- That's kind of what I was going to bring up here.

23:04SPEAKERLike if I had read this article back then,

23:05SPEAKERI would have had a better idea of what MMX did

23:07SPEAKERbecause like the deck on this article straight up talks

23:09SPEAKERabout it accelerating matrix multiplication,

23:11SPEAKERfast Fourier and discrete cosine transforms.

23:15SPEAKERIt's like, oh, okay.

23:17SPEAKERThere's actual math getting faster here.

23:18SPEAKERThat makes sense.

23:19SPEAKERAt the time, the way they bandied that acronym around

23:24SPEAKERkind of made you feel like,

23:26SPEAKERis this a thing that they're making a big deal out of

23:28SPEAKERthat's going to actually make very little to no difference?

23:31SPEAKERBut of course it was actually quite a big deal.

23:34SPEAKER- Well, I mean, it was a big deal more

23:35SPEAKERbecause it was the beginning of extensions

23:37SPEAKERto the x86 instruction set, right?

23:39SPEAKERLike there's a bazillion of things like SSE and SSE2

23:42SPEAKERand all that stuff spawned out of this beginning.

23:46SPEAKEREven the AMD 64 extensions that everybody uses now.

23:50SPEAKER- Before this though, like electrical engineers yell at me

23:56SPEAKERin the comments, I guess.

23:59SPEAKERBut like I viewed this as them adding marketing

24:02SPEAKERto the 487 floating point math processor

24:07SPEAKERthat was part of the four series generation of processors.

24:11SPEAKER- Yeah, well, it's consistent with the move

24:13SPEAKERfrom the 486 name to the Pentium name, right?

24:16SPEAKERLike they just, Intel just decided it was time

24:18SPEAKERto start branding and marketing all of the products,

24:20SPEAKERwhich like was of course the right thing to do.

24:22SPEAKER- It turned out to be a good idea, yeah.

24:24SPEAKER- It worked.

24:25SPEAKER- Who knew?

24:26SPEAKERYeah, this was interesting.

24:28SPEAKERI thought the interesting thing

24:29SPEAKERin the news section actually,

24:32SPEAKERit might be before this.

24:33SPEAKEROh, did you see the let's do lunch note on page 19

24:37SPEAKERwhere they talked about Steven Spielberg

24:40SPEAKERofficially entering the world of multimedia

24:42SPEAKERwhen Knowledge Adventure releases his game Movie Maker?

24:45SPEAKER- Huh.

24:46SPEAKER- Is that the thing that Microsoft bought

24:48SPEAKERthat became Microsoft Movie Maker?

24:50SPEAKER- Like 3D Movie Maker or?

24:51SPEAKER- 3D Movie Maker, yeah.

24:52SPEAKER- I don't know, Knowledge Adventure Movie Maker.

24:56SPEAKERI'm not familiar with that.

24:58SPEAKER- You'll also note on that page,

25:00SPEAKERthere's a headline that says Smart Phones for Smart People.

25:04SPEAKERWell, so-called smart telephones offer a mind boggling array

25:07SPEAKERof exciting new features.

25:08SPEAKERLearning all the somewhat complicated functions

25:10SPEAKERrequires training and often ends up

25:11SPEAKERin potentially valuable calls being lost.

25:14SPEAKERLike this is just some business shit,

25:16SPEAKERbut also it's the first time I probably ever saw smartphones.

25:18SPEAKER- Like I said, there's a pretty broad spread

25:21SPEAKERof subjects covered here.

25:22SPEAKERI think you're right.

25:23SPEAKERI think I just found there's a bunch of YouTube videos

25:25SPEAKERlike entitled things like Knowledge Adventure logo effects

25:28SPEAKERin Windows Movie Maker 2.6.

25:30SPEAKER- There you go.

25:31SPEAKER- So I think that probably did become Windows Movie Maker.

25:34SPEAKER- Or 3D Movie Maker.

25:36SPEAKER- Yeah, something.

25:38SPEAKER- So it's funny 'cause this design,

25:40SPEAKERthe design of this magazine carried forward

25:41SPEAKERinto the early maximum PCs even to the point

25:43SPEAKERthat I worked there.

25:45SPEAKERLike the framing, the black trim on the pages

25:48SPEAKERand the cutouts and all that stuff.

25:51SPEAKERIt was very like, hey, we wanna make a computer magazine

25:54SPEAKERthat looks kind of like Thrasher.

25:57SPEAKER- Okay, that's not the reference point I was expecting,

25:59SPEAKERbut is that what Thrasher, did you read Thrasher?

26:02SPEAKER- We, when we did redesigns,

26:04SPEAKERwe talked about Thrasher a lot.

26:06SPEAKER- Interesting.

26:07SPEAKER- Not in 2005, but in the early days, yeah.

26:10SPEAKER- Does Thrasher still exist?

26:11SPEAKER- I have no idea.

26:14SPEAKER- They still have a website.

26:15SPEAKER- Should we give one of the,

26:17SPEAKERI like looking at the ads in the old magazines

26:19SPEAKERbecause it gives you a good point of reference

26:20SPEAKERfor like what, like just to be clear,

26:23SPEAKERthe opening fold ad in this magazine was a Micron PC ad.

26:30SPEAKER- Yeah, this, I hadn't thought about the name Micron

26:32SPEAKERin 20 something years, but before I became aware

26:38SPEAKERthat you could build your own computers,

26:39SPEAKERI always thought of Micron as like the high end,

26:41SPEAKERlike desirable pre-built.

26:43SPEAKER- They were fancy, I think.

26:45SPEAKER- I never had one,

26:46SPEAKERbut I always like fawned over them in the magazines.

26:48SPEAKERI was like, man, if I had $7,649,

26:52SPEAKER'cause that's the most expensive model in this ad.

26:55SPEAKERIf I had that much money, I would buy this,

26:58SPEAKERis that a Pentium Pro?

26:59SPEAKERIt is.

27:00SPEAKER- It's a Pentium Pro 200, yeah.

27:01SPEAKER- I would buy this Pentium Pro 200

27:03SPEAKERwith 128 megabytes of RAM for, like I said, almost $7,700.

27:07SPEAKERAnyway, I mean, this was the era of the compacts

27:11SPEAKERand Packard Bells, like the kind of big box,

27:15SPEAKERall in one pre-built stuff that were maybe not as great,

27:18SPEAKERbut then like, if you wanted the upgrade mail order stuff,

27:21SPEAKERyou would get a Gateway or maybe a Micron.

27:23SPEAKER- It was more if you wanted just exactly

27:25SPEAKERthe thing you wanted instead of like

27:26SPEAKERwhatever happened to be in the box at the store.

27:29SPEAKERBut yeah, so like a mid range $2,500 PC at this point

27:33SPEAKERwas a Pentium 200, not a Pentium Pro

27:36SPEAKERwith an 8X SCSI CD-ROM drive.

27:41SPEAKERThat was pretty nice if it had SCSI.

27:43SPEAKERAnd it had a 64-bit 3D video.

27:46SPEAKERIt was probably a Rage Pro, if I had to guess,

27:50SPEAKERwhich would have run like MechWarrior 2, but not GLQuake,

27:53SPEAKERwhich wasn't out yet at this point, just to be clear.

27:56SPEAKER- What was the Rage, the ATI, right?

27:59SPEAKER- ATI Rage Pro, yeah.

28:00SPEAKERAnd that would have been probably eight megabytes of RAM

28:02SPEAKERwould be my guess.

28:03SPEAKERSo a little thin by today's standards

28:05SPEAKERand like a pretty good sized hard drive was

28:10SPEAKERlike 16, sorry, one gigabytes rather than, yeah.

28:14SPEAKER- Okay, yeah, that checks out.

28:15SPEAKER- Yeah, it was a different time.

28:17SPEAKERThis was after Quake came out,

28:19SPEAKERbut before GLQuake and Quake World came out.

28:22SPEAKER- Yes, this was like two months after Quake

28:25SPEAKERor Quake would have been coming out around the time

28:26SPEAKERthey were probably going to press with this.

28:29SPEAKER- Yeah, Quake, let's see, Unreal.

28:31SPEAKERThere's a preview for Unreal, I think in this issue,

28:33SPEAKERbut not a preview for Quake

28:35SPEAKER'cause probably even Q3 Test wasn't out yet, I guess.

28:37SPEAKERAnyway, oh no, Q3 Test came out way before that.

28:42SPEAKER- Oh yeah, that was '99.

28:42SPEAKER- It was old news by the time this came out, I guess.

28:44SPEAKER- Yeah, yes.

28:47SPEAKER- Let's see, other stuff, the, there's a,

28:50SPEAKERShell Kimmen did a, she was like a web design person

28:54SPEAKERat that point, I think, who wrote about

28:56SPEAKERlike what would have been called web creation software

29:00SPEAKERat that period, I guess.

29:01SPEAKER- Yes, she, according to this,

29:03SPEAKERshe was the web director for The Net magazine.

29:05SPEAKER- And she was the column, she was one of our,

29:07SPEAKERshe was a long running column, she stayed for a long time.

29:10SPEAKERShe wrote a story about ISDN,

29:12SPEAKERchoosing between ISDN or cable modems

29:15SPEAKERin San Francisco in the mid '90s.

29:17SPEAKER- Interesting, and in retrospect,

29:19SPEAKERthat's not even a choice, but go on.

29:21SPEAKER- Well, it is because she,

29:23SPEAKERwhen she references cable modems,

29:24SPEAKERshe tells what the installed base for cable modems is

29:27SPEAKERat that point, which was 50.

29:30SPEAKER- People?

29:31SPEAKER- Households.

29:32SPEAKER- Wow.

29:33SPEAKER- 50.

29:34SPEAKER- All in San Francisco?

29:36SPEAKER- In Northern California, but in the entire world,

29:39SPEAKERis my understanding.

29:40SPEAKERThis was like during the beta rollout

29:41SPEAKERfor cable modem technology with at home.

29:45SPEAKER- Yeah, I got my first cable connection

29:47SPEAKERin probably like 2001, so sure, yeah, that makes sense.

29:50SPEAKER- Yeah, so this was, this would have been,

29:54SPEAKERDSL was maybe starting to roll out,

29:56SPEAKERbut I think even that was, that was unusual at the time.

30:01SPEAKERAnd then she broke down the costs for ISDN

30:03SPEAKERin Northern California at that point,

30:04SPEAKERwhich was 125 bucks for a one-time installation,

30:08SPEAKERplus a $35 one-time line installation,

30:12SPEAKERplus 25 bucks a month in addition to usage charges.

30:18SPEAKERSo that was how I, like Tennessee

30:20SPEAKERdidn't have ISDN usage charges,

30:22SPEAKERwhich is why I was able to get ISDN in Tennessee.

30:24SPEAKER- Sure, imagine 28 megabytes per second.

30:28SPEAKER- 28 megabytes per second,

30:29SPEAKERI would have murdered somebody for 1996.

30:31SPEAKER- Yeah, absolutely, that goes without saying.

30:34SPEAKER- Megabytes or megabits, it would have been mega.

30:35SPEAKER- Well, she used capital B here.

30:37SPEAKER- She said megabytes, yes,

30:39SPEAKERthis is why they needed a technical editor.

30:41SPEAKER- I was going by the technical,

30:42SPEAKERthe literal reading of that,

30:44SPEAKERbut maybe she meant megabits here.

30:46SPEAKER- Yeah, no, it would have been,

30:48SPEAKERit would have been a 10 megabit connection,

30:50SPEAKERprobably sort of been, anyway, doesn't matter.

30:52SPEAKERIt was still really fast.

30:54SPEAKER- Have you ever had functional DSL?

30:55SPEAKER- Yeah, I had DSL until I moved,

30:59SPEAKERI had DSL until 2006 probably.

31:03SPEAKER- Was that here?

31:04SPEAKER- Yeah, 2007 maybe.

31:06SPEAKER- Was it functional?

31:07SPEAKER- I had SDSL from COVAD.

31:10SPEAKER- Okay.

31:10SPEAKER- Which was a, they licensed,

31:12SPEAKERsub-licensed lines from Pac Bell.

31:15SPEAKERAnd it was the only way I could get symmetrical connection,

31:18SPEAKERso I had like a two megabit per second, both ways.

31:22SPEAKER- Okay, at the time, that's not terrible.

31:26SPEAKER- No, it wasn't great.

31:27SPEAKERI switched to cable when we started doing podcasts

31:31SPEAKER'cause I wanted to be able to upload stuff at home

31:32SPEAKERand it took too long on the two megabit.

31:35SPEAKER- Yeah, we got a speakeasy connection

31:37SPEAKERwhen I moved here 20 years ago.

31:38SPEAKER- Yeah, that's what I did.

31:39SPEAKER- And it was God awful,

31:40SPEAKERbut I think that was because the copper lines

31:42SPEAKERgoing into our crappy apartment were probably, I don't know,

31:46SPEAKER75, probably not that old, but very old.

31:49SPEAKER- Yeah, no, our speakeasy connection was fantastic.

31:51SPEAKERI really liked it.

31:52SPEAKER- Oh, really?

31:53SPEAKER- We had no problems.

31:54SPEAKER- Ours was not stable.

31:57SPEAKER- It was consistent and reliable.

31:59SPEAKER- Okay, I both moved out of that apartment after a year

32:02SPEAKERand also ran screaming to a Comcast connection,

32:06SPEAKERwhich tell you how badly I needed something better.

32:08SPEAKER- My experience with Comcast was really good

32:11SPEAKERright up until we moved into this house

32:12SPEAKERwhere there's been a,

32:13SPEAKERhey, Comcast needs to service this connection,

32:16SPEAKERthis wire for the entire time I've lived here,

32:19SPEAKERwhich is now we're like 15 years into this house.

32:22SPEAKERDoesn't feel like it's been that long.

32:24SPEAKERAnyway, yeah, so I think that's the big one.

32:29SPEAKEROh, the other thing about this issue

32:30SPEAKERthat I thought was really funny

32:32SPEAKERis I had never seen a magazine.

32:36SPEAKERThe fact that they opened the case sides

32:38SPEAKERon the computer reviews,

32:41SPEAKER'cause they have a feature that's a roundup

32:43SPEAKERof like three or four 200 megahertz Pentiums.

32:47SPEAKERThey popped the case side off,

32:48SPEAKERand I believe that the vendors were super pissed

32:52SPEAKERthat they opened the case sides and showed them.

32:55SPEAKERYeah.

32:56SPEAKER- I looked at that article with great interest,

32:58SPEAKER'cause of course I did.

32:58SPEAKERAnd there's some weird stuff in here,

33:00SPEAKERlike this Compaq Presario,

33:03SPEAKERall the expansion cards fit into this removable card cage.

33:07SPEAKER- Compaq loves a riser board.

33:09SPEAKER- That's right, I had never seen anything like this before.

33:12SPEAKERIt seems kind of convenient, actually.

33:14SPEAKER- Well, except if you need to replace the motherboard,

33:17SPEAKERyou're completely hosed,

33:18SPEAKER'cause nobody else sells one that's anything like that.

33:20SPEAKER- Oh, I forgot Compaq was making its own boards,

33:23SPEAKERwasn't it, at that time?

33:25SPEAKER- Yeah, Compaq was,

33:27SPEAKERwell, as soon as Compaq switched

33:28SPEAKERto those weird plastic front cases,

33:30SPEAKERthe everything inside was weird.

33:32SPEAKERI think Compaq and even early Dells would do,

33:35SPEAKERthey'd do like left-handed cases.

33:37SPEAKERSo the PCI express slots would be oriented backwards.

33:42SPEAKERSo you had to, you could even like,

33:44SPEAKERyou could use cards from other people,

33:46SPEAKERbut you couldn't replace some other board in those cases,

33:49SPEAKER'cause the stuff didn't light up right.

33:51SPEAKER- That's right, man.

33:52SPEAKERThis, I mean, reading this stuff

33:53SPEAKERis bringing a thousand memories back,

33:55SPEAKERbut I never owned a Compaq, but that's one of them.

33:56SPEAKERI remember now, like that was the reputation around Compaq

33:59SPEAKERwas like, hey, everything is totally unique

34:01SPEAKERand bespoke and made by them.

34:03SPEAKERLike you can't upgrade anything in this thing.

34:06SPEAKER- The thing I love about this

34:07SPEAKERis like how just spectacularly half,

34:10SPEAKERlike their wiring jobs are really funny.

34:14SPEAKER- Yeah, yes, that's why I love having these photos on here,

34:17SPEAKERlike this Aptiva, this IBM Aptiva,

34:19SPEAKERlike the power cord power cable for the motherboard,

34:22SPEAKERlike runs right between the two PCI slots.

34:25SPEAKER- Yep.

34:26SPEAKER- That seems problematic if you want to put two cards in.

34:29SPEAKER- Well, the cards were one slot thick always back then,

34:32SPEAKERbut the NEC Power Player 2001

34:37SPEAKERalso has a weird riser board off of it

34:39SPEAKERthat all the slots are on.

34:40SPEAKERSo it's like, there's a bus that connects to,

34:43SPEAKERso the motherboard sits on the bottom of the case,

34:46SPEAKERnot the normal backplane,

34:48SPEAKERand then the riser board comes off of it

34:49SPEAKERand you plug the cards into that riser board.

34:52SPEAKERIt's a choice, but that machine had a 3DFX voodoo card in it.

34:56SPEAKER- That's true.

34:57SPEAKER- It was a good one.

34:58SPEAKER- A lot of companies do a lot of wild shit

35:00SPEAKERwith pre-built computers back then.

35:02SPEAKER- It's worth noting, so later on,

35:06SPEAKERthey wouldn't have done this kind of thing

35:08SPEAKERwithout putting numbers on these reviews.

35:11SPEAKERSo they would have rated these products

35:14SPEAKERbecause they wouldn't have done like a cushy, hey,

35:16SPEAKERhere's just a round of some shit you can buy

35:18SPEAKERwithout saying this is the good one.

35:21SPEAKER- Oh man, this NEC came with a copy

35:22SPEAKERof Battle Arena Toshinden for the voodoo.

35:25SPEAKER- Yeah, they also did,

35:26SPEAKERthey did a classic mid-90s computer vendor thing,

35:29SPEAKERwhich is like, hey man,

35:31SPEAKERwe're going to put a joystick in here too.

35:33SPEAKERAnd maybe a game pad, you like game pads, right?

35:35SPEAKER- There are a number of shots of game pads

35:38SPEAKERthroughout this issue and all of them make me feel queasy.

35:42SPEAKER- Some bad fight pads from back then.

35:44SPEAKER- There were some terrible controllers on PC in this time.

35:47SPEAKER- That there was Bill Gates referenced

35:49SPEAKERthe Sidewinder game pad in his thing.

35:53SPEAKERAnd that was an all time bad game pad.

35:56SPEAKER- Look at that thing, like the D pad on that thing,

35:59SPEAKERit looks like a wad of chewing gum.

36:02SPEAKERLike it's completely amorphous.

36:04SPEAKERIt has no shape to it at all.

36:06SPEAKER- I don't, at least it had six buttons.

36:08SPEAKER- Yeah, okay, fine.

36:09SPEAKER- Yeah, I don't know.

36:11SPEAKER- But you always had to bind everything to everything.

36:14SPEAKERIt was not a great time.

36:16SPEAKER- Yeah.

36:17SPEAKER- That was when you couldn't do a plus though,

36:18SPEAKER'cause Nintendo still had the,

36:19SPEAKERthat was still patented, right?

36:21SPEAKER- I think that's, is that not still the case?

36:23SPEAKER- No, it's fair game,

36:25SPEAKER'cause Microsoft had a plus on the Xbox 360.

36:27SPEAKER- It's weird, I want to say that Microsoft did something

36:30SPEAKERthat got around that.

36:33SPEAKERGosh, now I need to know.

36:38SPEAKER- While you're looking that up,

36:39SPEAKERwe can talk about, let's see,

36:41SPEAKERthe other stuff, there's Tom McDonald,

36:44SPEAKERwho wrote columns for a ton of computer magazines

36:47SPEAKERback in the day.

36:48SPEAKER- Wait, I'm sorry, do you mean T. Liam McDonald?

36:51SPEAKER- Yeah, T. Liam is Tom McDonald.

36:54SPEAKER- No, I know, I was being a little bit facetious there,

36:57SPEAKERbut the point is, I don't know why,

36:59SPEAKERwhen I saw T. Liam McDonald's name in this,

37:01SPEAKERI was like, oh my God, didn't he have a column

37:03SPEAKERin every PC magazine ever back then?

37:06SPEAKERI just, I remember seeing a ton of his columns

37:08SPEAKERunder that byline back then.

37:10SPEAKER- We had two Tom, so we had Tom Halfhill wrote a CPU,

37:14SPEAKERlike a valley kind of fab and chip technology column.

37:20SPEAKERSo I feel like that's why T,

37:22SPEAKERI don't remember if we asked,

37:23SPEAKERI don't know if they asked Tom McDonald to go by T. Liam,

37:27SPEAKERor if that's just what his pen name was.

37:29SPEAKER- Interesting, yeah, like something about,

37:31SPEAKERalso just that first, the first initial middle name,

37:34SPEAKERlast name construction is just kind of like mysterious

37:38SPEAKERand authoritative sounding.

37:40SPEAKERIt's like, oh man, anybody who goes by that

37:42SPEAKERin their byline must really know their shit.

37:44SPEAKER- Well, so when I started, John Phillips was like,

37:46SPEAKERhey, do you want to go by Verlin or like V. William

37:49SPEAKERor V. Liam or something?

37:51SPEAKERI was like, I can't do V. Liam

37:53SPEAKERbecause we already have a T. Liam.

37:55SPEAKERThat would be really stupid.

37:57SPEAKER- Anyway, just to hear the man debased by Tom McDonald

38:01SPEAKERis just like, it really threw me for a loop.

38:04SPEAKERAlso, he starts this column by saying, I hate Miss.

38:09SPEAKERI mean, look, that was a popular,

38:13SPEAKERthat was a popular vibe in the age of real-time graphics.

38:16SPEAKER- You know, it's true.

38:17SPEAKERA lot of people got a lot of mileage

38:19SPEAKERout of hating Missed back then.

38:21SPEAKER- I think the good news is now he has real,

38:23SPEAKERhe can play Missed in real time.

38:25SPEAKERHe can just throw that bad boy up, 3D render,

38:27SPEAKERand he can just get in there.

38:28SPEAKER- That's right.

38:29SPEAKERHas anybody modded a rocket launcher into that real Miss?

38:32SPEAKER- I don't know.

38:33SPEAKER- I hope so.

38:34SPEAKER- Let's see, other things I loved on page 35,

38:39SPEAKERthere's like there, hey, here's the stuff

38:41SPEAKERwe're excited about.

38:42SPEAKERAnd there's, well, on page 34, there's a hanging TV.

38:45SPEAKERThat's a plasma, early plasma from Sony

38:48SPEAKERthat has the thickest bezel I've ever seen.

38:51SPEAKER- Yes, is that 12 inch?

38:54SPEAKER- Oh, it goes up to 50.

38:56SPEAKER- Okay.

38:57SPEAKER- Also, on page 34, the first one of those U.S. robotics,

39:02SPEAKERtriple boomerang, triple prom boomerang,

39:05SPEAKERconference room phones that every conference room

39:08SPEAKERin the country has in it now.

39:11SPEAKERAnd then on page 35, the thing that is,

39:16SPEAKERI am blown away by is this Panasonic CF62 laptop,

39:21SPEAKERwhich was $7,200.

39:23SPEAKER- Wow.

39:24SPEAKER- It has a motorized keyboard that pops up

39:26SPEAKERto reveal a CD-ROM drive.

39:29SPEAKER- Oh, that's wild.

39:30SPEAKER- Yes, you can put your CD-ROMs in,

39:32SPEAKERbut it unfolds the entire laptop.

39:34SPEAKERThat thing, I can't imagine that that thing lasted

39:37SPEAKERlike four disc insertion and ejects.

39:40SPEAKERLike what a nightmare.

39:41SPEAKERAnyway.

39:42SPEAKER- There's got to be video of that thing

39:43SPEAKERoperating out there, right?

39:45SPEAKER- I'm sure somebody has one.

39:46SPEAKERThere were a lot of weird mechanical engineers

39:50SPEAKERdoing weird stuff in the laptop world in that time period.

39:55SPEAKER- There's not a lot out there about that thing, actually.

39:58SPEAKERI wonder if they didn't make a lot of those.

40:00SPEAKERWhat about the Nintendo D-pad patent?

40:03SPEAKERIs that a real thing?

40:04SPEAKERIs that just urban legend?

40:06SPEAKER- I mean, I've been coming upon like Reddit threads.

40:09SPEAKERThose are, you know, you always want to like double confirm

40:11SPEAKERwhat you see in those.

40:15SPEAKERI think it may have expired at this point.

40:17SPEAKERYes, that did expire in 2005.

40:19SPEAKER- Worldwide 1985, yeah, it's expired.

40:21SPEAKER- For some reason I had thought Microsoft had just like done

40:23SPEAKERsome very subtle thing to get around it,

40:25SPEAKERbut I think that it's just fair game at this point.

40:27SPEAKERAlthough Microsoft is back to a disc now.

40:30SPEAKER- Yeah, that one is okay.

40:32SPEAKERI like the plus one better.

40:34SPEAKER- Yeah, yes, I like the D-pad on the Xbox One controllers

40:38SPEAKERI thought was pretty good.

40:39SPEAKER- Yeah, it was fine, a little squishy.

40:41SPEAKER- Yes, do you want to talk about this interview

40:44SPEAKERwith Jean-Louis Gasset a little bit?

40:48SPEAKER- Yeah, he's just starts off.

40:49SPEAKERHe just goes right at it with some real racist shit.

40:52SPEAKERAnd then...

40:53SPEAKER- He does mention political correctness in the first answer.

40:56SPEAKER- I mean, it's a very French approach to American politics

41:01SPEAKERin the '90s.

41:05SPEAKERThis was interesting because this interview

41:08SPEAKERwould have happened before the bee boxes shipped.

41:13SPEAKERWell, maybe not, they shipped, they debuted in 1995

41:16SPEAKERand they were upgraded in 1996, in August of 1996.

41:22SPEAKERI don't know when they actually started shipping though.

41:26SPEAKERSo bee, if people don't know,

41:28SPEAKERJean-Louis was an Apple executive who left Apple

41:32SPEAKERand made the other company that was former Apple engineers

41:37SPEAKERmaking some bespoke hardware and bespoke OS that wasn't NeXT.

41:42SPEAKERAnd it was the one that Apple didn't choose to go with

41:47SPEAKERwhen they brought Steve Jobs back into the company

41:49SPEAKERand acquired NeXT.

41:51SPEAKERWhen it was Gil Amelio on the way out

41:54SPEAKERand they were about to go bankrupt in 90 days.

41:55SPEAKERAnd it was like, God, what do we do?

41:57SPEAKERIt was either buy NeXT or buy Bee, right?

42:00SPEAKERAnd either bring in Steve Jobs or Gasset to run Apple.

42:05SPEAKERGasset is in this article saying,

42:06SPEAKERno, I will never go back to Apple in here.

42:08SPEAKER- Jobs also said the same thing at the same time period.

42:12SPEAKER- Yeah, well, he founded the company.

42:13SPEAKERHe's got a connection there.

42:15SPEAKER- Yeah, but well, the point is

42:20SPEAKERthe Bee machine was like, hey, we're gonna start

42:22SPEAKERfrom scratch, we're gonna take everything we learned

42:23SPEAKERmaking these first waves of computers.

42:25SPEAKERAnd we're going to build a, like no backward compatibility,

42:30SPEAKERno legacy, just like designed to be massively parallel

42:34SPEAKERand work with a lot of, like you're gonna put a bunch

42:37SPEAKERof cheap, slow CPUs in here and it's gonna run real fast.

42:42SPEAKERAnd the demo of this Bee box, which was like a couple

42:44SPEAKERof 66 megahertz processors that wasn't super fast,

42:47SPEAKERwas basically like, hey, look, we can open like six videos

42:50SPEAKERat a time on this thing, which was nuts.

42:52SPEAKER- I think he says in here, they got like a standing ovation

42:54SPEAKERfrom developers watching this demo or something.

42:57SPEAKERThere's like some-

42:59SPEAKER- There's a fair amount of hyperbole in this interview

43:01SPEAKERfor what it's worth.

43:01SPEAKER- He is like, they described him as a flamboyant Frenchman

43:05SPEAKERin this article, like he's got a reputation

43:07SPEAKERfor being like an outsized personality, right?

43:09SPEAKER- By they, you mean Doug Lombardi?

43:11SPEAKER- Yeah, they, the authors.

43:13SPEAKER- Yes. - Yes.

43:14SPEAKER- He was, look, part of it, so the interview,

43:18SPEAKERthe interview, they did an interview every month,

43:21SPEAKERit was called LIP, the section was called LIP.

43:24SPEAKERIt sometimes was a feature, sometimes it was just

43:27SPEAKERa interview, sometimes they didn't run it.

43:29SPEAKERBut they always got people, like Alex St. John

43:32SPEAKERwas featured in LIP later on.

43:34SPEAKERThey had Carmack in LIP, like they would get people

43:36SPEAKERwho would talk some real smack about people

43:38SPEAKERand they encouraged it, right?

43:41SPEAKER- I mean, this is, he's kinda, at one point he's talking

43:43SPEAKERsmack about his own product, though.

43:46SPEAKER- I mean.

43:47SPEAKER- When he's saying like, hey, if you want to own a,

43:49SPEAKERif you wanna buy a B-Box, you should have two computers

43:52SPEAKERbecause, I'll just read, seriously, the reason I ask people

43:56SPEAKERto have two PCs or more is the lack of applications

43:58SPEAKERon the B-Box, it's intolerable if you don't already

44:01SPEAKERhave PCs or cannot program.

44:03SPEAKER- Well, I mean, but his point was it's essentially

44:06SPEAKERa dev kit for the future, for the OS to come, right?

44:09SPEAKER- Yes, he does go on to elaborate here that like,

44:10SPEAKERthey're looking for people to make software for this thing.

44:14SPEAKERLike, I don't know if I could find it.

44:16SPEAKERHe says it here somewhere, like they flat out subsidized

44:20SPEAKERheavily the cost of the box to people who could prove

44:23SPEAKERthey would develop applications for it,

44:24SPEAKERlike less than a thousand dollars for one of these things.

44:27SPEAKER- Yeah, and they would subsidize to, if you were a developer

44:30SPEAKERthey would give you a price cut on the machine.

44:33SPEAKERLike if you weren't, you had to pay the full price.

44:35SPEAKER- Yeah, that's what I'm saying.

44:36SPEAKERThere's some interesting stuff in here.

44:38SPEAKERLike they ask him about Commodore and the Amiga,

44:40SPEAKERthey ask him about NeXT.

44:41SPEAKER- Well, it's interesting 'cause like in the modern context,

44:44SPEAKERhe doesn't really have, like he doesn't have a good,

44:48SPEAKERhey, here's who this machine is for in this interview,

44:50SPEAKERwhich is like what you think, like he's like,

44:52SPEAKERmaybe people can use it, programmers can use it,

44:54SPEAKERblah, blah, blah, blah, but he doesn't say,

44:56SPEAKERhey, if you want to edit video, this is the thing for you.

44:58SPEAKERIt wasn't like, he was saying,

44:59SPEAKERwe're gonna make a video toaster.

45:02SPEAKERHe just, like he kind of whiffed on this whole thing

45:07SPEAKERall the way through and he did make a bunch

45:10SPEAKERof really good flamboyant claims.

45:12SPEAKERHey, we're gonna sell 100,000 of these in the first year.

45:14SPEAKERBrad, do you know how many they actually sold?

45:16SPEAKER- How many did they sell?

45:17SPEAKER- About 1,800.

45:20SPEAKER- Oh my God, wait, like lifetime?

45:23SPEAKER- Uh-huh. - No.

45:25SPEAKER- Well, 'cause what happened was it became clear

45:27SPEAKERthat making hardware was a bad idea

45:29SPEAKERand so they switched to running on PowerPC Max

45:32SPEAKERand you could just buy the OS

45:34SPEAKERand then install it on your PowerPC Mac

45:36SPEAKERand later on your x86 machines as well

45:38SPEAKERwith the 4.0 release of the OS.

45:40SPEAKER- X86 makes more sense, but like, why would you buy a Mac

45:43SPEAKERjust to put a different operating system on it?

45:44SPEAKERLike if you're buying a Mac,

45:45SPEAKERyou're there for the Apple experience, right?

45:48SPEAKER- See, you say that, but this was in the time

45:50SPEAKERof System 7 and when System 8 was taking five years

45:53SPEAKERand Windows had taken five, Windows 95 had taken five years

45:56SPEAKERand he was like, there's a window for other OSs back then.

46:00SPEAKER- That's fair, I forgot that Apple was kind of lost

46:02SPEAKERin the wilderness with their operating system at the time.

46:05SPEAKER- 1800 units? - 1800 units.

46:08SPEAKER- Oh my God, man.

46:09SPEAKER- It's not great.

46:10SPEAKER- I feel like nausea.

46:12SPEAKER- That's according to Wikipedia for what it's worth.

46:14SPEAKER- That is incredible.

46:16SPEAKER- Yeah, I bet they were mostly the developers.

46:18SPEAKER- Yeah, oh, absolutely.

46:20SPEAKER- They come up on eBay occasionally.

46:21SPEAKERI've looked at them and thought maybe I should buy a B box,

46:24SPEAKERbut they've moved out of my price range

46:26SPEAKERin the last few years.

46:28SPEAKER- That few of them and probably even fewer

46:30SPEAKERthat will still work.

46:33SPEAKER- I mean, they're pretty easy.

46:35SPEAKERI think they'd be pretty easy to manage, but.

46:39SPEAKER- Sure.

46:40SPEAKER- Yeah, so it's an interesting interview.

46:43SPEAKERThey did a jump, we stopped doing jumps

46:45SPEAKERto the back of the magazine.

46:47SPEAKERI hate jumps.

46:49SPEAKERThe design on this thing is a trip though.

46:52SPEAKERThere's so much text on these pages compared to later on.

46:55SPEAKER- What is a jump exactly?

46:57SPEAKER- Jump is when you go, when it's like,

46:58SPEAKERhey, interview continues on page 120.

47:00SPEAKER- Oh, okay.

47:02SPEAKER- Wow, I never knew the term of art for that, the jargon.

47:06SPEAKER- I will say, if you look on the bottom of page 41,

47:10SPEAKERyou can see a little graphic that says

47:12SPEAKERthe BOS facilitates multitasking as the caption,

47:16SPEAKERincluding rendering fractals, display FMV

47:18SPEAKERand mixing multi-channel audio.

47:20SPEAKERIt has the little contacts pane,

47:22SPEAKERthe contacts icon with the three guys.

47:24SPEAKERIt's a fabulous icon.

47:27SPEAKER- Yes, I fawned over that screenshot actually in this.

47:30SPEAKER- Yeah, whoever they had designing their icons,

47:33SPEAKERI assume it was somebody from early Apple,

47:35SPEAKERdid a just absolutely delightful job with the icon design.

47:39SPEAKER- B had some fantastic logo design,

47:42SPEAKERkind of all the design around B was very nice.

47:45SPEAKERWell, the case, I don't know.

47:48SPEAKERI'm a little mixed on the case now that I see it again.

47:51SPEAKER- The actual case?

47:52SPEAKER- Yeah.

47:53SPEAKER- Well, I mean, look, man,

47:56SPEAKERit was not a good time for PC case design in the mid 90s.

48:00SPEAKER- Fair, but the OS design, the UI design

48:02SPEAKERand the graphic design and all that stuff were top-notch.

48:05SPEAKER- Yeah, their window chrome was really lovely.

48:09SPEAKERAnyway, let's see, they had a flight sim article later on.

48:15SPEAKER- Yeah, like a kind of a real time,

48:17SPEAKERthe future of flight simulators.

48:18SPEAKERIt's kind of like, here's what all this new hardware

48:20SPEAKERis gonna mean for flight simulators.

48:22SPEAKER- Though it's five years old,

48:23SPEAKERFalcon 3.0 remains the benchmark for many virtual pilots.

48:27SPEAKERWith the scheduled winter arrival of Falcon 4.0,

48:30SPEAKERBrad, do you know when Falcon 4.0 shipped?

48:33SPEAKER- You flagged that in the notes and I had forgotten.

48:36SPEAKERWasn't Falcon 4.0 like a legendary boondoggle?

48:40SPEAKER- It was historically late, historically delayed.

48:44SPEAKER- And like super broken, right, when it came out?

48:46SPEAKER- I don't know if it ever became not broken.

48:49SPEAKER- Not what was promised, let's say.

48:51SPEAKER- It shipped on the 11th of December, 1998.

48:54SPEAKERSo it shipped two full years late.

48:59SPEAKERWell, so in fairness, they probably had to ship that late

49:03SPEAKERbecause the 3D accelerators,

49:05SPEAKERthey were gonna do 3D acceleration

49:07SPEAKERand the 3D accelerators at the time couldn't handle

49:09SPEAKERwhat was going on in a flight sim.

49:11SPEAKERThat was the problem.

49:12SPEAKER- Maybe don't bet your franchise

49:14SPEAKERon an emerging bleeding edge technology.

49:16SPEAKER- Yeah, they did an Intel API.

49:18SPEAKERThat's what they started on,

49:20SPEAKERwhich was probably a mistake in retrospect.

49:23SPEAKER- Falcon games are also the ones

49:24SPEAKERwith the phone book size manuals, right?

49:26SPEAKER- Yeah, the binder came in, Falcon 3.0's manual

49:29SPEAKERcame in a binder, which I still had then.

49:31SPEAKER- Excellent. - Yeah.

49:34SPEAKER- Let's see, as we were going through this issue on Discord,

49:38SPEAKERyou messaged me at one point

49:42SPEAKERand said that they reviewed your speakers in here.

49:45SPEAKER- Oh yeah, well-

49:45SPEAKER- At which point I was like,

49:46SPEAKERnow we have to do this episode.

49:49SPEAKER- Not exactly, what they reviewed is what looks like

49:52SPEAKERthe sort of nicer high-end original version of the speakers

49:56SPEAKERthat I still have on my desk today.

49:58SPEAKERAnd I got the, I bought the cheaper mass market plastic ones

50:01SPEAKERthat came out three or four years later.

50:03SPEAKER- Well, there you go.

50:04SPEAKER- We're talking about the, they reviewed,

50:06SPEAKERor I'm sorry, this was a hands-on test in a hotel suite.

50:09SPEAKERThey say-

50:10SPEAKER- There are no reviews in this thing.

50:12SPEAKER- Yeah, yeah, yeah, I get it.

50:13SPEAKERThe Cambridge Soundworks MicroWorks for $349,

50:18SPEAKERbut it's the classic Cambridge little power cubes,

50:20SPEAKERthe desk cubes with the big subwoofer,

50:23SPEAKERexcept it's a big subwoofer.

50:24SPEAKERIt's like twice the size of the one I have.

50:27SPEAKERSame cubes, except, yeah, everything is metal.

50:30SPEAKERLike these cubes are metal, not plastic, so.

50:33SPEAKER- Your cubes are metal or your cubes are plastic?

50:35SPEAKER- Mine are plastic.

50:36SPEAKER- Oh, the ones I had on my bench were metal.

50:38SPEAKERThey were heavy.

50:40SPEAKER- Wow, do you still have them?

50:41SPEAKER- No, I didn't.

50:42SPEAKERI left them when I left my SPC 15 years ago, 13 years ago.

50:46SPEAKERI think mine were like $99.

50:49SPEAKERI feel like I remember it was like,

50:50SPEAKERoh my God, these speakers are affordable

50:52SPEAKERand sound amazing, holy crap.

50:53SPEAKER- That was where I had the altar glancing ACS 48s

50:57SPEAKERthat were in the same like $110 price range or something.

51:00SPEAKERI like in this issue, in that fight sim article,

51:04SPEAKERthey talked about force feedback

51:07SPEAKERand they explained how force feedback worked in arcades

51:10SPEAKERversus in like rumble on different games.

51:15SPEAKERIt's fascinating.

51:16SPEAKER- Hey, we're gonna be able to simulate real physics

51:18SPEAKERon the desktop here real soon.

51:22SPEAKERI mean, yeah, I think out there.

51:23SPEAKER- That was a lofty claim, but sure.

51:27SPEAKER- Can we talk about the dream machine?

51:29SPEAKER- Yes, that's probably, I mean, that's the cover story.

51:31SPEAKERThat's probably the last big thing

51:32SPEAKERto talk about here, right?

51:33SPEAKER- I think so, probably.

51:36SPEAKER- The only other ad I mentioned, let's see.

51:38SPEAKEROh, well, no, we didn't talk about the ads yet, did we?

51:40SPEAKER- We talked a little bit about them, but not a ton.

51:43SPEAKER- All right, let's do the dream machine

51:44SPEAKERand then we can wrap up with a few ads.

51:46SPEAKER- So what do you, did you notice anything missing?

51:49SPEAKERThe dream machine every year,

51:50SPEAKERMaximum PC did in September a increasingly ridiculous build.

51:55SPEAKERUsually the idea was it was a,

51:57SPEAKERhey, what's the nicest computer we can build, right?

51:59SPEAKERSometimes we do a lean machine, which was a budget,

52:02SPEAKERmore budget oriented PC

52:04SPEAKERthat was like a no compromises budget machine.

52:06SPEAKERBut the dream machine was supposed to be like,

52:08SPEAKERusually there was a little bit of a hook.

52:09SPEAKERSometimes we'd put some stupid screen in it,

52:12SPEAKERlike put something unnecessary,

52:13SPEAKERbut fun was often the idea.

52:15SPEAKEROr we'd like, or we'd get it chromed

52:18SPEAKERor get a fancy paint job or whatever,

52:20SPEAKERsomething that a normal person might not do,

52:22SPEAKERbut it would be exciting.

52:23SPEAKERPut five monitors, put six monitors on it, right?

52:26SPEAKERIn the CRT days, just to be clear.

52:28SPEAKERSix monitors, CRT days, pretty substantial undertaking.

52:31SPEAKER- That's, man, that's a commitment.

52:34SPEAKERI don't even know where you would put all those.

52:36SPEAKER- Well, you had to get a rack

52:37SPEAKERand you had to run the extra power

52:39SPEAKERfrom across the room on a different circuit

52:42SPEAKERis the answer to that question.

52:43SPEAKERAnyway, but the rule was it had to work

52:50SPEAKERand there had to be benchmarks.

52:52SPEAKERExcept in this first one, no benchmarks.

52:57SPEAKER- Didn't even occur to me that, yeah,

52:59SPEAKERthere's not really any sign in here of them using it.

53:03SPEAKER- Nope, they don't talk about building it.

53:05SPEAKERThey mentioned, they don't mention building it.

53:06SPEAKERThey just list a bunch of parts.

53:09SPEAKERAnd I haven't confirmed with anybody who was there.

53:14SPEAKERI don't know that John was there yet for this one.

53:16SPEAKERI think he was just a contributor

53:17SPEAKER'cause I think he was still on the net.

53:20SPEAKERBut yeah, I am not sure

53:23SPEAKERthat they actually built this machine ever.

53:26SPEAKER- Scandal.

53:27SPEAKER- I know.

53:29SPEAKERWe built all of the ones that were while I was there.

53:32SPEAKERI will, I can guarantee that.

53:35SPEAKERBut yeah, they talked, it's a lot of like theoretic.

53:37SPEAKERIt's theory crafting more than actual building, I think.

53:43SPEAKER- Yeah, another thing that, another memory

53:45SPEAKERthat this issue jogged was in this dream machine build

53:48SPEAKERwhere they're talking about choice of CPU.

53:51SPEAKER- Oh yeah. - And they're flat out,

53:51SPEAKERand they're flat out, I had completely forgotten about this.

53:53SPEAKERThey're flat out like,

53:55SPEAKERhey, are you running Windows 95 and DOS?

53:57SPEAKERAre you playing a lot of games?

53:58SPEAKERThen you want a Pentium

53:59SPEAKERbecause Pentium Pros suck ass at 16-bit software.

54:02SPEAKER- Yeah, 16-bit there, 16-bit emulation stuff was bad.

54:06SPEAKER- Right, I had completely forgotten that the Pentium Pro,

54:09SPEAKERthe big new next generation CPU from Intel

54:12SPEAKERran previous software like shit.

54:14SPEAKER- Yeah.

54:15SPEAKER- And then, of course, they're like,

54:16SPEAKERhey, if you're on NT4,

54:17SPEAKERif you're doing like big workstation stuff,

54:20SPEAKERof course, 32-bit stuff in particular,

54:22SPEAKERa Pentium Pro obviously makes sense, but.

54:24SPEAKER- But I mean, not much was doing 32-bit at that point.

54:28SPEAKERLike if you were doing like 3D modeling

54:30SPEAKERand stuff like that, maybe.

54:31SPEAKER- Yes. - But there wasn't really

54:32SPEAKEReven a lot of video editing on the PC at this point.

54:35SPEAKERLike the video editing tools at this point were thin.

54:37SPEAKER- Yeah, I mean, you couldn't even get drivers

54:39SPEAKERfor everything in Windows NT at the time.

54:43SPEAKERI mean, it was getting there, but.

54:45SPEAKER- For, like if you had like a,

54:48SPEAKERif you had like a workstation-type graphics card,

54:50SPEAKERyou absolutely could.

54:51SPEAKERBut if you wanted drivers for a Voodoo card, you were host.

54:54SPEAKER- That's what I mean, like consumer-level stuff

54:56SPEAKERthat you might just happen to have at your desk.

54:59SPEAKER- Yeah.

55:00SPEAKER- The bigger thing though is this just reminds me

55:02SPEAKERthat the Pentium Pro was like kind of a,

55:05SPEAKERI shouldn't say a failed launch exactly, but like it.

55:09SPEAKER- Well, it was a workstation part.

55:11SPEAKER- Well, okay, maybe, yeah, you're right, I guess.

55:12SPEAKERI guess they did like position it more as a high-end

55:15SPEAKERlike server and professional kind of thing.

55:17SPEAKER- The failure on the Pentium Pro was that they,

55:21SPEAKERbecause they couldn't test,

55:23SPEAKERthey couldn't unit test the cache.

55:25SPEAKERSo the Pentium Pro was a Pentium, was a 32-bit processor

55:29SPEAKERthat they fused some really fast full-speed L2 cache

55:34SPEAKERonto the chip.

55:35SPEAKERIt was a big L2 cache,

55:36SPEAKERbigger than you could put on the die at the time.

55:39SPEAKERAnd L2 cache is like short-term memory for the CPU.

55:44SPEAKERThey fused it on, and you couldn't unit test the cache

55:48SPEAKERor the CPU before they were fused.

55:51SPEAKERSo if either one of them were duds

55:52SPEAKERout of the manufacturing process,

55:54SPEAKERyou wouldn't find out until you'd burned one

55:55SPEAKERthat was potentially good.

55:57SPEAKERSo their yields were half what they expire,

55:59SPEAKERquarter what they expect,

56:00SPEAKERthird what they expect to be, I can't remember.

56:01SPEAKERLike the math was bad on them.

56:03SPEAKERAnd they ended up having to charge

56:04SPEAKERa really high premium for them,

56:05SPEAKERwhich is why the Pentium 2,

56:08SPEAKERwhich came out later the next year,

56:09SPEAKERlater in '97 even, was a separate cache.

56:15SPEAKERIt was on, everything was on a daughter board.

56:17SPEAKERSo the CPU and the cache were on daughter boards.

56:19SPEAKER- Oh, that's why.

56:20SPEAKER- And they could test each one individually.

56:22SPEAKERAnd if you had a dud,

56:23SPEAKERyou'd find out before you physically attached them

56:25SPEAKERto each other in a permanent way.

56:27SPEAKER- Okay, I always wondered why the Pentium 2

56:29SPEAKERhad that bizarre design.

56:30SPEAKER- But it was half speed was the trade-off,

56:33SPEAKERwas the cache to CPU conversation happened

56:36SPEAKERat every other clock instead of every clock.

56:39SPEAKER- I mean, the Pentium Pro,

56:40SPEAKERlike the P6 architecture was the basis

56:42SPEAKERof their entire product line

56:43SPEAKERfor the next like several years, right?

56:45SPEAKER- Yeah, that CPU formed the basis.

56:48SPEAKERThey also improved the 16-bit performance

56:50SPEAKERin the Pentium 2 eventually.

56:52SPEAKER- Right, right.

56:53SPEAKER- But yeah, so the Dream Machine first one,

56:55SPEAKERlet's say kind of bullshit.

56:56SPEAKERThis is before Andrew Sanchez started working there too.

56:59SPEAKERHe was like the first,

57:01SPEAKERnot that the other guys weren't real nerds,

57:03SPEAKERbut like he was a real nerd by all reports.

57:08SPEAKERI never knew Andrew.

57:08SPEAKERHe passed before I started working there.

57:13SPEAKERBut yeah, so.

57:14SPEAKER- Do you know what happened to the Dream Machine every year

57:17SPEAKERafter all the coverage was done?

57:19SPEAKER- Depends on the year.

57:21SPEAKERTypically, like one year we got like an early rate,

57:25SPEAKERATI, or maybe it was AMD by then,

57:28SPEAKERbut DX9, eight or nine part.

57:31SPEAKERSo it was like a pre-pro part that had to go back to,

57:33SPEAKERlike often they would get taken apart

57:35SPEAKERand the parts would go back to manufacturers

57:36SPEAKERand stuff like that.

57:37SPEAKER- I see, okay.

57:38SPEAKER- Usually the cases would stay around for a little bit

57:41SPEAKERif it was, if we did something custom to it.

57:42SPEAKER'Cause like one year HP was making these amazing,

57:49SPEAKERI don't know if you remember the HP Voodoo cases

57:51SPEAKERwhere they were all like, they had cool fins

57:54SPEAKERand they were up on a stand and they were cantilevered

57:55SPEAKERand all that.

57:56SPEAKERWe got HP to give us one of those and we got it chromed.

58:01SPEAKER- Huh.

58:02SPEAKER- That one, that one, I think one of the editors

58:07SPEAKERended up taking that one home,

58:08SPEAKERbut I can't remember for sure.

58:11SPEAKERI have an old Dream Machine case in my garage

58:13SPEAKERthat I haven't used in like 10 years.

58:15SPEAKERI need to take it to Gordon sometime when I go down

58:17SPEAKERfor full nerd, I'll take it down for him.

58:19SPEAKER'Cause they have a place to display, yeah.

58:21SPEAKER- Yes, they've got some interesting artifacts in there.

58:24SPEAKER- So that's it, like others they do,

58:26SPEAKERthey do do a handful of reviews in the back.

58:28SPEAKERThey hadn't, they did have the boot kick ass product award,

58:33SPEAKERwhich was like our editor's choice.

58:35SPEAKERThey did not, however, do the traditional

58:37SPEAKERone to 10 review scale, 'cause we eventually switched to,

58:42SPEAKERor they eventually switched to a one to 10

58:45SPEAKERwith nines and tens, nines being eligible for a kick ass

58:49SPEAKERif it was good and tens always getting a kick ass.

58:52SPEAKER- This review section is insane.

58:54SPEAKERIt's literally everything that they could think of

58:56SPEAKERto review all in one section.

58:58SPEAKERThere is, okay.

59:00SPEAKER- Well, that's how the reviews always were in boot.

59:01SPEAKERIt was always in the back.

59:02SPEAKER- The kick ass product award went to Duke Nukem 3D.

59:06SPEAKERRight next to it is reviewed a Hewlett Packard Pavilion

59:09SPEAKER7130P, there's an RDC1 digital camera reviewed in here.

59:15SPEAKERThere is Frank Lloyd Wright presentation

59:18SPEAKERand conceptual drawings, which got an 87.

59:20SPEAKER- Yeah.

59:22SPEAKER- Let's see, total mayhem is in here.

59:24SPEAKER3D Studio Max, as I said, and a color quick cam.

59:27SPEAKER- So a lot of this would happen,

59:29SPEAKERbattleground three, Waterloo.

59:31SPEAKER- Yeah, it's just bizarre to see this broad a range

59:36SPEAKERof products all thrown into one review section.

59:38SPEAKER- Well, so this is the way the review section

59:39SPEAKERof the magazine often worked.

59:41SPEAKERSo there was usually like an anchor PC review,

59:44SPEAKERlike an enthusiast PC review that would range

59:47SPEAKERfrom a budget one all the way up to something really,

59:48SPEAKERreally, really expensive and crazy.

59:53SPEAKERThen there'd be like some like in the case hardware,

59:56SPEAKERlike video cards or sound cards

59:59SPEAKERor some sort of like network card or accelerator

1:00:01SPEAKERor something like that, SSDs, hard drives, whatever.

1:00:05SPEAKERAnd then there would be some peripheral stuff

1:00:07SPEAKERand software at the end.

1:00:08SPEAKERWe eventually moved away from doing software

1:00:11SPEAKERjust 'cause it was too hard to review, like it's hard.

1:00:14SPEAKERIf you're writing, like if you wanna review

1:00:17SPEAKERsome sort of content creation software

1:00:19SPEAKERfor something that's a specialist software,

1:00:22SPEAKERyou have to understand how to use it.

1:00:23SPEAKERAnd it was too expensive and too hard

1:00:25SPEAKERand time consuming to do that.

1:00:27SPEAKERI feel like like nine worlds being in here

1:00:29SPEAKERis the thing that happened

1:00:29SPEAKERbecause they used to be CD-ROM today.

1:00:31SPEAKERAnd they probably already had the review done for that

1:00:33SPEAKERbefore they decided to change the name.

1:00:35SPEAKER- Explore the solar system via disc and the web.

1:00:38SPEAKERIt says, wait a minute, is that Patrick Stewart?

1:00:41SPEAKER- Is it Patrick Stewart?

1:00:42SPEAKERThat is the tiniest.

1:00:44SPEAKER- It does look like Patrick Stewart.

1:00:46SPEAKER- It sure does look like, oh yeah, no,

1:00:47SPEAKERI can just barely make out hosted by Patrick, wow.

1:00:50SPEAKER- Yeah, there you go.

1:00:51SPEAKERHe was in hot demand back then.

1:00:53SPEAKERThey had the Wingman Warrior.

1:00:54SPEAKERI don't know if you remember that,

1:00:55SPEAKERbut that was a joystick plus a spinner.

1:00:57SPEAKERSo you can play first person shooters with a joystick.

1:01:01SPEAKERSo you use the spinner to turn

1:01:03SPEAKERand the joystick you'd use for movement,

1:01:05SPEAKERbut there was no up and down.

1:01:07SPEAKERSo maybe not that great.

1:01:10SPEAKERThey also had a StarCraft preview, which I thought was funny.

1:01:12SPEAKERThere were a couple of previews in here.

1:01:14SPEAKER- Oh, I missed that.

1:01:16SPEAKER- Will Wright, Will Wright's SimCopter was in here

1:01:19SPEAKERand he has a quote that was like, man, we better hit.

1:01:21SPEAKERThey were like, what is this coming out?

1:01:22SPEAKERAnd he was like, we better hit holiday

1:01:24SPEAKERor I'm gonna be in real trouble.

1:01:25SPEAKERIt came out holiday of that year.

1:01:26SPEAKERSo good job. - SimCopter, huh?

1:01:28SPEAKER- Do you remember SimCopter?

1:01:29SPEAKER- I know, I was gonna say that's not one of the ones

1:01:32SPEAKERthat gets a lot of the attention in the Will Wright oeuvre.

1:01:36SPEAKER- Okay, so SimCopter, there wasn't a lot of game there,

1:01:39SPEAKERbut what you could do was import your SimCity 2000 save

1:01:44SPEAKERand then you could load up a helicopter

1:01:46SPEAKERand fly around your city in the helicopter

1:01:48SPEAKERand like rescue people from burning buildings

1:01:50SPEAKERand put out fires.

1:01:52SPEAKERAnd I think that's pretty much it.

1:01:53SPEAKERLike you could do two things, maybe three.

1:01:57SPEAKER- They promised to simulate a helicopter and they did.

1:01:59SPEAKER- Not a fabulous game, but it was indeed a game

1:02:02SPEAKERand it shipped on time.

1:02:04SPEAKER- I found the StarCraft preview.

1:02:06SPEAKERSure enough, I wondered if this would be the case.

1:02:07SPEAKER- It is, it's the version of StarCraft

1:02:09SPEAKERfrom before they completely overhauled

1:02:11SPEAKERand remade the whole thing.

1:02:12SPEAKER'Cause when it had that very bad showing.

1:02:15SPEAKER- Yeah, it was like a 3D space

1:02:21SPEAKERwith 2D graphics kind of thing, I think.

1:02:23SPEAKER- Well, yeah, I'd have to go double check.

1:02:25SPEAKERMy memory of what happened is essentially

1:02:27SPEAKERthe people very sort of derisively started calling it

1:02:30SPEAKERWarcraft in Space.

1:02:31SPEAKER- Oh yeah, of course.

1:02:32SPEAKER- Like it just like kind of did not do anything

1:02:35SPEAKERto evolve the game that they have made already

1:02:39SPEAKERexcept to put an alien graphics in.

1:02:42SPEAKERAnd they, I think they took that to heart.

1:02:44SPEAKER- There you go.

1:02:45SPEAKER- Threw out everything they had and started over.

1:02:48SPEAKER- They have phone numbers in here

1:02:49SPEAKERfor all of these software companies.

1:02:50SPEAKERThat's a terrible idea.

1:02:51SPEAKER- That's so weird.

1:02:52SPEAKERGod, you're right.

1:02:53SPEAKERAt the end of the StarCraft preview

1:02:54SPEAKERis a phone number for Blizzard.

1:02:57SPEAKER- Yeah. - What?

1:02:58SPEAKER- If you want to call the makers of Drowned God Inscape,

1:03:01SPEAKERyou can call them at 800-693-3253.

1:03:04SPEAKER- Why would you do this?

1:03:07SPEAKER- People used to use the phone for Unreal.

1:03:09SPEAKERThere's a preview for Unreal in here.

1:03:10SPEAKERThis Unreal preview is a trip.

1:03:12SPEAKERIt has a screenshot from the Unreal ad too,

1:03:14SPEAKERwhich is hilarious.

1:03:16SPEAKER- That's kind of, that's cool to see.

1:03:18SPEAKEROh, that's right.

1:03:18SPEAKERI've heard this preview of Unreal mentions

1:03:20SPEAKERthat MMX was tied in with Unreal quite tightly.

1:03:24SPEAKER- Yeah, you couldn't get colored lights without MMX.

1:03:26SPEAKER- That's right, I forgot about that.

1:03:28SPEAKER- So yeah, that's it.

1:03:29SPEAKERThat's the first issue of Boot Magazine.

1:03:34SPEAKER- Yeah, like we said,

1:03:35SPEAKERwe will put a link to the PDF in the show notes

1:03:38SPEAKERif you want to read this issue yourself.

1:03:40SPEAKER- It's kind of a trip.

1:03:40SPEAKERI haven't, like I said, we didn't have any,

1:03:43SPEAKERlike none survived to my time at future, I'd imagine.

1:03:48SPEAKERSo it's cool that it's on archive.org.

1:03:51SPEAKERI appreciate it.

1:03:52SPEAKERThank you to whoever uploaded it and did the scanning.

1:03:56SPEAKER- Yes, real quick, we did promise ads.

1:03:58SPEAKER- Oh yeah.

1:03:59SPEAKER- You wrote down that the creative graphics blaster,

1:04:03SPEAKERMA302 is in here.

1:04:04SPEAKER- Yeah, that's a Cirrus,

1:04:05SPEAKERI looked it up, it's a Cirrus Logix chipset.

1:04:08SPEAKERIt was notable because it supported up to 1600 by 1200

1:04:12SPEAKERin 2D with video rendering.

1:04:14SPEAKER- That's, I mean, that is pretty notable at this time.

1:04:16SPEAKERI just, it also just reminds me, Creative Labs,

1:04:18SPEAKERof course, the makers of Sound Blaster,

1:04:19SPEAKERif you don't know somehow.

1:04:20SPEAKER- I think that's fair.

1:04:22SPEAKER- Reminds me that they did start trying to blast out

1:04:25SPEAKERinto other blaster categories.

1:04:27SPEAKER- Yeah.

1:04:28SPEAKER- Like there was graphics blaster.

1:04:30SPEAKERDidn't they make a 3D blaster?

1:04:31SPEAKER- 3D blaster was, they made a couple of them.

1:04:33SPEAKERThe notable one was a Voodoo card.

1:04:35SPEAKERThey made it a Voodoo 2 card, I think, eventually.

1:04:37SPEAKER- I'd swear there were others, right?

1:04:39SPEAKERWere there other blasters?

1:04:41SPEAKER- There was a phone blaster.

1:04:43SPEAKER- Okay, yes. - Modem blaster.

1:04:45SPEAKER- Was it literally called phone blaster?

1:04:47SPEAKER- It might have been called modem blaster,

1:04:48SPEAKERbut you could plug it into the phone line.

1:04:51SPEAKER- Please let that be a thing.

1:04:52SPEAKERThat's totally a thing.

1:04:54SPEAKER- Yeah, Creative Labs Modem Blaster V.92 PCI.

1:04:59SPEAKER- It's a hot modem action there.

1:05:01SPEAKER- I have found a phone blaster on eBay.

1:05:04SPEAKER- Is that a modem thing too?

1:05:05SPEAKEROr is that, I think that's a thing

1:05:06SPEAKERthat hangs up on people for you.

1:05:08SPEAKER- Creative CT3110, a phone blaster.

1:05:12SPEAKER- Oh man.

1:05:14SPEAKERI like at the end of this magazine,

1:05:16SPEAKERthey clearly were like, oh shit,

1:05:18SPEAKERwe gotta fill two more pages.

1:05:22SPEAKERHere's a section where if you send us product announcements,

1:05:24SPEAKERwe'll just print them as you write them.

1:05:27SPEAKERI don't think they, I think they actually rewrote them

1:05:29SPEAKERa little bit at least it looks like, but yeah.

1:05:32SPEAKERAnyway.

1:05:33SPEAKER- There's also this gossip page.

1:05:35SPEAKER- That's fake.

1:05:36SPEAKER- Okay.

1:05:37SPEAKER- That's glitch.

1:05:38SPEAKERSo the last page of the book was always glitch,

1:05:40SPEAKERwhich was a joke of, let's say, look, it was up and down.

1:05:47SPEAKERJohn really nailed it some months and some months,

1:05:50SPEAKERnot so much.

1:05:51SPEAKERThe bitchin' fast 3D video card.

1:05:58SPEAKERBitchin' fast 3D 2000.

1:06:02SPEAKERIt's a, it was a joke, but it included every 3D chip.

1:06:07SPEAKERWhen there were like eight companies

1:06:08SPEAKERmaking 3D graphics chip sets, it included all of them.

1:06:13SPEAKERSo, which was clearly not gonna happen.

1:06:15SPEAKERHere's this, I'll send you the link.

1:06:18SPEAKER- All right.

1:06:19SPEAKERLast ad that I had mentioned,

1:06:21SPEAKERthere was an earth link ad in here.

1:06:23SPEAKER- Yeah.

1:06:24SPEAKER- 1995 a month for internet access unlimited.

1:06:27SPEAKER- 1995 a month, wow.

1:06:29SPEAKER- They make a big deal out of it being unlimited though.

1:06:31SPEAKERI was trying to remember like were ISPs metering by time,

1:06:34SPEAKERlike connection time or by data back then?

1:06:36SPEAKER- Nobody metered by shit in the dial up days.

1:06:39SPEAKER- Did they not?

1:06:41SPEAKER- That's not true.

1:06:42SPEAKERThere were probably some people that were still kicking off

1:06:43SPEAKERif you're on for like extended periods of hours or whatever.

1:06:46SPEAKER- Okay.

1:06:47SPEAKERWell, like I said, they make a big deal in this ad

1:06:48SPEAKERabout it being unlimited.

1:06:50SPEAKERSo maybe that was an AOL thing?

1:06:51SPEAKER- AOL always would say it was, you'd get 3000 hours a month,

1:06:54SPEAKERbut it was always like, it very quickly became

1:06:57SPEAKERthat you had more hours than you could physically be online

1:06:59SPEAKERin the month with AOL.

1:07:01SPEAKER- Sure.

1:07:02SPEAKERWait, did they carry over?

1:07:03SPEAKER- No, but they just kept making the number bigger

1:07:04SPEAKER'cause it didn't matter.

1:07:06SPEAKER- Oh, well, 'cause at that point

1:07:07SPEAKERthey were probably losing market share, right?

1:07:09SPEAKER- Not at this point, no.

1:07:10SPEAKERAOL continued to grow until like early 2000s

1:07:13SPEAKERwhen broadband took off.

1:07:14SPEAKER- Did it really?

1:07:14SPEAKERThat's page, it's page 17.

1:07:17SPEAKERIf you wanna find the ad.

1:07:18SPEAKER- Page 17.

1:07:19SPEAKERI just wanted for people who are reading along at home.

1:07:21SPEAKER- Wow, it has a cake?

1:07:23SPEAKER- Mm-hmm, that's all the internet you can eat, pig out.

1:07:26SPEAKERIt says 1995 flat rate.

1:07:28SPEAKER- And Netscape Navigator is included.

1:07:29SPEAKERI had Earthlink for a little bit.

1:07:32SPEAKERI don't know about this.

1:07:33SPEAKERI don't know.

1:07:35SPEAKERMy guess is that's a response to AOL saying,

1:07:37SPEAKER"Hey, you get 500 hours a month or something."

1:07:40SPEAKER- Sure.

1:07:42SPEAKER- I can't imagine people being on the internet

1:07:44SPEAKERfor much more than that back then.

1:07:46SPEAKER- Oh, I can.

1:07:46SPEAKER- I mean, I guess when you put it that way,

1:07:49SPEAKERwhen you think about it taking,

1:07:50SPEAKERlet's see, you got basically one kilobyte per second.

1:07:53SPEAKERSo a 400 kilobyte file would take three, four minutes

1:07:57SPEAKERto download, five minutes to download.

1:07:59SPEAKERYeah, I guess probably.

1:08:00SPEAKERThat's not right, is it?

1:08:01SPEAKER100 kilobytes per minute.

1:08:03SPEAKER28.8 kilobytes per second.

1:08:05SPEAKERNo, that's probably about right.

1:08:07SPEAKERIt was slow.

1:08:08SPEAKERAnyway, you know what's not slow, Brad?

1:08:11SPEAKER- What's that?

1:08:12SPEAKER- Our patrons.

1:08:12SPEAKER- Wait, really?

1:08:13SPEAKERHow do you know?

1:08:14SPEAKERWhat metric are you measuring of the speed of our patrons?

1:08:17SPEAKER- I'm making an assumption.

1:08:18SPEAKERI was kind of just trying to do a segue into the next thing.

1:08:23SPEAKERBut yeah, we are always grateful

1:08:28SPEAKERto our patrons for their support.

1:08:29SPEAKER- It's true, we are.

1:08:31SPEAKER- Thank you, patrons.

1:08:31SPEAKER- Thank you, patrons.

1:08:32SPEAKER- It's gotten really warm in my office

1:08:34SPEAKERwhile we've been recording this podcast.

1:08:35SPEAKERI think--

1:08:36SPEAKER- It's technically still winter for another,

1:08:38SPEAKERwhat, five days once the--

1:08:39SPEAKER- March 21st.

1:08:41SPEAKER- No, four days, okay.

1:08:42SPEAKERIt's technically still winter

1:08:43SPEAKERand it feels like summer outside.

1:08:45SPEAKER- Oh, is it nice out?

1:08:46SPEAKERI haven't left my hole all day.

1:08:47SPEAKERI've been trapped in here.

1:08:49SPEAKER- It was quite warm today.

1:08:50SPEAKER- Well, anyway, we wanna thank our patrons,

1:08:52SPEAKERbut especially our executive producer tier patrons,

1:08:54SPEAKERincluding--

1:08:55SPEAKER- Thank you, patrons,

1:08:56SPEAKERfor listening to us talk about the weather.

1:08:58SPEAKER- Yeah, and old stuff.

1:09:00SPEAKERIf you like the show, please let us know.

1:09:01SPEAKERWe never know about these.

1:09:02SPEAKERSometimes some people seem to really like them.

1:09:04SPEAKERSome people are very anti them.

1:09:05SPEAKERSo if you didn't like it, maybe skip this one.

1:09:08SPEAKERI don't know.

1:09:08SPEAKER- Yeah, that's fair.

1:09:09SPEAKERLook, retro computing is pretty hot these days.

1:09:12SPEAKERYou know, there's clearly an audience for it.

1:09:13SPEAKER- That's true, that's true.

1:09:15SPEAKERBut we wanna thank our executive producer tier patrons,

1:09:17SPEAKERincluding Nick Johnston,

1:09:19SPEAKERPaddle Creek Games makers of "Fractured Vale,"

1:09:21SPEAKERAndrew Slosky, Octo Thorpe, #bunnycrimes,

1:09:25SPEAKERJust Wedge, Joel Krauska, Twinkle Twinkie,

1:09:27SPEAKERDavid Allen, and James Kamik.

1:09:28SPEAKERThank you all so much.

1:09:29SPEAKERWe do really appreciate you.

1:09:30SPEAKER- Yes, yes we do.

1:09:31SPEAKER- And we hope everybody has a lovely week.

1:09:34SPEAKERWe will be back next week with another edition

1:09:37SPEAKERof the Tech Pod.

1:09:39SPEAKERSee y'all then.

1:09:39SPEAKER- That's right.

1:09:40SPEAKERIt's questions, wait, I'm hijacking this.

1:09:41SPEAKERIt's questions. - Oh, it's questions.

1:09:42SPEAKER- Next week is questions.

1:09:43SPEAKERGet your questions in. - How is it questions?

1:09:44SPEAKERI'm already, Brad.

1:09:45SPEAKER- Get your questions in.

1:09:46SPEAKER- Oh man, how do you get questions in?

1:09:48SPEAKER- You go to Questions Seeking Answers.

1:09:51SPEAKER- On the Discord.

1:09:52SPEAKER- Channel their name on the Discord.

1:09:55SPEAKER- Or you can send an email to techpod@content.town.

1:09:59SPEAKER- I'm sorry, what was that email address?

1:10:01SPEAKER- That email address is techpod@content.town.

1:10:03SPEAKER- Got it.

1:10:05SPEAKER- We will turn your queue into A's, maybe.

1:10:07SPEAKER- That's right.

1:10:07SPEAKER- Thanks for listening, everybody.

1:10:08SPEAKERWe'll see y'all next week.

1:10:10SPEAKERBye bye.

1:10:11SPEAKER(upbeat music)

1:10:15SPEAKER[BLANK_AUDIO]